Shikigami isn't 21-24...........Originally Posted by elphaba
Neither is Bright-handed Kunberry....
All the 21-24 hour NMs pop after maintenance.
Roc/KA/Simurgh/Kings etc.
Shikigami isn't 21-24...........Originally Posted by elphaba
Neither is Bright-handed Kunberry....
All the 21-24 hour NMs pop after maintenance.
Roc/KA/Simurgh/Kings etc.
are we sure dobsonflies are 21-24? i could have sworn i've seen them die at staggered times and they repopped accordingly. i'd be more inclined to think they're fixed 21 and appear to pop together only b/c they're generally killed all at once by a smn burn. too bad the jaeger ring's been eclipsed by the skogs fru (sp) ring. sallet's still cool, and i love wearing it on blm in town. looks so funny, i feel like the guy from the smn AF quests. ^^Originally Posted by Seditedi
Yes.Originally Posted by Lee
Can you use Print screen button to get a SS when using the official windower? and what do i press to get it into paint? thx![]()
What they're trying to say is they pop 21 hours after maintenance with a max window of 10 minutes. Proven on Kunberry this morning.Originally Posted by elphaba
can zanshin proc on a missed DA proc? and likewise the other way around
Alt+Printscreen will copy the active window's contents into the clipboard, Edit->Paste or Ctrl+V would add it into MS Paint (assuming SE didn't disable Printscreen in FFXI).Originally Posted by Deband
No and no.Originally Posted by Bartylby
damn >.> i suppose it would kinda be overpowered if it could. thanks :D
[quote=Crisco]What they're trying to say is they pop 21 hours after maintenance with a max window of 10 minutes. Proven on Kunberry this morning.[/quote:33zjynwg]Originally Posted by elphaba
Thank you!!!
How much Haste is Soul Voice'd March x2? (With and without the +2 instruments please, I dunno what the Bard will have.)
yes not fixed, can pop a full 3 hrs after 21hr mark, i was surprised tbh, as I had previously pop damn near the 21hr mark A LOTOriginally Posted by Spekkio
12% and 9% for the spells, multiplied by two due to Soul Voice, so 42%. It'll actually be slightly less than 42% due to the fractional calculations but it doesn't matter because with the Haste spell you're at 50% spell cap anyway.Originally Posted by evilpaul
Also I think that instruments shouldn't matter, because as long as it's more than 35-36% still you'll be at the 50% cap with the Haste spell. I'd use them anyway just to be safe, though.
Kirschy's post here contains all the relevant info broken down in-depth.
Basically, Advancing is:
Advancing March /w +0 instrument: 64/1024 (6.25%)
Advancing March /w +1 instrument: 80/1024 (7.8125%)
Advancing March /w +2 instrument: 96/1024 (9.375%)
Victory March depends on how much +skill gear / merits you have. Refer to the chart in that post. Just double the values for SV.
Magical Haste caps at 43.75%, so you'd need gear haste on top of SV Marches + magic Haste to get to 50% spell cap.Originally Posted by Therin
Not that it's relevant to anything helpful... but if your bard can't be bothered to carry around a +2March instrument of all things, you should probably boot him from PT. That's like a RDM not carrying around elemental staves or something.(With and without the +2 instruments please, I dunno what the Bard will have.)
Is dancing edge supposed to suck if I get it at 59 instead of 60? My VB still out do it <_>;
What Job are you on?Originally Posted by Tricen
And what is TP return like? Could be you're whiffing a few hits.
I remember DE being quite noice when I was levelling THF and got it nice and early thanks to capped Dagger Merits.
So I'm meleeing Fortifications in Campaign outside of a battle to skill up staff and get bored, so I Earth Crusher for fun and it hits all the mobs around. Aside from it doing retarded damage (The fortification took 117, yet the some grunts/troopers took 286), I closed Detonation, when nobody else was hitting the fortification I was hitting. I was thinking that all the fortifications on the base thing must be considered the same mob and you can open a SC on one fort, and close it on another? It's hard to test considering you'd have to do it when the beastmen control an area and battle isn't in progress.
It only sucked for me since my thf was going vs torama. recheck your WS gear or post it here so that we could see if that's where the problem is? You probably have too much acc or not enough.Originally Posted by Tricen
Yes, please do. It adds ~3% haste to Advancing March, and about the same to Victory March...and that's with no Soul Voice. This when most instruments are adding things like a few attack or a point or two extra of regen.Originally Posted by deced
Seems they did, but thx anyway.Originally Posted by evilpaul
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