EWWW! Lol, thanks for the prompt reply ^^
EWWW! Lol, thanks for the prompt reply ^^
Can anyone show me the math behind why Mighty rings > vision rings in the dunes and do x2 mighty stack?
Mamool Ja have:
- AGI: C rating
- VIT: D rating
- Defense: C rating w/no multiplier
- Evasion: +10 bonus
Using the Studio Gobli formula with a little help from deep within the dex/crit relation thread the results are:
- Blusterer (WHM)
- AGI 76
- VIT 77
- Defense
- @81 336
- @82 341
- @83 346
- Evasion
- @81 313
- @82 318
- @83 322
- Infiltrator (NIN)
- AGI 96
- VIT 85
- Defense
- @81 340
- @82 345
- @83 350
- Evasion
- @81 366
- @82 371
- @83 376
- Lurker (THF)
- AGI 96
- VIT 77
- Defense
- @81 336
- @82 341
- @83 346
- Evasion
- @81 414
- @82 419
- @83 424
- Mimer (BLU)
- AGI 76
- VIT 71
- Defense
- @81 333
- @82 338
- @83 343
- Evasion
- @81 338
- @82 343
- @83 348
- Philosopher (BLM)
- AGI 90
- VIT 64
- Defense
- @81 330
- @82 335
- @83 340
- Evasion
- @81 320
- @82 325
- @83 329
- Pikeman (DRG)
- AGI 82
- VIT 85
- Defense
- @81 340
- @82 345
- @83 350
- Evasion
- @81 341
- @82 346
- @83 351
- Stabler (BST)
- AGI 69
- VIT 77
- Defense
- @81 336
- @82 341
- @83 346
- Evasion
- @81 334
- @82 339
- @83 344
I would do Wivres, but I don't know their ratings.
10 attack is a LOT at that level and 4 ACC is just 2% hitrate
After I finish meriting my other jobs (and I have a shit ton of merits to do but thank God I level COR D: ), I am thinking about leveling THF since I have 4/4 Homam and 4/5 Hecatomb. Would this be an acceptable TP set from a merit perspective?
FFXIGEAR.com
blau/sirocco will almost always beat azoth/blau(aim for x's though!)
as was stated, acc rings
Well, I was gonna ask a long retarded question:
Spoiler: show
But it really comes down to this:
Is there a simple set of equations that I can perform that will show much how much acc I should give up for haste?
I see parses of WAR/SAM's with polearm parsing like 85%, but getting retardedly high numbers and doing well in it. It used to be everybody was like "gear for 95%, then haste, then attack, eat meat, get marches, fuck bitches, get money." Now its "get 85%, polearm, own face."
Shouldn't use a 5acc ring over Rajas.
5str vs 2.5acc
5str = +1/2fSTR
Assuming Blau D33, Sirocco D26 and fSTR+5 constant, Rajas is giving you
Blau: 2.6% / 5.2% DoT
Sirocco: 3.2% / 6.4% DoT
+1 fSTR / +2 fSTR
2.5acc at a moderate 80% accuracy base
1.25 / 80 = 1.56% DoT/WS frequency
The Store TP adds x% to WS frequency depending on how many hits to 100% TP it lowers it by, but overall I don't see how a 5acc ring will ever outdo a Rajas Ring on THF assuming fSTR is noncapped.
I hate it when you guys do 2.5% acc lol it's either 2 or 3. wouldn't it be better to say this dmg vs this dmg at even dex and this dmg vs this dmg at odd dmg.
inb4 fuck the fStr if i cant hit the shit with lesser 2-3 acc using rajas
i personally prefer in TPing in 2 toreador/snipers+1 than rajas
for birds, probably, but use an accuracy ring ( HQ) preferably over ulthalam. Rajas will be ok because you don't have skadi and could need stp, although you need to check if you really get 5.0+ with rajas. But remember that pizza + rapparee harness is the way to go on everything worth a penny that doesn't steal food...
with your gear and full merit you'll get 390-395 acc top ( assuming mithra.. 5 less otherwise!). Combine with some feints action and ambush and you'll probably get 92-93% average accuracy at birds.
for pld[37 atm], for solo and pty triumph crown or empress hairpin, or something better I am over looking[didn't see anything great til Valk/Walk Masks].
Is this proven? Just wondering. All DEX = accuracy tests have been done using /checks, I think; is it 50 ACC-over-mob-EVA for "low evasion"? Now, if you get 49.75 it still won't say "low evasion" since FFXI likes to floor everything, but perhaps the .75 ACC does result in a .375% hitrate (it'd be virtually unparsable).
Good accuracy with decent gear? 90%, aggressor factored in. Perfect gear? Can probably get 95% without aggressor but I'm checking that in a bit. On polearm WAR the only haste I don't use is blitz ring.
Haste vs hitrate is basically ((new hitrate-old hitrate)/old hitrate) vs. (((1/(1-new haste))-(1/(1-old haste))/(1/(1- old haste)) or in words, increase of new hitrate vs. old hitrate and increase of the return of new and old haste.
===
Gondo/Pole/_/Bomblet
Turban/Ancient/Brutal/Hollow
Armadaberk/ANNM Barone/Rajas/Mars'
Cuchulain's/Speed/Byakko's/Aurum
ACC: 10 (hasso) + 6 + 9 + 3 + 16 + 8 + 5 + 5 = 62
DEX: 80 (base) + 4 + 2 + 11 + 6 + 5 + 4 + 15 + 3 = 130
Skill: 252
Total ACC: 200 + .9 * 52 + 130 * .75 + 62 = 405, only 2 ACC off capped hitrate. During aggressor, you could TP in blitz ring and unicorn leggings +1/dusk ledelsens +1.