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Thread: Randomer Question Thread     submit to reddit submit to twitter

  1. #1961
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    Re: Randomer Question Thread

    Is it possible to 1 shot the Goblin's Bat(higher level ones) in Newton without Sorc Ring at level 66? Or, what's your experience here?

    I have 66(hume, /nin)+34(gear)+6(crimson jelly)= 106INT and 7 MaB, but I still leave them at 1%. Would the last +3 possible INT without merits I can aquire push me over the top to down them? That last +3 would cost me ~750k and I'd rather not spend it if it won't help me right now. I can also sub Drk and get 67 base if that would matter. No Rdm sub right now.

    I have HQ staves also, and I'm asking specifically about Flare. I really don't like the 2 shot with Tier 3's method, ends up with goblin's moving at a bad time when I pull and me face planted way too often. Or I misjudge which way the fucking thing is looking and pull both.

    For reference my gear is;

    Vulcan's/Bugard +1/Phantom
    Wizard's Petasos/Philomath Stole/Moldy/Quantz's
    Justaucorps+1/Seer's Mitts+1/2x Genius Ring
    Black Cape+1/Penitent's/Magic Slacks/Mahant sandals

    Upgrades I'm looking at would be Marine F Gloves and Morion Earring +1.

    Thanks.

  2. #1962
    Nidhogg
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    Re: Randomer Question Thread

    Could probably do a few tests to figure out their INT and max HP to determine exactly the % you'd take off with a nuke, but there's likely a more straightforward solution.

    Buy an INT potion off AH, (almost certain they are INT+8 and last 3 minutes, but if it's less than 8 or if it scales by level take that into account). Next time you go to the camp, use the INT pot with 7 less INT or 6 less INT (net gain of 1-2 INT) and see if you one-shot them at that point. If you do, it might be worthwhile for you to invest in the gear that gives you the INT you need. Also be sure not to test this on the same day as the element of the spell you want to check, or on the day of the ascendant element.

  3. #1963
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    Re: Randomer Question Thread

    That's a good idea. Something I hadn't thought about trying.

    I appreciate it.

  4. #1964
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    Re: Randomer Question Thread

    Quote Originally Posted by toqabowl
    3/3 stealth shot merits; Should I use it before/during/after a WS?

    And how much enmity does flashy shot give?
    Seriously, you had to ask when to use an ability that lowers the enmity of the next shot?

    If you see the ability icon disappear during a WS, use it with your WS (aka, hit the ability right before you use your weapon skill). If not, do it with a regular shot or something because I doubt it stacks with Barrage.

    Flashy Shot is a fuckton of enmity added, I'd say probably in the neighborhood of 25-30%. Would need to be tested by the Enmity crazy people, but a 15min recast ability doesn't lend itself very well to testing, especially when the effect doesn't stay on very long and the activation of said effect generates a currently undetermined amount of hate too.

  5. #1965
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    Re: Randomer Question Thread

    Quote Originally Posted by Secksi
    That's a good idea. Something I hadn't thought about trying.

    I appreciate it.
    There's a reason why he, pretty much, is the BLM god... >.>;

  6. #1966
    The Once and Future Wamoura
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    Re: Randomer Question Thread

    Convergence apparently increases the damage dealt by Breath spells (according to our wiki), so how much exactly does it add?

  7. #1967
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    Re: Randomer Question Thread

    It's not bgwiki with info on that, it's failwiki.

    And seeing as Suiram posted after it without saying 'THIS IS WRONG', let's analyze it really quick.

    Code:
    certain spells such as breath-type spells and 1000 Needles, there is no target-dependent term, so the entire base damage receives the Convergence bonus. However, for spells with a component of damage dependent on the target's INT, MND, or CHR (such as Firespit, Mind Blast, or Eyes on Me, respectively), the bonus is applied only to that term which does not depend on the target. As an example, consider a Lv75 BLU with 84 INT and 74 MND casting Firespit on a target with 5 INT.
    Target-variant term: floor(1.5(84-5)) = 118
    Target-invariant term: 3*(75+2+floor(floor(84*0.2+74*0.2)*0.83)) = 3*(77+floor(31*0.83)) = 3*(77+25) = 306
    Total Damage: 118 + 306 = 424
    So, with that being said, the base damage gets multiplied by whatever the bonus is from Convergence, since Breath attacks are not affected at all by the stats of a mob. That's what I'm reading, at least, and I don't exactly have the ability to go check for you anymore.

    And for your other info:
    Code:
        * Initial upgrade adds both an increase of 5 Magical Accuracy as well as a 5% Magic Attack increase to the base damage of a elemental based Blue Magic spell.
        * Convergence will also increase the power of blue magic spells that were originally single target.
        * Max upgrade 3/3 Convergence adds 15 Magical Accuracy as well as 15% Magic Attack
        * Convergence can't increase Magic Accuracy or Magic Attack of any physical spell.
    Does this make it worth it? Meh, I'd rather have the AoE status thing at max, and I'd probably toss points at the spell point thingy too.

  8. #1968
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    Re: Randomer Question Thread

    Yeah, those were my observations when I upgraded it for 1/3 (and just guessed based on that how 2/3 and 3/3 would work). Both paragraphs were mine actually lol It just looks like I was responding to someone else. When BGWiki started I reposted a few things I'd added to the other wiki on there, but not all of it (there's not much anyway). So if at any time someone happens upon something I wrote on other wiki that isn't on BG wiki, you have my permission to repost the info if you want.

    As for BLU merits, I did 3/3 assimilation, 1/3 convergence, and 1/3 diffusion. I haven't decided what to do with the last upgrade yet (it's literally the very last thing on my merit to-do list) but I'll probably do 2/3 convergence, possibly 1/3 enchainment.

  9. #1969
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    Re: Randomer Question Thread

    Currently finishing up on my paladin (currently at 72) and going to start picking up gear sets early for what i'll need, mostly going for -magic dmg taken and -damage taken.

    My question is does an item like Iron Ram Lance and Askar Gambieras which have the -dmg taken count towards the 50% total of magic damage taken? Or are they calculated in seperate catergories (physical and magical) I guess an example would be if i had fully merited shell V on, with these 2 pieces and lets say x2 merman earrings, x2 merman rings, and resentment cape, could i put more -MDR on or do i start going with MDB?

  10. #1970
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    Re: Randomer Question Thread

    Quote Originally Posted by devildrifterX
    Currently finishing up on my paladin (currently at 72) and going to start picking up gear sets early for what i'll need, mostly going for -magic dmg taken and -damage taken.

    My question is does an item like Iron Ram Lance and Askar Gambieras which have the -dmg taken count towards the 50% total of magic damage taken? Or are they calculated in seperate catergories (physical and magical) I guess an example would be if i had fully merited shell V on, with these 2 pieces and lets say x2 merman earrings, x2 merman rings, and resentment cape, could i put more -MDR on or do i start going with MDB?
    It's the same category. Although with the gear you listed and 3/3 shell you will be (I think) 10/256ths over the cap so you could lose two of the 2% pieces or one of the 4% pieces for MDB. Although when resentment cape is not active you'll be slightly under the cap, so will want to suppliment it with something with a small reduction (1~2%) if it's feasible.

  11. #1971
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    Re: Randomer Question Thread

    I was more or less asking for a Galka Blue Mage friend who's trying to up his breath damage as much as possible. Unresisted we've got a decent build that provides roughly ~850 damage. I remember the number 926, but I think that was with HP Merits >_>

    (And I plan on 3/3 Assim and the at least one in the JA, idc about the last spot- I have more important things to merit like CHR)

  12. #1972
    CoP Dynamis
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    Re: Randomer Question Thread

    Quote Originally Posted by alt
    If you get charmed and are a BST or PUP and have a pet/puppet out, will it attack whoever you go for too?
    on bst your pet despawns (really annoying when you used an expensive jug).
    i am not sure what happens if you have a native pet from using Charm. i dont think i've been charmed in an area where native pets are available (and effective). i would imagine it would uncharm and go passive, same as using Leave (and then proceed to despawn normally).

  13. #1973
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    Re: Randomer Question Thread

    Quote Originally Posted by Rasantath
    Quote Originally Posted by alt
    If you get charmed and are a BST or PUP and have a pet/puppet out, will it attack whoever you go for too?
    on bst your pet despawns (really annoying when you used an expensive jug).
    i am not sure what happens if you have a native pet from using Charm. i dont think i've been charmed in an area where native pets are available (and effective). i would imagine it would uncharm and go passive, same as using Leave (and then proceed to despawn normally).
    Wasn't there a thread way back when TOAU was new where Wafik and Sols went playing with Colibri Rdm/Bst and Brd/Bst or some such and wound up with Wafik+Colibri being charmed by Sols?

    They slept the Colibri then used the Charm Song, Wafik woke it, got charmed then Sols charmed the Colibri and wound up with a Relic wielding pet?
    Was way back but I remember the hilarity.

    EDIT: http://www.bluegartr.com/forum/viewt...hp?f=2&t=12531

    Re-EDIT: Seems general consensus is if a PC is charmed any pets they have de-pop/dissapear.

  14. #1974
    Relic Horn
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    Re: Randomer Question Thread

    How in the hell do you solo/duo this stupid Vahzl ENM.

    I tried on MNK last week, Fish kabob, Defender after killing the first receptacle, proper meds, but I couldn't use my hi-pots fast enough because I was constantly being knocked around, never a moment where I wasn't moving.

    This time I tried dual boxing with my wife's character in there as WHM, and after I killed the first thing, I never had a single moment on her char where I wasn't being knocked around long enough to even cast Repose.

    On the videos I've watched and from things people have told me, they're all supposed to use Empty Seed at roughly the same time, and then you get a moment where you can use things / hit things. That hasn't happened yet. It's retardedly frustrating...

  15. #1975
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    Re: Randomer Question Thread

    Sometimes you just get screwed. I've been duoing the ENM every 5 days for the last few months, and while it's all well and good when they decide to not fuck you around, occasionally they'll time it so that Empty Seed goes off at different times for each of them and you'll never be able to hit the MR.

    That being said, are you sure Fishkabobs and Defender are the right choice? From what I remember of the solo videos, they were using Carbonara for the HP and Attack, since the fight is about killing the MRs before they kill you.

  16. #1976
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    Re: Randomer Question Thread

    Quote Originally Posted by Ferien
    Sometimes you just get screwed. I've been duoing the ENM every 5 days for the last few months, and while it's all well and good when they decide to not fuck you around, occasionally they'll time it so that Empty Seed goes off at different times for each of them and you'll never be able to hit the MR.

    That being said, are you sure Fishkabobs and Defender are the right choice? From what I remember of the solo videos, they were using Carbonara for the HP and Attack, since the fight is about killing the MRs before they kill you.
    I tried Meat Kabob in a duo try with a RDM friend, and Empty Seed hit too hard and the red MR lasted too long.

    I'll try Carbonara but I think being hit for 70 from the Empty Seeds is too high. It would be ok if I can get Repose off and the occasional Cure IV from my dual boxed WHM.

  17. #1977
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    Re: Randomer Question Thread

    For what it's worth, when me and a friend duo this (MNK and RDM), I usually let him solo the first MR down while I'm out of range (potions, etc), so I don't get drawn in.

    Once it's dead, I run into range, sleep the NM that popped after I see seeds go off, then cure bomb, chainspelling (bene in your case) as needed. No food is usually used at all.

    Also, if draw-in happens for any reason, turn and run fast as you can out of range of the empty seeds. I rarely get drawn in more than once at a time, and if you can stabilize yourself you can get a valuable C4 off.

    Oh, also he pops hundred fists as soon as he targets the red MR.

    Alternatively, you could try using anima, which we did for our first 3 runs or so until we felt comfortable.

  18. #1978
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    Re: Randomer Question Thread

    Quote Originally Posted by Genosync
    And for your other info:
    Code:
        * Initial upgrade adds both an increase of 5 Magical Accuracy as well as a 5% Magic Attack increase to the base damage of a elemental based Blue Magic spell.
        * Convergence will also increase the power of blue magic spells that were originally single target.
        * Max upgrade 3/3 Convergence adds 15 Magical Accuracy as well as 15% Magic Attack
        * Convergence can't increase Magic Accuracy or Magic Attack of any physical spell.
    Does this make it worth it? Meh, I'd rather have the AoE status thing at max, and I'd probably toss points at the spell point thingy too.
    The initial merit into convergence adds a shitload of macc when used, far more than +5. For example, on vt-it mobs where 1k needles would miss nearly everytime, convergence 1k needles will land for full damage every time I've tried. The only time I've seen normal nukes (mind blast, eyes on me, heat breath, etc) resist with convergence and hq staff were on kirin and besieged mobs, this is with tier 1 convergence. The damage 5/10/15% damage increase isn't great on such a long timer, however the initial merit I think is definitely worth it for the accuracy alone, it's like a ghetto ES.

  19. #1979
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    Re: Randomer Question Thread

    IIRC, I usually get hit for more than that without a problem (I'll let you know tonight when we do it again). I'd imagine it'd be more of a problem solo, but duo/2box it shouldn't be. Especially on MNK, you should be able to focus almost entirely on the WHM char while you're 2hring.

    We do it pretty similarly to what Kionu said, except SAM+WHM. Start with TP, kill the Aqua one (Raging Fists should do a lot more damage than Enpi, so you should be able to rail the Aqua one pretty quickly). Repose/Sleep the mob that pops, 2hr the Red MR, should die before your 2hr is up. A well-geared 2hring MNK will put out a lot more short-term damage than SAM at that level, so it shouldn't be a problem unless the MRs decide to knock you both around everywhere with Empty Seed (happens occasionally, nothing you can do about it.)

  20. #1980
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    Re: Randomer Question Thread

    Quote Originally Posted by Kionu
    For what it's worth, when me and a friend duo this (MNK and RDM), I usually let him solo the first MR down while I'm out of range (potions, etc), so I don't get drawn in.

    Once it's dead, I run into range, sleep the NM that popped after I see seeds go off, then cure bomb, chainspelling (bene in your case) as needed. No food is usually used at all.

    Also, if draw-in happens for any reason, turn and run fast as you can out of range of the empty seeds. I rarely get drawn in more than once at a time, and if you can stabilize yourself you can get a valuable C4 off.

    Oh, also he pops hundred fists as soon as he targets the red MR.

    Alternatively, you could try using anima, which we did for our first 3 runs or so until we felt comfortable.
    To be honest, I don't really see why you would duo it with two jobs that can solo it. The RDM/BLU method is damn near impossible to fail, granted you're actually paying attention to how long you've been in the BC. I would think guaranteeing one win and having a crap-shoot at a second shot would be the better option.

    Just IMO

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