ToAU is a well-oiled machine at this point. Mind you, that's after a helluva lot of oiling. The following is just a rant, but hey- after a few months, people gotta rant.
WoTG feels like a prototype, a shell by comparison. We have the bare bones of a lot of stuff- but not the meat.
Till there's an update, WoTG is lacking as an expansion- though if it was simply a content update, we'd have wet our pants.
Easy warps back and forth across the original game area, new "conquest" gear, constant exp while soloing at higher levels, a movement buff item for long runs, +10 gobbiebag spaces worth of quests. If hadn't been labeled an expansion, we'd have collectively called it a win. I still think it's good...but it doesn't feel like an expansion yet. ToAU did from the get-go, if only because of the new central city.
The new "old city" zones were an eye-opener, but I was pissed there's no access to the whole town. Sealing off huge chunks of the three nations makes me feel cheated. Ditto Jeuno- though I hope we're allowed in before the expansion's done. Put in ferries between cities rather than airships, long rides with hostile Sahagin, the usual sealife, and a new NM or two. People will camp the Nashmau ferry for a friggin green penguin, after all. Open up Port Windurst, San d'Oria, and Bastok (as well as they can be opened, historically speaking). Blockade runners as instances? Hell yes. Don't leave all the guilds flaming ruins like in Windurst or closed off like in San d'Oria. Sure it's a frickin' war. You put in OP's that let us train the new guildies, so let us in the damn guilds already. Open some damn shops, not just a goblin with some hi-ethers and pickaxes...and let us pay in Allied Notes, since obviously giving us ancient currency is bah-roken for Dynamis.
Add the other old world zones to the past. Even if Selbina and Mhaura are dinky little nowhere villages. We know the beastmen strongholds are going in. Put it -all- in. Surprise us. Finding out Crawler's Nest was a brewery was a surprise. Seeing Garliage as a full-blown intact fortress was not, but it's like a new zone without being blown to bits. Done right, it can be like something out of the Chrono series or the pre/post apocalypse of FFXI.
Add Tanvazia. Before the explosion, it was the rival of Jeuno or any of the other nations, a jewel of the lands. Doesn't have to be right now, but do it anyway.
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