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Thread: Randomer Question Thread     submit to reddit submit to twitter

  1. #8221
    #Despair
    Join Date
    Apr 2008
    Posts
    3,949
    BG Level
    7
    FFXIV Character
    Mitsukai Shimakaze
    FFXIV Server
    Midgardsormr
    FFXI Server
    Cerberus

    Is it possible to accumulate guildpoints within the Fishing Guild while accumulating guildpoints within another guild (in my case, Cooking)?

    I understand that in the regular case between guilds that it is not, but seeing as Fishing is already a special case (shown by the fact that you can take it to 100 without affecting the levels of any other crafts) I wasn't sure if you could or not.

  2. #8222
    Salvage Bans
    Join Date
    May 2006
    Posts
    825
    BG Level
    5

    Quote Originally Posted by matt4684 View Post
    Getting close to needing to buy a Harpe for my THF. Until I get a SK should I offhand a hornetneedle or chicken knife?
    Neither: Hoplites Harpe, then Magnet Knife or BH+1 at 70.

    Also, should I use the harpe until I get a blau, or is there something better than a harpe and cheaper then a blau (outside of X's and P. Harpe)?
    Not especially. Harpe/Blau seems good until you get SK.

  3. #8223
    Bagel
    Join Date
    Sep 2007
    Posts
    1,397
    BG Level
    6
    FFXI Server
    Valefor

    Quote Originally Posted by Miraun View Post
    Order of operations for +att?

    Lets assume I only have a 100 base ATT
    I eat a Mithkabob
    I then obtain Minuets (we'll say +114)
    I then obtain Chaos Roll (lets just say +20% ATT)

    Which adjusts my ATT first, and how are % rates calculated?
    Static values (Minuets) are added first. Then percentage bonuses (Mithkabob and Chaos Roll) are added.

    It doesn't matter what order you add percentage bonuses in. Type any number into a calculator. Multiply that number by 1.2 (this adds 20% for chaos roll) and then multiple that number by 1.22 (this adds 22% for mithkabob).

    You'll get the exact same result if you add the 22% first.

    Starting attack * 1.2 * 1.22 = Starting attack * 1.22 * 1.2

  4. #8224
    E. Body
    Join Date
    Mar 2006
    Posts
    2,333
    BG Level
    7

    nope. fishing guild follows the same rules as any other guild. no xtals there tho, so if you want fishing guild points, you should plan ahead and get any signing xtals you may want before you switch. you can get lots of those super duper valuable robber rigs though! (/sarcasm)

  5. #8225
    E. Body
    Join Date
    Dec 2004
    Posts
    2,053
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by stewie View Post
    FFXIGEAR.com

    Use ACC back.
    Culverin+1/Cannon Shell
    Mars Ring

    Nitpicking is awright

    Less nitpicking more SRS: /WAR, and Dusk Gloves +1

  6. #8226
    E. Body
    Join Date
    Dec 2006
    Posts
    2,096
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by Shinryuu View Post
    Culverin+1/Cannon Shell
    Mars Ring

    Nitpicking is awright

    Less nitpicking more SRS: /WAR, and Dusk Gloves +1
    DA lowers KC's avg rounds, though would have higher ws avg, not sure what would be better for rng.

  7. #8227
    CoP Dynamis
    Join Date
    Nov 2008
    Posts
    281
    BG Level
    4

    Quote Originally Posted by stewie View Post
    FFXIGEAR.com

    Use ACC back.

    What you posted was ideal, but wasn't realistic for me. I made one up for /WAR
    http://ffxigear.com/?ref=10409


    Would that be an okay build? I left back and neck blank. For back I have that augmented +5 accuracy +2 Dex mantle and for neck I'm trying to get something useful from Azure Key.

  8. #8228
    E. Body
    Join Date
    Dec 2006
    Posts
    2,096
    BG Level
    7
    FFXI Server
    Leviathan

    Lets See, Brutal is BAD w/Kraken, att is meh w/it.
    So instead use Acc Earrings[hollow/ACP/diablos/etc]

    Also,Full Skadi I don't think ever worth it, instead use:
    Byakko/Dusk x2/Turban/Skadi Body, if byakko not option skadi legs decent.

  9. #8229
    Relic Shield
    Join Date
    Jul 2006
    Posts
    1,499
    BG Level
    6
    FFXIV Character
    Ferien Terzo
    FFXIV Server
    Excalibur

    Quote Originally Posted by Gergall View Post
    Static values (Minuets) are added first. Then percentage bonuses (Mithkabob and Chaos Roll) are added.

    It doesn't matter what order you add percentage bonuses in. Type any number into a calculator. Multiply that number by 1.2 (this adds 20% for chaos roll) and then multiple that number by 1.22 (this adds 22% for mithkabob).

    You'll get the exact same result if you add the 22% first.

    Starting attack * 1.2 * 1.22 = Starting attack * 1.22 * 1.2
    Small addendum: Any percentage increase with a cap should be accounted for before uncapped increases. If the mithkabob will cap before Berserk or Chaos Roll are taken into account, it's grouped with the additive bonuses.

  10. #8230
    E. Body
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    Dec 2004
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    2,053
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    Leviathan

    Food, Berserk and Chaos don't stack

  11. #8231
    Hydra
    Join Date
    Oct 2008
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    115
    BG Level
    3
    FFXIV Character
    Tiri Thon
    FFXIV Server
    Balmung

    Gun belt or Buccaneer's belt vs Greater Colibri as COR/RNG?

  12. #8232
    Burninate all the things.
    Join Date
    Apr 2008
    Posts
    3,356
    BG Level
    7

    Buccaneer's Belt. And wtf Food/Zerk/Chaos don't stack? Am I wooshing?

  13. #8233
    Chram
    Join Date
    Nov 2007
    Posts
    2,739
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    7
    FFXI Server
    Bahamut
    WoW Realm
    Aegwynn

    Quote Originally Posted by Greg View Post
    Gun belt or Buccaneer's belt vs Greater Colibri as COR/RNG?
    Buccaneer's

  14. #8234
    Relic Shield
    Join Date
    Jul 2006
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    FFXIV Character
    Ferien Terzo
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    Excalibur

    Quote Originally Posted by Shinryuu View Post
    Food, Berserk and Chaos don't stack
    Definitely not true.

  15. #8235
    Old Merits
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    Jun 2008
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    1,151
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    6
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    Leviathan

    Quote Originally Posted by Shinryuu View Post
    Food, Berserk and Chaos don't accumulate
    Fixed for clarity.

  16. #8236
    Sea Torques
    Join Date
    Jun 2008
    Posts
    606
    BG Level
    5

    Quote Originally Posted by Shinryuu View Post

    Less nitpicking more SRS: /WAR, and Dusk Gloves +1
    DA is not KC friendly!

    are jumps kc frendly(8hit jumps) ?

  17. #8237
    E. Body
    Join Date
    Mar 2006
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    2,333
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    Quote Originally Posted by seiji View Post
    DA is not KC friendly!

    are jumps kc frendly(8hit jumps) ?
    iirc, yes, kclub can proc on jumps which is a part of what makes /drg even more attractive on drk b/c it enables 2 extra attack rounds thru jump/hi jump i believe. don't quote me unless someone backs me up though, my drk is 37 and will stay there for a long, long time.

  18. #8238
    Cerberus
    Join Date
    Oct 2007
    Posts
    451
    BG Level
    4
    FFXI Server
    Sylph

    Quote Originally Posted by Valyana View Post
    Neither: Hoplites Harpe, then Magnet Knife or BH+1 at 70.
    That's what I was originally thinking, but the 210 delay on the Hoplites Harpe always has bothered to me. Was thinking Hornetneedle or Chicken Knife just to try to lower delay a hair, though the incredibly weak damage of the Hornetneedle made me reluctant to consider that even. I'll just suck up the 420 combined delay before Dual Wield until I get a SK or BK +1

  19. #8239
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
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    8

    Quote Originally Posted by seiji View Post
    DA is not KC friendly!

    are jumps kc frendly(8hit jumps) ?
    I recall hearing somewhere around here that a KC averages 3.9 hits/round. Changing 10% of hits to 2 hits/round is a net change of -4.9% tp gained over time. In return, you gain ~+15% average WS damage from berserk :/ You could make an argument for acc bonus and jump, but I'd say /war wins in most cases.

  20. #8240
    The Once and Future Wamoura
    Join Date
    Aug 2005
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    18,133
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    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Do Attachments which effect Puppet Accuracy and Attack do the same for Ranged Accuracy and Attack? I assume not the Accuracy as there exists Scope vs. Stabilizer- but what about Tension Spring?

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