Item Search
     
BG-Wiki Search
Page 47 of 63 FirstFirst ... 37 45 46 47 48 49 57 ... LastLast
Results 921 to 940 of 1249
  1. #921
    Relic Weapons
    Join Date
    Oct 2006
    Posts
    369
    BG Level
    4

    Re: Opinions for Job Adjustments

    Quote Originally Posted by Shassira
    You want to know which jobs need attention? Check the alliance the next time you go to your ground camps, your salvages, your dynamis, your lolEinhenjar or your big events that make end game players so leet. Check it out. What jobs are missing on a constant basis? Yup, those are the ones that need a bump, a real bump.
    Nicely said. When's the last time I saw a RNG? Hmm, I can't remember. BST too. I thought I saw some in dynamis when I first joined my dynamis shell years ago, but while the same players are there, the job is gone. Nobody ever brings SMNs to dynamis either.

  2. #922
    Campaign
    Join Date
    Mar 2006
    Posts
    6,192
    BG Level
    8

    Re: Opinions for Job Adjustments

    RNG are used by lots of linkshells for lots of events. Just because YOURS doesn't use them doesn't mean nobody does. Same with SMN.

  3. #923
    Official THE Alpha and Omega
    Moderator

    Join Date
    Sep 2004
    Posts
    5,892
    BG Level
    8
    FFXI Server
    Bahamut

    Re: Opinions for Job Adjustments

    Quote Originally Posted by Shuemue
    RNG are used by lots of linkshells for lots of events. Just because YOURS doesn't use them doesn't mean nobody does. Same with SMN.
    WHAT?!?!?!

    Here I was, thinking everybody did everything the same way. Next you're going to tell me there's a server where people don't always bot everything

  4. #924
    Relic Weapons
    Join Date
    Oct 2006
    Posts
    369
    BG Level
    4

    Re: Opinions for Job Adjustments

    Are you saying RNG is fine as it is right now?

  5. #925
    LD
    LD is offline
    A. Body
    Join Date
    Jun 2006
    Posts
    4,045
    BG Level
    7

    Re: Opinions for Job Adjustments

    What, there's something wrong with it? They Got VS, they're good. I still remember how happy they were about their damage when they started using it, takes a lot to do that to VZX. Being used isn't the issue, it's how useful it is when it is used. SMN may need a bit of help (wait, what?), but the hate-less element of their damage will always be a big plus in their favor.

  6. #926
    Spiders are Awesome
    Join Date
    Sep 2006
    Posts
    7,073
    BG Level
    8

    Re: Opinions for Job Adjustments

    Quote Originally Posted by Shuemue
    RNG are used by lots of linkshells for lots of events. Just because YOURS doesn't use them doesn't mean nobody does. Same with SMN.
    Actually the only shells who use a lot of SMN are the ones who lack the ability to tank a mob that uses TP moves more than once a minute.

  7. #927
    LD
    LD is offline
    A. Body
    Join Date
    Jun 2006
    Posts
    4,045
    BG Level
    7

    Re: Opinions for Job Adjustments

    Just had a horrible SMN thread flashback, maybe it's time this cools down.

  8. #928
    Relic Weapons
    Join Date
    Oct 2006
    Posts
    369
    BG Level
    4

    Re: Opinions for Job Adjustments

    It's a great addition, no doubt. But like now broken defense is (in the bad way), ranged accuracy is broken too and it could use some work imo. No reason why velocity shot couldn't confer a ranged accuracy bonus.

    The biggest problem, if you want to call it that, is still the slowness of the ranged attack. Even with velocity shot and snap shot, I find it hard to get a shot off in the time it takes a hasted melee to get one and a half, if not two, rounds of attack. Rapid shot isn't always as reliable or procs as often as double attack or one of the many multi hit weapons out there. Without mentioning damage, the biggest drawback is the TP gain without going /SAM. It takes a relatively long time to gain TP on my RNG compared to other people.

    People have been talking about double shot or something similar to that effect. SAMs got mini-meikyo shisui, why not give RNGs mini-barrages as a JT? Or make some equipment with the "occasionally shoots twice".


    The whole sweet spot thing can be improved upon too. If SE's intention is to discourage melee RNG, why still apply a ranged accuracy and damage penalty when standing further away from the sweet spot? By logic it doesn't make sense to do that, and by common sense (lol common sense in a game) it doesn't either. Fine, they make RNGs miss if the mobs go out of range (when they could've just interrupt the /ra like magic but instead make RNGs waste an arrow anyway), but what's up with the extra penalty?

  9. #929
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    341
    BG Level
    4

    Re: Opinions for Job Adjustments

    .....The two shittiest jobs in the game were fixed last update, I think its alright to discuss the rest now.
    I see your mnk and raise you a bst.

    Back of the line buddy, mnk can have some shiny new toys once bst has somewhere to hang its hat. If anyone disagrees that bst needs more help than any of the other jobs available... well, then I doubt you've played bst.

    But I agree, those whole thread could use a cool down. But it is fun watching people get mad about their "main job" and talk about how much more important it is that they get something before anyone else. Stop the presses.

  10. #930
    LD
    LD is offline
    A. Body
    Join Date
    Jun 2006
    Posts
    4,045
    BG Level
    7

    Re: Opinions for Job Adjustments

    k, ya got me there. after all the crap they've been doing for BST lately, it still kinda sucks.

  11. #931
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Re: Opinions for Job Adjustments

    Quote Originally Posted by Sanjiyan
    Are you saying RNG is fine as it is right now?
    RNG just needs more Snapshot gear, incentive to use something other than a Vali/E.Bow and more reasons to use the ammo that no one cares about. Gear updates. Machine Crossbow and Obow are pretty sweet weapons as well.

    Velocity Shot was a pretty good JA boost for RNG, i think its just the lack of DoT (holy bolt setup is pretty nice sometimes) that does Ranger in. More DoT and the job would pretty sweet for what it is.

    Another issue was the lack of a middle ground besides Slugwinder, though SE attempted to fix this with the Detonator/Empyreal Arrow tweaks - they at least recognized a problem.

  12. #932
    Campaign
    Join Date
    Mar 2006
    Posts
    6,192
    BG Level
    8

    Re: Opinions for Job Adjustments

    Quote Originally Posted by Kerberoz
    Quote Originally Posted by Shuemue
    RNG are used by lots of linkshells for lots of events. Just because YOURS doesn't use them doesn't mean nobody does. Same with SMN.
    Actually the only shells who use a lot of SMN are the ones who lack the ability to tank a mob that uses TP moves more than once a minute.
    Actually, no. You're an idiot. Crawl back under your gimp blm/rdm only rock.

  13. #933
    Sea Torques
    Join Date
    Mar 2007
    Posts
    564
    BG Level
    5

    Re: Opinions for Job Adjustments

    The only thing i see ppl throw SMNs at these days are wyrms... and even then...
    Though i did see this one LS on Midgard throw 6 smns at Cerberus... though i cant recall their name.

  14. #934
    United States of Smash!
    Join Date
    Jun 2006
    Posts
    8,813
    BG Level
    8

    Re: Opinions for Job Adjustments

    I agree with the idea that rng for the most part is set up well right now JA wise. I think it does need some alternate weapons/ammo it is sad that the end-all endgame bow is vali/e-bow (besides relic)

  15. #935
    BG is my LJ
    Join Date
    Apr 2005
    Posts
    4,222
    BG Level
    7
    FFXIV Character
    Lovely Nirokun
    FFXIV Server
    Excalibur

    Re: Opinions for Job Adjustments

    mnk is the best at blunt damage. there, its the bestest best at something, with no runner's up anywhere in sight.

    ok then!

    i used my summoner today to kill the sandy (s) quest NM, then do the bastok (s) fight with kuno's scholar. it was earthsday and he gave me sandstorm, so i used my free titan to spank monsters and give myself a 339? elemental siphon. we had fun.

  16. #936
    Official THE Alpha and Omega
    Moderator

    Join Date
    Sep 2004
    Posts
    5,892
    BG Level
    8
    FFXI Server
    Bahamut

    Re: Opinions for Job Adjustments

    Quote Originally Posted by Nirokun!
    mnk is the best at blunt damage. there, its the bestest best at something, with no runner's up anywhere in sight.
    Staff Paladin

  17. #937
    Sea Torques
    Join Date
    Jun 2007
    Posts
    538
    BG Level
    5
    FFXI Server
    Ragnarok

    Re: Opinions for Job Adjustments

    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Nirokun!
    mnk is the best at blunt damage. there, its the bestest best at something, with no runner's up anywhere in sight.
    Staff Paladin
    relic DD whm!

  18. #938
    BG is my LJ
    Join Date
    Apr 2005
    Posts
    4,222
    BG Level
    7
    FFXIV Character
    Lovely Nirokun
    FFXIV Server
    Excalibur

    Re: Opinions for Job Adjustments

    NO RUNNERS UP

  19. #939
    Cerberus
    Join Date
    Feb 2007
    Posts
    476
    BG Level
    4

    Re: Opinions for Job Adjustments

    DRG with Boudanasse?

  20. #940
    Sea Torques
    Join Date
    Mar 2007
    Posts
    611
    BG Level
    5
    FFXI Server
    Sylph

    Re: Opinions for Job Adjustments

    BLU Dual Wielding Flan Smasher/Seveneyes with Head Butt, Frenetic Rip, Hysteric Barrage, so on, so forth...

Page 47 of 63 FirstFirst ... 37 45 46 47 48 49 57 ... LastLast

Similar Threads

  1. Job Adjustments (12/01/2006)
    By Senoska in forum FFXI: Everything
    Replies: 452
    Last Post: 2006-12-11, 04:13
  2. Job Adjustments: Summoner (03/10/2006)
    By spooky in forum FFXI: Everything
    Replies: 426
    Last Post: 2006-10-09, 10:04
  3. More Job Adjustments 10/2/06 (RNG/DRK/DRG)
    By miokomioko in forum FFXI: Everything
    Replies: 407
    Last Post: 2006-10-04, 14:34
  4. Holy fucking shit. Job Adjustments: Samurai (09/29/06)
    By Ryko in forum FFXI: Everything
    Replies: 726
    Last Post: 2006-10-03, 19:59
  5. More job adjustment details (10/2/06)
    By Avinor in forum FFXI: Everything
    Replies: 2
    Last Post: 2006-10-02, 05:17
  6. Job Adjustments
    By Blazer in forum FFXI: Everything
    Replies: 482
    Last Post: 2006-04-06, 04:26