Tier 2: 31 skill; tier 3: 51 skill.
Tier 2: 31 skill; tier 3: 51 skill.
Tried searching but it always seems to address the first time around, and need this for clarification for next nyzul run;
The second time you clear floors 1-100 on your nyzul disc, upon killing the floor 100 boss does it once again wipe your disc and you go back to 0 again?
No idea for sure about whether or not it wipes your disk again. A nyzul static in my LS is in the process of figuring this out. I think they're up to floor 30 or 40 on their second run of a disc.
actually he still performed 'bitch' until he married loganOriginally Posted by elphaba
![]()
as for sam, sub either drg or rng until 30(i know that's not necessarily feasible), war if you're called on to tank, war after 30, but war is an acceptable sub from 1-75. it's just drg and rng will give you acc bonuses. so long as you're not taking it past 37, keep your gkts up to date, federation tekko and kyahan until okotes, i wore chainmail instead of beetle gear just because i pulled hate a lot, so the extra def benefitted me more than the +1 evasion. you're mithra, so if sam can wear it, brave belt, and beetle +1 earrings and you should be set. rice dumplings the whole way. oh, and courage rings until 30, at which point swap one for your rajas, and at 35, swap the other for your jaeger ring. emp hairpin is your best option since the dex is nice and nothing much else is available at that level.
More RNG questions:
Given RNG's B- Skill in Axe/Dagger and it's native Acc Traits would it be possible to build a Melee setup focused on Haste/Acc for TP then Swap into a WS Slugwinder setup at point blank at merit level whilst still being able to use the meatys and actually have it work?
Primary focus would be to increase TP gain between Shots with higher delay Guns to spam the face rape more often.
Given the gear I have available I was considering the following setup for TP:
Melee: Franny/Trailers
Ranged: O-Bow/Hellfire
Head: Walmart Turban
Neck: Chiv.Chain
Ear: Suppa/Brutal
Body: Pln.Khazagand
Hands: Dusk
Rings: Woodsmans
Back: Amemet+1
Waist: Swift Belt
Legs: Pln.Seraweels
Feet: Dusk
Would give:
+32 Accuracy
+14% Haste
+Capped Dagger Merits and RNG Accuracy Bonus Traits
WS Gear would involve STR/R.Acc/R.Att stacking as per the norm.
How viable would melee for TP be given the setup above using meat?
I'd consider testing myself but RNG is still at 70, and no Dusk as of yet. Wallet is a bit low and Dusk would be a big investment at the moment that could go towards un-NQing RDM instead.
What I'm most concerned about would be that fact that one would have to give up on V.Shot since the Melee Delay increase would negate the Haste.
Though in doing so one also gives up the added Ranged Attack Delay/Dmg Bonus from V.Shot.
Additionally, as I understand it the haste would only kick in on the first hit after the gear has been macro'd in.
To maximise TP gain I'd have to Melee and R.Attack as often as possible. Which would mean a R.Acc TP setup, and a Melee TP setup.
With constant swapping back and forth would the benefits of the haste be negated in the long run?
Any ideas/experience with such setups?
Just stick to the Sweet spot and spam my /ra?
Nub Question: For Slugshot WS, STR > AGI gear wise?
DRG won't give ACC bonus until LV60. But it's cool to sub for Jumps and Attack Bonus; also there's a haste +5% earring for subbing it, but if you're only going to take SAM to 37 might not bother with that.Originally Posted by Martinius
dur, you're right, i thought the acc bonus was same level as rng's first one... sam/drg im told is very powerful tho, but agreed, not worthwhile unless planning on taking sam to 75. mine's only lvl 4 ;;Originally Posted by JigglyJam
Melee RNG, I think, is just silly at this point.Originally Posted by Wintermute
Your melee damage is going to be pitiful because of mediocre weapons and low ATK (even with meat), your WSs are going to suck from close range and no Velocity Shot, you TP slower than you would shooting because of lower ACC, and you're forced to sub NIN which hurts your damage even further. You even have to stand in melee range while fighting which means you're in AoE range, being able to do damage from outside AoEs is one of RNGs largest boons end-game.
Lower DoT, lower WSs, less WSs, having to sub /NIN, all major drawbacks.
Meleeing on RNG has no redeeming qualities other than saving gil on arrows/bullets.
Edit: Minor, but you even feed more TP by meleeing.
Are you saying I'm bad at math?Originally Posted by SathFenrir
Einherjar Tier 1 Buffalo boss:
Goes for the person with the least hate?
His "regular hit" (the cone knockback) resets hate? Temporarily lowers hate? If so is it only on the target or everyone else in the cone?
Is it something else entirely?
It feels like temporarily lowers hate of either the target or everyone it hits, but I can't tell for sure.
I got a few questions for all you bluemages out there.
1. How does Burst and Chain affinity work?
2. I heard you can Sc and mb by yourself with them is this true?
3. What are the must have rare/ex and non rare/ex items for blu?
4.Are there any other subjobs besides whm nin and thf that I will need?
idk what it is cause he will use snort over and over on one person and knock them around the room. The easiet way to kill him is drag him to the back of the area, there is a small alcove that looks like it leads to the next room. Fight in in there with everyone in front and against the wall and he is pretty much a joke.Originally Posted by Suiram
1. Using them allows you to have a spell act as a skillchain part or a magic bonus, respectively.Originally Posted by gandorf
2. Yes, WS > CA Spell = Skillchain > BA Spell for a Magic Burst. For example, Savage Blade, then use Chain Affinity, cast Cannonball causes light. Use Burst Affinity and then Magic Hammer (iirc, haven't used in so long) will magic burst.
3. Homam helps, Ifrit's Blade is nice, Perdu Hanger, Swift Belt, etc typical stuff.
4. Those cover mostly anything you would do.
I use /rdm for campaign instead of burning through shihei, but the above three are all you really need.4.Are there any other subjobs besides whm nin and thf that I will need?
4. Those cover mostly anything you would do.
Anyone have any input about clearing 100 floors of nyzul a second time wiping your disk again? :/
Well that isn't the best way to do it. You should use CA and BA before you start your SC, that way those don't get in the way of timing. Also, I tend to do Savage -> Dissev since when not SA'd, Dissev is so much better than Cannonball.Originally Posted by Tormentormike
Or you're just very unforgiving towards family members.Originally Posted by Rocl
DNC any good for Promy boss fights? :D
When skilling up, does having skill+ gear factor into reaching your cap?
ie. suppose a mob will give you skillups until you reach 250 in a skill, your current skill is 235 but due to gear your effective skill is 255. Would you need to unequip that gear to get skill ups?
No.Originally Posted by Tempyst
Is there any easier way to skill up enhancing magic than spamming barspells? I've been getting maybe 0.1 every 30 casts.