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Thread: Randomer Question Thread     submit to reddit submit to twitter

  1. #941
    Nidhogg
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    Re: Randomer Question Thread

    Will countering a mob put you on the hate list? For instance a MNK PLing Guard on multiple aggro/linked mobs with no actual hate and a 2-boxed healer, if he counters one of the mobs he isn't engaged to, can the healer then pull hate from a subsequent cure or buff?

  2. #942
    Sea Torques
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    Re: Randomer Question Thread

    For physical damage down build, would seiryu's kote be better than Denali hands? Assuming I have -40% already.

  3. #943
    CoP Dynamis
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    Re: Randomer Question Thread

    Quote Originally Posted by Suiram
    Will countering a mob put you on the hate list? For instance a MNK PLing Guard on multiple aggro/linked mobs with no actual hate and a 2-boxed healer, if he counters one of the mobs he isn't engaged to, can the healer then pull hate from a subsequent cure or buff?
    Just helped a friend skilling guard the other day, and I can confirm 100% it does NOT put you on the hate list. She eventually counter-killed all 8-10 of the mobs over time (had one too far away targeted of course) and I never pulled hate except on the one that she initially pulled to link all the mobs, which she killed off. I was then able to cure IV / phalanx 2 etc for hours on end without ever pulling hate. Happy guard skill ups!

  4. #944
    Sea Torques
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    Re: Randomer Question Thread

    Quote Originally Posted by Chupunpupun
    For physical damage down build, would seiryu's kote be better than Denali hands? Assuming I have -40% already.
    im open to being corrected, but i believe physical dmg works the same way mdef does, ie, it caps at -50%. once you've reached -50%, if you dont have anything in the hand slot, yeah, seiryu's kote are brilliant, good def and 50 hp. the 15 agi are brilliant as well if you're working on parrying, etc. otherwise, denali might be better, but i have s. kote for my rng by don't have denali so cant comment past hypotheticals.

  5. #945
    Nidhogg
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    Re: Randomer Question Thread

    Quote Originally Posted by Martinius
    Quote Originally Posted by Chupunpupun
    For physical damage down build, would seiryu's kote be better than Denali hands? Assuming I have -40% already.
    im open to being corrected, but i believe physical dmg works the same way mdef does, ie, it caps at -50%. once you've reached -50%, if you dont have anything in the hand slot, yeah, seiryu's kote are brilliant, good def and 50 hp. the 15 agi are brilliant as well if you're working on parrying, etc. otherwise, denali might be better, but i have s. kote for my rng by don't have denali so cant comment past hypotheticals.
    My experience is this is correct for gear, physical damage reduction caps at -50%.

  6. #946
    You just got served THE CALLISTO SPECIAL
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    Re: Randomer Question Thread

    When transferring servers, do you have to pay $25 per character, or can you take all your mules with on the same transfer?

  7. #947
    Hydra
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    Re: Randomer Question Thread

    Quote Originally Posted by Callisto
    When transferring servers, do you have to pay $25 per character, or can you take all your mules with on the same transfer?
    $25 covers all mules on the same account, though you do get to choose whether or not to move them on a per-character basis.

  8. #948
    E. Body
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    Re: Randomer Question Thread

    Quote Originally Posted by Martinius
    its either 114 or 119 total MND(i think its 119 but i just woke up from a nap :3) with no enhancing skill, but capped skill of 200. that means you need to come up with 57 mnd, which sounds like a lot but really isnt. off the top of my head, errant body, kirin's pole is 20, prism cape, mahatma slops and penitent's rope brings that to 37, promise badge to 42., yigit turban makes 46, errant feet makes 51, if you have a tamas that's 56, and close enough for government work... mahatma feet would take you to 57.
    yigit cuffs, and strap too unless you use staff strap. it's not so tough to hit cap w/ windower macros. just not pretty w/o them as you'll be bashing at least 1 equip macro in addition to the macro to cast.

  9. #949
    Sea Torques
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    Re: Randomer Question Thread

    Quote Originally Posted by Spekkio
    Quote Originally Posted by Martinius
    its either 114 or 119 total MND(i think its 119 but i just woke up from a nap :3) with no enhancing skill, but capped skill of 200. that means you need to come up with 57 mnd, which sounds like a lot but really isnt. off the top of my head, errant body, kirin's pole is 20, prism cape, mahatma slops and penitent's rope brings that to 37, promise badge to 42., yigit turban makes 46, errant feet makes 51, if you have a tamas that's 56, and close enough for government work... mahatma feet would take you to 57.
    yigit cuffs, and strap too unless you use staff strap. it's not so tough to hit cap w/ windower macros. just not pretty w/o them as you'll be bashing at least 1 equip macro in addition to the macro to cast.
    ya, and ty for correcting me whoever it was on the total mnd, as i said, i'd just woken up lol. as an elvaan blm(lulz all you want, get it out of your system now), i can actually do it w/o windower macros theoretically, but i decided that since i idle in a dalmatica, stoneskin was not worth being a 79 mp spell(losing the 50 mp from dalm + 29), so with windower macros and aqua rings from my rdm, im all set.

    also, staff strap is teh fail. if -2 emn is the breaking point for you, you suck(not that anyone here has suggested it). stick w/ bugard +1 for nukes and if you need that 1 more mnd, raptor +1... they're both under 5k on alex.

  10. #950
    You just got served THE CALLISTO SPECIAL
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    Re: Randomer Question Thread

    What's a good spell to use for testing magic Haste? Is Reraise sufficient? Assuming that DNC roll is going to be Haste and I'd like to know the best way to test out the values for each roll.

  11. #951
    D. Ring
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    Re: Randomer Question Thread

    Quote Originally Posted by Callisto
    What's a good spell to use for testing magic Haste? Is Reraise sufficient? Assuming that DNC roll is going to be Haste and I'd like to know the best way to test out the values for each roll.
    Hasso and dread spikes is what i hear is usually used.
    And the dnc roll is regen so no haste rolls for us.

  12. #952
    Relic Shield
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    Re: Randomer Question Thread

    which would be better for a rdm/nin soloing light elementals in sky. sleep/nuke or meleeing with joy/hornetneedle and enspells ?

  13. #953
    Banned.

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    Re: Randomer Question Thread

    I'd say sleep/nuke is way faster, if you have capped elemental merits and a solid nuking setup. However Sleep/Nuke would be better with /BLM for the occasional ConserveMP proc and extra MP.

    In the end it depends more on your mood and how good are you with each approach.

  14. #954
    E. Body
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    Re: Randomer Question Thread

    How hard would a Balor Duo be Nin+Rdm?
    And would I want /whm for Rdm or some other sub?

    Would Nin+Rdm+Thf be a better option?

    Thread Here confirms it can be low manned. Just wondering how hard the fight would be and whether we'd need to be on the watch for anything in particular other than EES.

  15. #955
    Sea Torques
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    Re: Randomer Question Thread

    i've personally killed balor nin nin whm, and im a shit nin, so i know it can be low manned. to be blunt, especially if duo, you'll get more out of subbing blm since then at least you can ele seal one of your enfeebles, as rdm has the same regen and no erase when subbing whm in 50 cap. also, i do recommend having two nins, only because balor isn't terribly hard to tank, but if you get unlucky and caught w/o shadows when he 2hrs, elvaan, galka, maybe a hume with hp merits survives it, so it's nice to have a back up tank, to say nothing of it just being nice to have someone to bounce hate with.

  16. #956
    A. Body
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    Re: Randomer Question Thread

    Quote Originally Posted by Tajin
    I'd say sleep/nuke is way faster, if you have capped elemental merits and a solid nuking setup. However Sleep/Nuke would be better with /BLM for the occasional ConserveMP proc and extra MP.
    And Aspir.

  17. #957
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    Re: Randomer Question Thread

    Where can one find the most updated lists for Altanaview?

  18. #958
    Ridill
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    Re: Randomer Question Thread

    Is there a reason to eat raw fish or is it pointless?

  19. #959
    Campaign
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    Re: Randomer Question Thread

    Quote Originally Posted by Isiolia
    Quote Originally Posted by Tajin
    I'd say sleep/nuke is way faster, if you have capped elemental merits and a solid nuking setup. However Sleep/Nuke would be better with /BLM for the occasional ConserveMP proc and extra MP.
    And ES + Aspir.
    fixed for slightly improved performance!

  20. #960
    Relic Shield
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    Re: Randomer Question Thread

    Quote Originally Posted by Tricen
    Is there a reason to eat raw fish or is it pointless?
    It generally gives you a small bonus. Unfortunately, it also usually has a pretty heavy downside, and only lasts 5 minutes. Also, cooking it makes it much, much better. Try marinating it the same way you would a steak, it's delicious.

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