I don't think you can trigger commands on autoset, unfortunately.
I don't think you can trigger commands on autoset, unfortunately.
What is the Stone Monument in Riverene - Site #B01 for? I know the one in Site #A01 is for Confessions of a Bellmaker, but this one is just a mystery to me. Is there a followup quest or something?
Aside from Earth/Terra Staff, what are good AH-buyable idle pieces for BLM? Currently, all I'm switching into is that, and Sorcerer's Coat. I could use a replacement for Errant Slops. I've sifted through the "Post Your Gear" threads and done a few searches, but haven't been able to find a good list (since it's mostly Rare/EX stuff, e.g., Goliard).
Anyone have a little list of suggestions, or is this about as good as it gets for now?
terra staff
Staff strap
Hedgehog bomb
Genie Tiara
Orochi Nodowa
Novia(not AH but bazaarable)/Sorcerers
Garden Bangles durning the day / Concealing cuffs
Serene Ring / Robust Ring
Umbra Cape
Spectral belt
Genie Lappa/Jet seraweels(yeah I said it)
Herald's Gaiters/Arborist Nails.
Happy shopping.
Oh my choice in body oh the AH is ixion cloak didn't put because you said you were using sorc.
That will work, but it will swap continue to swap forever as there is no check to see if you are still resting.
This is my code.Code:<if spell="autoset"> <action type="equip" when="resting" set="Resting" /> <action type="command" when="resting">wait 16;input /ma "Metero" <me></action> </if> <if spell="Meteor"> <if status="resting"> <action type="equip"set="HMP2" /> </if> <action type="CancelSpell" /> <action type="Return" /> </if>
16 seconds after resting it fires a dummy spell (meteor in my case) and then if I am resting when meteor is used I change to set HMP2 (which is just errant body), I then cancel the spell and return.
If you wanted to chain it so you switch back to refresh between tics you would do something like:
You would have to play with the timings to get it right, but that could work.Code:<if spell="autoset"> <action type="equip" when="resting" set="Resting" /> <action type="command" when="resting">wait 16;input /ma "Metero" <me></action> </if> <if spell="Meteor"> <if status="resting"> <action type="equip"set="HMP2" /> <action type="command" >wait 7;input /ma "Freezega" <me></action> </if> <action type="CancelSpell" /> <action type="Return" /> </if> <if spell="Freezega"> <if status="resting"> <action type="equip"set="Refresh" /> <action type="command" >wait 7;input /ma "Meteor" <me></action> </if> <action type="CancelSpell" /> <action type="Return" /> </if>
Excellent. Thank you much. I'll grab what I can now.
EDIT: Actually, this brings me to another question. I've noticed a lot of that gear has -enmity. When an enemy attacks you, does it simply check your place on the "hate list," or is your presently equipped -enmity taken into account as well? I'm not currently gearing up for -enmity during idle (though I know its usefulness is oft underestimated on BLM in general), as I thought it only mattered when you were being aggressive toward the enemy (e.g., casting a damaging spell on it).
Please correct me if I'm wrong, as another BLM in my shell is curious about this, too.
Enmity gear is only taken into account whenever enmity is generated, it has no effect when idling.
Depending on your assault points status, Yigit seraweels are a not too shabby leg piece to idle in.
have anyone seen dekka or GG1 drop coinpurse?
Is there a list of all the furniture that causes your Moogle to give you an item (such as a scroll, etc)? Thanks!
don't like linking to wiki but here has it. Hope that helps
What are the tiers for Blue Magic Skill? Do they vary between spells? Does breaking a tier make Mirage Keffiyeh better than Morrigan's Coronal or Gnadbhod's Helm?
tier is based off of D = (Blue Magic Skill*0.11)*2 + 3, 290 skill is 67 D[32*2+3] No merits/AF body, 300 skill is 69 D[33*2+3] atleast 5 merits/AF body[or 2+Relic+ AF body], while 309 Skill[full merits, AF body, Relic head] is 69 D, and Yes Breaking tier is much better than those helms, though technically I read on CA disseverent, since CA doubles mod's effect Gnadbhod's helm better there, though otherwise Mirage wins unless you're casting lower lvl spells since they cap dmg at some point