Hey I was just wondering,
After the big update to make 2handed weapons better, I've noticed that the 189 critical hit cap (destroyers) went up to like 192~. Does this mean that the old skill-base damage formula changed slightly?
I remember reading it was something like (skill *0.11)+3, and using some variation of your base skill you could make a proof of 189 as max crit with destroyers.
Sorry if this was talked about somewhere else, I tried to search but I couldn't find anything about this specifically.
XI Wiki

