Crazy skillchain by Hakamaru:
Spoiler: show
Gekko>Yuki>Gekko>Gekko>Kasha>Rana>Kaiten>Kasha>Kai ten :D
Yuki>Jinpu>Gekko>Yuki>Gekko>Gekko>Kasha>Rana>Gekko ?
Just got 2/2 on DRG AF+1. Gonna rule out Hands and Legs because i have Heca Hands and Aurum Cuisses so i'm wondering, do AF+1 Feet enhance the "enhances jump" effect any more?
Also any recomendations as to which piece i should upgrade?
Is there a place in the Aqueducts where I can find a Fomor Thief by itself without waiting for lotto off the Rangers?
fffffffffffffffffffff damnit i don't want to gather people to kill fomors, nor do i want to wait for repops;;
A multitude of questions. I just read(more glanced) over Starr's guide for DD DRG fun and games, but I was curious. Wasn't there a JP parse that showed that Aurum > all(by a SMAAAAAAAAAAALL margin) on WSing? He says it's Zahak's > Aurum, and before I start building a Tyger set or two, I kinda wanna get my facts straight.
As well, I've asked a few times about head gear, and he says Ace's wins, when I've been told Turban > all. Help much? D: Kinda wanna perfect my gear with the least confusion.
Also, Blitz ring: What ACC would it be good(on stuff like birds)? My TP gear was posted earlier, and I was wondering if I should switch to a Blitz or keep Woodsman as my off ring.
Yeah I put it on FFXIGear and saw that and was kinda impressed. And for the 6-hit on Thal+1/Clet makes me even more intrigued, especially since I'm curious about Clet is better for Drakes, especially if you're using Drakes onry.
Thanks for clearing that bit up. Now to find a .dat mod for the Lords armor to look good...
Wolf was right about the 6 acc beating 2% DA. On average, 2% da will get you two more attempted swings out of 100 and 3% hit rate will get you 3 guaranteed hits, not just attempts