
Originally Posted by
Wizerd

Originally Posted by
aurik
Also, throat stab may be breath physical damage.
- reduced by running away
- can miss
- ignores shadows
- damage based on current HP
Anyone wanna throw on -breath gear and test it out?
Forgive me for possibly being naive again, but I didn't think Throat Stab had anything to do with the user's HP? Like, a Tonberry can be a 1% and use Throat Stab, and it'll still bring you into low red...
I've had Throat Stab do different amounts of damage before (near-death, about half HP left, and a small amount of damage in the range of 100-200, and of couse miss), all when simply standing still. Running away completely negates it due to the too far away message.
Throat stab's damage is based on target's hp instead of source hp.
So while most breath damage is calculated like breath_base_damage( sourceHP, multiplier, cap )
Throat stab would be breath_base_damage( targetHP, 0.9, max_integer )
Throat stab damage only does reduced damage when you are barely in range of the weaponskill--for example if you were running away and you barely got nicked, it will do half damage. This is a lot like conic breath moves, where if you stand on the edge of the cone you take reduced damage.
The odd thing is that throat stab damage doesn't interrupt spells (I think? I rarely get hit), so that would be out of character for physical damage. But I still think it is physical damage, earth staff reduces damage taken? So I don't know what's up there.
Also, Sulfurous Breath is just a multi-hit melee WS, not a breath attack, since it interacts with shadows.