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Thread: Quick Dyna Tav questions     submit to reddit submit to twitter

  1. #1
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    Quick Dyna Tav questions

    In a few weeks, my shell will be going into Dyna-Tav for it's first time as an LS run, most of us have been through it already but as a Manaburn setup.

    - How is frenzy pollen dealt with? It adds hundred fists, but is just a TP move, not a 2 hour as far as I remember, do you sleep them and wait it out or does a PLD tank them?

    - Are the monsters the same strength as they are out in the big zones ? In manaburn we couldn't really tell as the monsters just died to magic, HP wise they felt the same.

    - Are the eyes sleepable? I forgot if they are or not, I know the hydras are.

    - Can a (good) melee focus set (PT1 melee PT2 melee PT3 blms) mow through the Beauc/Xarc floors pretty smoothly? I remember in Manaburn it didn't really go so well - We'd time out mostly after clearing 1 section of kindred and then I think halfway through the repop, there were plenty of "near wipes" and a lot of mages dying and people weakened a lot of the time. I'm guessing Utsusemi melee vokers help great, that and melees aren't as squishy as mages, and probably more destructive with bard songs and hastes on them.

    If I can think of more Qs by tomorrow I will, but I dont think I need to know more than that. A bunch of us have won the zone before so it's not a matter of never having set foot in the zone, more a wondering of how a different style of people are handled by the same set of monsters.

  2. #2
    Nidhogg
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    Re: Quick Dyna Tav questions

    Eyes aren't sleepable, but like you know everything else is (with difficulty). Frenzy Pollen we typically have 1 BLM PT as well, and we stun every few seconds after pollen and each person nukes it after their stun. We do have a PLD tank usually but that method should be fine without, and someone else may have a better method anyway. Strength I can't say, I'm always BLM and filter tons of stuff.

    We've always had our share of "near wipes" as well with a setup like the one you described you will have, so I probably can't give good advice on that front. I will say this though, which might be helpful. Our biggest problem was always that eye repop in the middle of the hall, since it always links the 2nd set of bees and you end up with 6-8 mobs on you, so what I started doing is assigning one sleeper to hold each pop from the eye, while I kite the bees around the 2nd floor until those mobs are dead, and it works pretty well.

  3. #3
    Ridill
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    Re: Quick Dyna Tav questions

    Those hall eyes suck, I remember them. My idea for how to deal with them was to trigger the 3rd floor repop with the entire alliance inside the wing (e.g., clear halfway down to Meret's spot and gather everyone there), and then just clear out the repops inside, ignoring the hallway eyes.

  4. #4
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    Re: Quick Dyna Tav questions

    Our setup for it usually runs with

    PLDx2, THF/NIN, RDM BRD WHM
    WAR/NINx3, RDM, BRD, WHM
    BLM x4, RDM, BRD

    It's rather specific but nowadays like everyone has war leveled and in the case a PLD hits the floor for whatever reason we have 3 people capable of voking/keeping things off of mages. For frenzy pollen, yeah flashes and stuns. The mobs hit as hard as any other dyna mobs, fairly hard, easy to shield/shadow tank though. Make sure your melees use sushi. Eyes cant be slept, kill them first, make sure people stay out of petrify range if they can prevent it. As for the repop, we clear one half of a section to the repop question mark, then everyone else hangs out before the hallway where we came from (we generally just stay outside of that hallway and pull towards there, I tend to pull with sentinel) and a thief repops and flees in the opposite direction and dies outside the opposite hallway, allowing us to clear the half we previously cleared again after we repeat the same process with the other floor. Gives us 4 halves to clear, which is about the full time for us.

  5. #5
    Relic Shield
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    Re: Quick Dyna Tav questions

    No TH Ryko? (Then later on you do post that you have a thief flee, so i guess you do somewhere)

    Wafik - for melee centric farms, make sure if your melees are going to grab hate, that they have some holy water to deal with doom from molechs. Kill eyes first as usual, sleepga the rest, and fight as normal. Bees never gave us much problem at all (pld tanks them with ease)

    Monsters are easier than their "bigger" dynamis counterparts. As a thief I was able to solotank down a kindred demon down, and fomors as well when we were near wipes. In dynamis xarcabard I wouldn't really be able to pull that off I don't think. They're easier to hit and squishier.

    Sleeping mobs and clean pulls should be the biggest concern. Make sure your sleepers stay alive (and don't suck) and your puller knows what they're doing

  6. #6
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    Re: Quick Dyna Tav questions

    yeah my bad, I screwed up, the thf goes into the Tank pt, my bad.

  7. #7
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    Re: Quick Dyna Tav questions

    Nice, thanks for the replies.

  8. #8
    Nidhogg
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    Re: Quick Dyna Tav questions

    Quote Originally Posted by aurik
    Those hall eyes suck, I remember them. My idea for how to deal with them was to trigger the 3rd floor repop with the entire alliance inside the wing (e.g., clear halfway down to Meret's spot and gather everyone there), and then just clear out the repops inside, ignoring the hallway eyes.
    Actually someone from I think Dynamis Bums posted that's how they do it for 2nd floor repops farming leeches. I think they try to hit a little of everything in their runs so that's what they do at the end of every one? We typically alternate Taurus farming / Leech farming days, and if you were going to do something similar I don't know if there is any good spot on the 3rd floor to repop inside. "Good" here meaning you only aggro one eye on pop, and that you're not clearing through clusters, it seems like every spot with kindred will get at least 2 of them. Maybe the very very very furthest spot along the wide roaming eye's path from the ??? (KN4/KS4 on the old maps)? Then clear KN5/KS5, then KN3/KS3 and raise the person who popped the ??? who will have aggroed KN3/KS3 unless you had time to clear the other K6 before popping to give him breathing room.

  9. #9
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    Re: Quick Dyna Tav questions

    For Frenzy Pollen, just have the blms stun them as often as possible. Bees are squishy, they die pretty fast. I bring one PLD in on my Tav runs, not sure how others handle tanks.

    Eyes aren't sleepable, just like their northland counterparts.

    What I usually do with the last ext on kindred floor, is hit the ???, then drop glass, and re-enter. Doing that makes it so you don't spawn the clusterfuck of mobs training out, and can pull more bees for more shots at -1 legs, and more taurus for hydra gear.

  10. #10
    Hydra
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    Re: Quick Dyna Tav questions

    Sams are really good in here. If you go back a few years when people did skillchains with MB's, and think of the mobs like a IT++ mob, then you can do good. The mobs are exact same strength as their beauc/xarc counterparts, with the addition that these hydras can be slept.

    When we went, we had:
    nin, nin, rdm, whm, whm, brd(jumps pts)
    blm x4, rdm, brd(jumper from tank pt)
    brd, rdm, melee x4
    rdm/nin puller

    The hydra's can be burned down easy, and the kindreds will die from a SC + 3-4 MB's(especially useful for the nin's)


    In regards to the frenzy pollen...it doesn't last long, but ur all in an ally, make a stun order and stun when you see the tank getting owned.

  11. #11
    Fake Numbers
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    Re: Quick Dyna Tav questions

    We usually have a smn in the tank party. We use chaotic strike and lightning armor to help stun during hundred fists. Noctoshield also helps.

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