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  1. #261
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Gergall
    Quote Originally Posted by Toth
    Quote Originally Posted by ronin sparthos
    Updates probably 2nd week of March, so they have all of next week to tease the masses.
    Yeah. The big announcement for the last update, that of Cat 2 Merits, didn't even get posted until two days before the update. I'm still concerned that as this thread already cheerfully mentioned, "Additions and Adjustments to Pankration" awaits us on Tuesday...
    Now taking bets on the Monday/Tuesday teaser notes! Choices include:

    "New Synthesis Recipes" - Picture of a guy crafting
    "New Conveniences" - Chocobo rentals open up in nations of the past, Auction House categories rearranged.
    "New Monsters" - Picture of a new monster
    This sounds fun :D

    "New synthesis recipes" topics tend to get lumped in with New Equipment teasers though. New Conveniences tend to be in the initial update teaser (and probably would have been added to Battle System Improvements topic). A new Monsters topic can be both good and bad. For one, we may get a hint of new NMs planned or maybe an imperial currency battleground system like the last time. On the other hand, we could get wonderful news of yet another magic nerf...

    I'm hoping for either two update teasers worth of Job Adjustments/Additions or just one Job Adjustment thread and a "New WOTG features!" teaser, explaining what changes and additions would be added to the past areas.

  2. #262
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    A picture of a wind-type wyrm, water-type wyrm, and a light-type wyrm would be win.

  3. #263
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Holy shit, I would be pissed if SE doesn't pull a giant "LOL FUCKIN SURPRISE" update with a boatload of content added, if I had already purchased the expansion of course.

    $30 may not be alot to some people I guess, but boring ass re-textured zones with annoying enemies coupled with repetitive 10min besieges is not what I call a good investment.

    Its kinda hard to be optimistic and think they will pull out a worthwhile update with unique armor, features, and worthwhile fixes at this point. If they do, then they are officially the worst cockteasing marketing campaign ever conceived in gaming history(sorry Nintendo)

  4. #264
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    "LOL FUCKIN SURPRISE" update
    Einherjar, corner pocket.

  5. #265
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by ronin sparthos
    "LOL FUCKIN SURPRISE" update
    Einherjar, corner pocket.
    We knew about Einherjar a month before it was released because it was revealed at a prior Fanfest.

  6. #266
    Ridill
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by ronin sparthos
    A picture of a wind-type wyrm, water-type wyrm, and a light-type wyrm would be win.
    No thunder wyrms?

  7. #267
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Oh hell, how could i forget about the thunder-element wyrm... id like to see where SE drops that one.

    We knew about Einherjar a month before it was released because it was revealed at a prior Fanfest.
    I mean when people logged in and actually did it, that was quite the surprise.

    OMG THIS MARID IS BROOOOOOOOKEN. MAN FUCK THIS IM GOING BACK TO KINGS.

  8. #268
    LD
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Khamsin
    Quote Originally Posted by ronin sparthos
    A picture of a wind-type wyrm, water-type wyrm, and a light-type wyrm would be win.
    No thunder wyrms?
    Needs more Burninator Wyrm.
    I can't even guess what HNMs will be like, I just wish they'd given Sandworm drops and gear before they added him.

    The only thing I'm sure they'll touch on before the update is Job Adjustments, they'll lump it into one update note. BLU spells & COR rolls are a sure thing.

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