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  1. #21
    Diavolina
    Guest

    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    Quote Originally Posted by Dense
    I was praying for:

    "Your character will no longer be locked for 2-3 seconds while a spell/song is being cast upon your character, if you decide to engage/disengage"

    Because this would make sense...

    It's nice to know the development team continue to use their time productivly.

  2. #22
    Champion of the House of Weave
    Sweaty Dick Punching Enthusiast

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    Sylph

    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    Quote Originally Posted by Ryko
    lmao

  3. #23
    Old Merits
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    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    Quote Originally Posted by Altanass
    changing the text for an alliance claimed mob is all swell, but my <bt> macro's probably still wont work in an alliance or is that just me lol?
    That would be amazing if it did. Since most Salvage runs that we do with 8 people I'm usually in the reject party and hitting F8 is annoying as shit.

  4. #24
    If you stopped to actually learn something you might not post these uninformed posts.
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    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    why is SE worried about changing the damn music now and then. Should'nt they be working on more important things. Does this mean SE think FFXI is fine the way it is now? omg

  5. #25
    assburgers
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    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    Oh what a cocktease.

  6. #26
    D. Ring
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    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    I am so happy now...afk sleep.

  7. #27
    Nidhogg
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    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    Speaking of avatars:

    http://img99.imageshack.us/img99/440...npawnchmq9.png

    That is pretty god damn awesome right there.

  8. #28
    the whitest knight u' know
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    Excalibur

    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    Quote Originally Posted by test123
    why is SE worried about changing the damn music now and then. Should'nt they be working on more important things. Does this mean SE think FFXI is fine the way it is now? omg
    This is the problem, people assume that them doing something little like this means that THEY AREN'T DOING ANYTHING ELSE. The size of the update tease doesn't necessarily represent the man-hours spent on it. Sheesh.

  9. #29
    Nidhogg
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    Carbuncle

    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    love the OP's title, pretty much summed it up.

  10. #30
    Cerberus
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    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    Man god damn I saw the title and thought :D "YES! Maybe some of the stuff we'd talked about in the improvements thread made its way to the game!" Then I saw (Nothing good) and thought "Oh brother, what could this be?" Then I read the article and said "GOD DAMNIT!"

    Also, what about us that would rather not have battle music playing and rather just keep the area music, or lack thereof, play through battles? I really liked that feature in FF12 and had been wishing for it forever.

    I hope to whatever good power of the universe that they are saving some MEGATON shit for last.

  11. #31
    Champion of the House of Weave
    Sweaty Dick Punching Enthusiast

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    Sylph

    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    Quote Originally Posted by Jkun
    Quote Originally Posted by Altanass
    changing the text for an alliance claimed mob is all swell, but my <bt> macro's probably still wont work in an alliance or is that just me lol?
    That would be amazing if it did. Since most Salvage runs that we do with 8 people I'm usually in the reject party and hitting F8 is annoying as shit.
    Could always make an "/assist Name" macro.

  12. #32
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    I actually like the music changes, esp since I play SCH and main heal on BLU at times, I only hope it's a good range away so my RNG and COR can benefit-- no music puts me to sleep everytime.

    I wish the macro online saving was done earlier, but better now than never lol.

  13. #33
    Relic Weapons
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    Cerberus

    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    it may not be the greatest change ever, but people have asked for it. Im also happy i dont have to make macros every time i go to a friends to play ffxi.

  14. #34
    ٩๏̯͡๏)۶

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    Asura
    WoW Realm
    Barthilas

    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    Ughghghghghghhgh please please please please let the music thing be optional. I really hate the battle music, it's so mundane, and I love the background music they release in some zones (Xarca / zvahl / Wajoam + Bhaflau < especially this one / aydeewa ) and the fact now I'm gonna have to listen to the garbage normal battle music means i'm gonna just mute the music and play the OST I liked being a mage because it meant my music wasn't constantly changing -_-.

    I guess it's nice to know if i got aggro or if a party member gets aggro and the monster is getting close or something.



    re:macros - not gonna touch them till I find out they're not scanning them and banning anyone with /console exec

  15. #35
    Relic Weapons
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    Bismarck

    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    You guys just don't appreciate good suspense building

  16. #36
    Salvage Bans
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    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    I want to kill who ever writes these last couple updates so very much

  17. #37
    Hydra
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    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    Even if its a lol-update (was expecting MB update seeing at the image) and I understand could be a great concern for those who use Windower macros but this can be quite useful to the people that doesnt use them.

    This could potentially be very interesting if this could be a pre-update to increase macro lines since I would think that uploading them means SE can have less concerns/problems allowing longer macros.

    Wild thinking in the end, but who knows...

  18. #38
    CoP Dynamis
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    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    I'm happy for the music change. I don't know how many times, after a long grinding session, I just get tired of hearing the ambient music (or lack of) when playing as a mage. I would sometimes just engage on the monster to hear the music change This may not be a big announcement since we are still a bit away from the actual update itself. They tend to hold off any game changing updates until moments before.

    It is too bad that the macro thing couldn't come sooner =/ Now I play exclusively on the PC, but this might give me a slightly more encouragement to try game again on older systems :D

    Does anyone have the feeling that these minor "fixes" are coming from developers that may actually play the game now? For the past year we have been getting system type changes to our macro pallets and now our music. These have been gripes posted online for years, and while they are certainly not game changing, they mark an improvement to game play.

  19. #39
    Hydra
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    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    in the end having a macro with /console exec doesnt have to mean shit does it?(well it does but i dont think its enough prove to ban you? )
    i mean i can write down any shit i want there for shits n giggles,that doesnt really have to prove anything,unless they can scan that the macro actually performs a task ingame,if they can do that, i dont know

  20. #40
    Sea Torques
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    Re: Battle System Improvements (02/22/2008) - (Nothing good)

    I just want to express my extreme disappointment after actually reading the update details....
    Wow, I was literally saying "Oh snap!" out loud when I saw the title of the latest update news before logging in. Technically it's not a misleading title but it's certainly missing the point! damn you!!!!

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