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Thread: Randomer Question Thread     submit to reddit submit to twitter

  1. #1701
    Nidhogg
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    Re: Randomer Question Thread

    Also, question of my own. STR+12 Acc+10 (Heca) vs. STR+4 DEX+4 (Blue Cotehardie) for Shark Bite as a THF? Leaning towards Cotehardie when I stack it with SA and Heca when stacked with TA...
    Shark Bite is 50% DEX mod; no STR mod. The only thing the STR increases here is fSTR (and possibly pDif due to an increase in Attack).

    Blue Cotehardie will do more damage than Heca Harness, generally speaking, for SAWS (although Dragon Harness would be even better!) but for TAWS, Heca Harness will do more, generally speaking.

    I know it isn't what you asked, but whether SAWS or TAWS, Dragon Harness tends to win for Shark Bite. Hecatomb Harness is more of a Dancing Edge piece.

  2. #1702
    Fake Numbers
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    Re: Randomer Question Thread

    Quote Originally Posted by Callisto
    Quote Originally Posted by Kaeko
    Question about Poison I.

    How does the damage on this scale? I know Poison II caps at 10 HP/tick, but what about Poison I? This is based solely on Enfeebling Skill and has nothing to do with INT right?

    I'm interested just to see how useful Poison I would be for SCH since it can't get Poison II. Also, the duration is 30 seconds and can't be increased?
    As far as I know, Poison is always 1/tick for 30 seconds and never scales up. And no, no way to increase duration.

    Add: I keep hearing about Poison II scaling, and I still have yet to see a single person post #'s to back it up. Anyone know where to find them?
    I distinctly remember Ix'DRK's Poison spell doing >1 damage/tick to me; I can't remember if it was 3 or 5 though.

  3. #1703
    D. Ring
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    Re: Randomer Question Thread

    Quote Originally Posted by Kaylia
    Quote Originally Posted by Holsety
    Quote Originally Posted by Kaylia
    http://images.wikia.com/ffxi/images/...ombmittens.png
    http://images.wikia.com/ffxi/images/..._Gauntlets.jpg
    http://images.wikia.com/ffxi/images/..._Bracelets.JPG

    Which one should I use for rampage with maneater/ridill? My accuracy lately is never capped, and I was thinking about going for Ares's gauntlet to free some space in my inventory (I will be able to store warrior af2 if I stop using the hand in my "defense/survival" set).

    Alk would probably the best when my accuracy is capped, but it never is. How much damage am I looking at if I lose 3 and 7 str to increase my accuracy?
    Heca Mitts are fantastic for Rampage, I find them to be superior to Alky Bracelets especially if you are having acc troubles. Ares looks like a decent alternative but I think Heca would perform better.
    The only difference between Alk and n.gloves is 5 acc vs 4str,which is not that big. We can assume dex help critical hit on rampage, but no one know exactly how it affect it (unless I missed a thread about its effect on WS)

    N.gloves vs Ares
    Slightly enhanced crit rate + 3str vs 8 accuracy + slightly faster hit (your next hit is ~5% faster)

    Alk vs ares
    7str vs 11 acc + slightly better crit rate



    I think Alk would win in most situation where you fight stuff lower than VT, and ares/n.glove are closely tied above. 11 acc is generally an increase of +~5% accuracy, placing them ahead Alk if that increase surpass the one given by the +7str.

    Either way, I made my choice and will go for the new look. Showing off pretty gears > 0.5% dmg.


    Ares gauntlets seem more like a steel cyclone or meat setup peice(for rampage) to me than anything.
    gaining 10 acc at the cost of 3 str isnt that bad of a deal since you can stuff even more str in somewhere else thanks to them.
    Aka shit is situational.
    4str 4 vit vs 11 str looks like a steel cyclone pieces? You wont miss much with g.axes, and 11 str is always going to beat the crap out of a secondary modifier.
    I was thinking more along the lines of dropping acc elsewhere since 10 acc in one spot while still getting some str is pretty great(eg take off b haidate and put some war relic or ares on in the legs, change pcc to chiv without the acc losses being noticeable if there is any at all. that kinda thing.). Plus on 1 hit ws it's usually a good idea to keep at least some acc to prevent a miss.
    If he has an ebody that idea of mine gets chucked out the window since Ebody enables a gaxe user to prettymuch never touch acc again if done right.

    ares/chiv vs hect/pcc
    7 str, 4 lolvit, 15 acc vs 7 str, 4 dex, 10 acc

  4. #1704
    A. Body
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    Re: Randomer Question Thread

    Also, you'll get people who say that target's MND affects resists on black magic spells, but there's nothing but anecdotal evidence supporting it, and I'm not buying it personally.
    Though INT and MND are compared for Blind effect, at least according to testing (in that locked Kurayami thread).

  5. #1705
    Ridill
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    Re: Randomer Question Thread

    Quote Originally Posted by Epical
    - I get 2 more attack and 4 more STR with Temple than B.kote, so that's why I use them... unless you're saying I should boost in Temple -> switch to B.kote THEN WS. God that would be a long and painful macro.
    You can just do what I do and not have all the fuss of long macros.

    /equip hands "Temple Gloves"
    /ja Boost <me>

    Macro next to it:

    /console exec MNKWS.txt
    /weaponskill "Whatever" <t>
    /wait 2
    console exec MNKTP.txt

    Swaps your AF in for Boost and whatever Kote you have for WS, you have hit 2 macros yea, but come on doesn't anyone remember the days before windower macros when you needed to hit like 4 macros just to WS properly?

  6. #1706
    Sandworm Swallows
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    Re: Randomer Question Thread

    I was actually wondering about this recently, but would the following work?

    /equip hands "Temple Gloves"
    /ja boost
    /wait 1
    /console exec MNK_WS
    /ws "Asuran Fists"

    Is the wait 1 not long enough? What if you put the wait into the windower macro?

  7. #1707
    E. Body
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    Re: Randomer Question Thread

    Is there a keyboard shortcut for changing between macro books? Something similar to Ctrl/Alt + Shift + # = changing to a specific macro palette. I think I did it on accident just now, but not sure...

  8. #1708
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    Re: Randomer Question Thread

    DRK hit 51 recently and I have a couple of questions:

    1) I put in 2 merits into scythe from BLM and I notice the gap between scythe and gaxe (Was originally using scythe till it capped, then switching to gaxe) is 11 or 12 now, should I continue using Gaxe up till Guillotine@59 or do you think the skill difference makes up for a poorer WS choice on scythe?

    2) What do people sub at this level, when I sub WAR I pull hate with regular swings and become a huge MP sink, same with SAM, I'm thinking /NIN but everyone always says it's so gimp Dx

    3) Is axe/axe DRK viable AT ALL until guillotine (8 axe merits from WAR, would get rampage@54 iirc)

  9. #1709
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    Re: Randomer Question Thread

    Quote Originally Posted by amylea
    DRK hit 51 recently and I have a couple of questions:

    1) I put in 2 merits into scythe from BLM and I notice the gap between scythe and gaxe (Was originally using scythe till it capped, then switching to gaxe) is 11 or 12 now, should I continue using Gaxe up till Guillotine@59 or do you think the skill difference makes up for a poorer WS choice on scythe?

    2) What do people sub at this level, when I sub WAR I pull hate with regular swings and become a huge MP sink, same with SAM, I'm thinking /NIN but everyone always says it's so gimp Dx

    3) Is axe/axe DRK viable AT ALL until guillotine (8 axe merits from WAR, would get rampage@54 iirc)
    1. Your personal choice there, if you feel your acc is suffering too badly then make the switch, otherwise stick with ga and sturmwind till guillo.

    2. I subbed war pretty much the whole way till 70 and if I was really leary about the party, then sneak in /thf. /nin is very gimp unless you are going axe/axe (still gimp, but see my next point). You just have to be on top of your hate. I.E. don't open a fight with a big ws obviously.

    Limit your use of last resort and only souleater when you think you will kill the mob or your mages have extra mp.

    3. Axe/axe and /nin is viable for a few levels. If you have 8 axe merits, I would suggest going axe/axe from 54 to 59. Only time it's allowed in xp. :D

  10. #1710
    Relic Shield
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    Re: Randomer Question Thread

    Quote Originally Posted by ringthree
    I was actually wondering about this recently, but would the following work?

    /equip hands "Temple Gloves"
    /ja boost
    /wait 1
    /console exec MNK_WS
    /ws "Asuran Fists"

    Is the wait 1 not long enough? What if you put the wait into the windower macro?
    Just do the entire thing in a windower macro

    Keyboard_bind !5 input /equip Hands "Temple Gloves; input /ja Boost <me>; pause 1; Mnk_WS; input /ws...etc etc

    Then you dont have to mix and match SE's shitty timing with windower macro's superior timing

    (Hell I bound alt a to be /attack, since SE's lagged like hell in dynamis)

  11. #1711
    E. Body
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    Re: Randomer Question Thread

    i had a stupid thought: do the umbrial diabolos link to the diabolos cards? if not, would it be possible to have a rng skulk past all but 1 umbrial, then for pull, shadowbind the diabolos that popped, and run like all hell has broken loose? if he can avoid aggro from the 3 umbrial on the way back, this would remove the complication of getting 18 people past the umbrials which ALWAYS has failure involved in it.

  12. #1712
    Yoshi P
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    Re: Randomer Question Thread

    I read that each 5% of TP on a WS like Raging Rush or Ramapge increases the chance of critical by 1%.

    I'm wondering, since Warrior Group II merits are so lackluster, if I should merit Savagery. I can't really see too many uses for Tomahawk, since the defense down is only situationally useful and most difficult mobs wouldn't take any effect from it. Also I don't want to really carry around the item for it.

    Obviously I plan on meriting Warrior's Charge, but Aggressive Aim is obviously shit and Tomahawk doesn't seem to be very good either. So would it be worth it to merit Savagery so that I could gain another 6% critical hit rate during Raging Rush or Rampage (while Warcry is active)?

  13. #1713
    Relic Shield
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    Re: Randomer Question Thread

    Quote Originally Posted by Spekkio
    i had a stupid thought: do the umbrial diabolos link to the diabolos cards? if not, would it be possible to have a rng skulk past all but 1 umbrial, then for pull, shadowbind the diabolos that popped, and run like all hell has broken loose? if he can avoid aggro from the 3 umbrial on the way back, this would remove the complication of getting 18 people past the umbrials which ALWAYS has failure involved in it.
    Diabolos is tethered, therefore no, you can't do this. (He can't leave his room)

  14. #1714
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    Re: Randomer Question Thread

    Is it safe to use Somepage now? Finding out what I should be wearing on my Sch as it levels is awful when I'm forced into relying on wikis.

  15. #1715
    Sandworm Swallows
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    Re: Randomer Question Thread

    Quote Originally Posted by Ichikun
    Quote Originally Posted by Epical
    - For SAM WS, I should I stick with Pallas or upgrade my AF hands? Y/G/K are STR mod only, so I figure the +2 STR does more than +7 DEX will.

    - SAM and MNK ranged slot, Tiphia or Smart Grenade? I can see how Tiphia is better due to the small increase in accuracy, but I don't like the -eva or -HP (not that it really matters on either job).

    - Is it more worth it to upgrade MNK AF hands to +1 for the extra 2 STR on WS
    -The correct answer is Alky's, if Pallas and AF+1 are your only options I'd say AF+1
    Alky's is definitely not the only "correct answer." I don't even think they can be called a correct answer at all. I think that Alky's are actually less preferable in most cases compared to AF +1. The bonus to damage from the difference of 4 STR definitely will not outweigh the missed WS's you will have in losing almost 10 accuracy. The exception would be /THF of course but to universally suggest Alky's over AF +1 considering in most situation you wont be at the accuracy cap I think is asking for too many missed WS's for a slight increase in damage.

  16. #1716
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    Re: Randomer Question Thread

    I never really have acc issues with YGK and I use alky though my build has gorget and good bit of acc in other slots(Haub +1, Potent Belt, Usukane feet, etc)

  17. #1717
    Campaign
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    Re: Randomer Question Thread

    Quote Originally Posted by Deftscythe
    Is it safe to use Somepage now? Finding out what I should be wearing on my Sch as it levels is awful when I'm forced into relying on wikis.
    Use FireFox and NoScript plugin and you'll be fine even if it isn't 'safe' yet.

  18. #1718
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    Re: Randomer Question Thread

    Quote Originally Posted by Shuemue
    Quote Originally Posted by Deftscythe
    Is it safe to use Somepage now? Finding out what I should be wearing on my Sch as it levels is awful when I'm forced into relying on wikis.
    Use FireFox and NoScript plugin and you'll be fine even if it isn't 'safe' yet.
    I have all that, but I don't like to take security for granted.

  19. #1719
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    Re: Randomer Question Thread

    While I understand that sentiment, really if the scripts cannot run it cannot take effect in your system. The only way they can is if you whitelist them, so pay close attention for things like "www.playonilne.com" on any FFXI-related site you visit.

    I've used somepage for months now and haven't had any issues, but I also do browse it mainly on Mac :/

  20. #1720
    Salvage Bans
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    Re: Randomer Question Thread

    Merit question:

    Elvaan. NIN and DRK in mind. Debating: 4 HP/MP merits, or full HP? MP obviously with NIN/DRK in mind, HP with zerg in mind.

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