All drg mobs use call wyvern as 2hours. It's been said before in this thread, lets read before posting ok?Originally Posted by QotsaM
All drg mobs use call wyvern as 2hours. It's been said before in this thread, lets read before posting ok?Originally Posted by QotsaM
semi-off topic.
That would be consistent with the theory. "Oh shit, who still had their 2 HR up? Check your 2 HR recast and blow it off if it is up / has been refreshed before he uses it on us!"Originally Posted by Gulkeeva
Your sexist approach to anime/manga fans is annoying, makes you nothing more than a blatant troll (read: not cool). Do I really need to remind you that you are posting in a Final Fantasy(japanese, anime, video game, culture, etc) forum/board?Originally Posted by mawkish
I'm almost thinking the video might just be an edited compilation of several fights as I've seen a couple people have said already just in order give us the hints they wanted. Basically showing different instances of people trying to lock AV's 2hr sequences in different fights, and also tossing in that DRG2hr = Call Wyvren JA just to make sure that was clear as well.
At least I hope that is the case. I doubt SE would implement something in a fight that would allow 2hrs to be reset, so we are either seeing a lot of fights in 4 minutes, or this fight will take forever.
Can't wait to see people test all this.
Ya know, they also said there are tons of hidden effects that players haven't discovered yet. It would be highly amusing, if the joke was really on you, because that supposedly crappy gear had an awesome hidden effect.Originally Posted by Not Kuno
Although I'll grant that it's retardedly hard to test if something has a hidden effect, given the extreme number of possible triggers in this game.
I really doubt they were talking out of their asses here when they said this.Q: So, simply put, how do you keep Absolute Virtue from using his two hours?
A: His two hours are directly tied to the number of monsters remaining.
Q: Do you mean the other Jailers? Do they need to be popped and killed during the Absolute Virtue Fight?
A: No *laughs* common monsters, ‘aren for example
Q: What about spell effects like Meteor and Comet?
A: You can’t do a thing about that, if your skilled you might be able to avoid* it, but it will be extremely hard.
His two hours are directly tied to the number of monsters reamaining, and using 2hrs during his 2hrs has some effect on him. How can we put this together for a basis to start real tests?
edit: people keep talking about the gear that people were wearing during this video and are forgetting something...
Bercus: You offered to maybe beat it at the Fan Festival by Development people. Is this still possible? Can you show people how to beat it at the Fan Festival?
(I looked at Sundi who started laughing)
I think you brought it up right, at one Interview at the E3.
Sundi: Possible..
Bercus: No cheating when you do that. (everyone laughed)… normal equipment.
Honestly, I don't see how people doing 2hrs does anything. It doesn't serve any purpose towards the fight from what I can tell. If AV uses 2hrs at random then there's no way to use 2hrs at the same time as him. That would involve predicting the future unless his 2hrs are set to go off after intervals of health decreases.
To all the people saying this was a 7hr fight because of the Thunder > Ice day thing... maybe they did more than one take? 2nd one being shot 7hrs later and then they were just edited together?
JoL takes a fairly long time as it is, I really don't see them expecting people to fight for like 10 hrs solid.
Well if no reset... what if...Originally Posted by QotsaM
Av does 3 2hours, 3 people in group use 2hours stopping the 3 he was about to use... next 2hour AV uses the last 3 peoples 2hour and so on, you get to select what type of 2 hour he does (random theory!)
there it is again - no aerns.
maybe you can only lock a 2hr when no aerns are up? aerns of the same class/weapon type? idk which aerns pop right there tbh... this also does tie in with the glitched version having 2 hours locked i'm 100% sure.
players 2 hring has to do something, or it wouldn't be so prominent in the video.
edit: having not fought AV, idk - but is it everytime he uses chainspell that you get the readies msg in chat?
maybe as you whittle down his available 2hrs, he starts having a delay between them making it easier to predict which one is next? would make it doable even if the timing window for locking is really small, and would explain the entire ally firing them off at first then only 3 ppl later...
yeah i know i'm speculating, but it's fun =P SOMEONE GO KEEEL!
Sorry for not dredging through 12 pages of topic, and if this has already been examined then just ignore me.
What if the same 2hrs as AV being used is just coincidence? Some of the 2hrs fired off incidentally have 2 hour JA icon elements that trump AV's at the time.
Like AV would use Chainspell (lightning i believe), and then a player would use invincible (earth icon?) Earth trumps lightning. Could also be something like needing a 2hour JA of the opposing element AND opposing damage type (magic vs melee) to counter it.
Haven't seen anyone mention this, but what are the odds that they changed the in-game day without waiting, just to illustrate the importance of the element of the day? If that's what happened, using the day to discern order of events isn't going to work.
It just makes me gigle inside that it actually has to do with 2hrs in the alliance. Im sure SE just through in some random shit to throw us off. Perhaps all you have to do is use the 2hr that you want to weaken, whenever it uses a 2hr. So after the first 2hr use Manafont, Chainspell and maybe call wyvern or something. Thatll weaken it for a set amount of time, after that amount of time the next time it 2hrs, do it again.
Dont flame me this time plz lol
The no aerns thing was tested already and proved to be false. IIRC, the 3 aern there jump between 2 jobs each and players tried to hold a certain job "down" and that didn't do anything.Originally Posted by wintersquall
If the 2hring thing has anything to do with anything then it looks like a backwards working of the job list. Since AV does CS > mana and on the job list is BLM > RDM and he does call wyvern > mijin and on the job list is NIN > DRG. Maybe that'd be something.
one thing that struck me was that at least in the EN video, they show AV dying with bracelets on. specifically red bracelets on. were only the aerns inside changed to have boring blue bracelets leaving the outside ones with orange bracelets or is this something unusual? then again, it's probably totally irrelevant.
Edit: and yeah. AV polls drag idiots out of the woodwork. it's how you guys ended up listening to me. my first post was regarding the thread in which the wall of justice was first discovered. AV is an opportunity for wild theories b/c nothing we have right now works. crackpots are attracted to wild theories like flies to $#!^. see UFOs, perpetual motion, and a host of other outlandish ideas that everyone who's watched 10 minutes of the science channel fancies themselves an expert of.
The point is not that drg mobs use call wyvern as 2 hours .... of course I've read and I know it. If you read my question to the end, I'm wondering about the dev drg's 2h of course ... why the fuck would he use call wyvern and not spirit surge since you don't need a matching abilitie to stop AV's 2h (look at hundred fists example)?Originally Posted by OctavoGilgamesh
And to go on what gulkeeva said. This may be a possibility, we don't have anything except this vid. This deserve testing :/
Seems to me they popped JoL late windsday, fought it through most of Iceday, AV popped, fought AV from end of Iceday through to near the end of Lightningsday or early Lightsday when they killed it, took the 3 best examples of 2Hs being used from each of the 4 characters' perspectives that were filming on the different client languages, as well as the scene where AV uses Wing Thrust and the one PLD dies near day change and editted them in, not really paying attention to whether they were actually in chronological order, and published that.Originally Posted by spooky
I'm not seeing the hundred fist thing everybody's talking about. Is there a time on th vid for this?
How about this: Kill all the Aerns in the area around him and ony if they are not up you have a chance of locking his 2h when using the same 2h as a counter. Or maybe when AV 2h you have a few seconds to lock all the 2h used by players in that timeframe, as long as the corresponding Aerns are not up. Just pray he doesen't start with Mijin or another one that fucks up everything.
As long as noone is testing, it's all speculation at this point anyway.