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  1. #141
    Salvage Bans
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    I just hope 70 and 75 cap gets added. I want to finish off leveling my NPC.

  2. #142
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by AzazaelFenrir
    Quote Originally Posted by BRP
    As for the bitching in this thread... it's starting to become out of control on BG. People are never on topic, which isn't very good even if the topic is deemed uninteresting(to them). I mean, if there was bitching about "this isn't enough of a change", "fellows needed this, not that!", it would be on topic. But several posts have been copypasta for the last several threads even when unrelated to the version update(Art contest and STF Report).
    QFT.

    I figured it was a combination of AV still being bitchy and update time. it is like that time when your girl gets her monthly visitor AND her inlaws are in town, there is just no controlling that level of bitchiness.
    Worry not, after the update we'll return everyone to their regularly scheduled bitching about purple Fafnirs, cross-server drama about Fafnirs and why AV cant be defeated unless you notice the secret patterns hidden in the 2hour smoke.

  3. #143
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Isiolia
    If XPing an NPC, and customizing its armor, and whatever else, did not require grinding out mobs in particular areas, then the reasons people interrupted regular party spots or killed off BST pets or whatever else would be diminished.
    To be blunt, anyone who levels NPC armor in exp zones is not too bright. There are exactly 4 zones you should level armor in:

    - Sarutabaruta
    - Gustaberg
    - Ronfaure
    - Movalpolos

    If you are leveling armor, you really need to be able to check and lock armor pieces before you call. I got all the armor I wanted for my NPC (darksteel body/legs/feet) just by spamming bronze bolts at rabbits in Ronfaure (and went 0/4 on JeJ in the process); it took me, at most, 3 tactics pearls start to finish. In any case, unless they revamp the armor system, people leveling their armor in TAU or WoG is a non-issue.

    Furthermore, I find it rather interesting that people are complaining about potential NPC abuse, yet everyone cheerfully agrees that BST needs a serious buff. Do you realize what would happen if BST became the bandwagon job du jour? Do you seriously believe that people who were frustrated and angry at others leveling NPCs at their exp camp are just going to smile and nod when a pair of BSTs destroy the zone? Some consistency, please.

  4. #144
    Ridill
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Kenji
    [quote:37zse82q]
    Lame Lame Lame Lame Lame ooo curious, Lame, Lame, OMGFCKNGGODBBQQOVER9000, Update in... (data miners), ZOMG Taj is in already!, (all is posting our data mining results!)
    Then despite all the update excitement... Your still logged at DA
    Not if you've given up the dreary life of king camping
    People still camp kings? lol.[/quote:37zse82q]
    There are people that don't camp kings?

  5. #145
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Septimus
    I will personally murder anyone who says anything negative about Adventuring Fellows.

    If you don't have anything nice to say, shut the fuck up.
    Can i say something negative about this update tho? As much as I like my Pimy.....if those are the biggest change, someone need to be shot.

    Level cap? New area? More story?...please

  6. #146
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by SathFenrir
    Quote Originally Posted by Ryko
    Quote Originally Posted by Toth
    Lame Lame Lame Lame Lame ooo curious, Lame, Lame, OMGFCKNGGODBBQQOVER9000, Update in... (data miners), ZOMG Taj is in already!, (all is posting our data mining results!)
    Then despite all the update excitement... Your still logged at DA
    Not if you've given up the dreary life of king camping
    Instead you're logged in your mog house, hufuckingzzah.
    Was thinking the same exact thing ryko, lol
    And it feels so good to get cracking on the new content (if they will be any) straight away :

  7. #147
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Kenji
    [quote:282u0nmg]
    Lame Lame Lame Lame Lame ooo curious, Lame, Lame, OMGFCKNGGODBBQQOVER9000, Update in... (data miners), ZOMG Taj is in already!, (all is posting our data mining results!)
    Then despite all the update excitement... Your still logged at DA
    Not if you've given up the dreary life of king camping
    People still camp kings? lol.
    There are people that don't camp kings?[/quote:282u0nmg]

    Many people in the game. Quite a few of them don't. I attribute much of my "Still havin' fun repeating content" to the fact I haven't been in an aery staring at darters. Does wonders for my sanity and enjoyment!

    Quote Originally Posted by ronin sparthos
    Worry not, after the update we'll return everyone to their regularly scheduled bitching about purple Fafnirs, cross-server drama about Fafnirs and why AV cant be defeated unless you notice the secret patterns hidden in the 2hour smoke.
    QFT. With the amount of bitching that goes, the reason given was that SE hadn't released any information, nor the AV video. Well, now they've released it and they've given several snippets of information, and it still goes on. The justification will continue. I suppose it's cathartic.

  8. #148
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Toth
    Quote Originally Posted by SathFenrir
    Quote Originally Posted by Ryko
    Quote Originally Posted by Toth
    Lame Lame Lame Lame Lame ooo curious, Lame, Lame, OMGFCKNGGODBBQQOVER9000, Update in... (data miners), ZOMG Taj is in already!, (all is posting our data mining results!)
    Then despite all the update excitement... Your still logged at DA
    Not if you've given up the dreary life of king camping
    Instead you're logged in your mog house, hufuckingzzah.
    Was thinking the same exact thing ryko, lol
    And it feels so good to get cracking on the new content (if they will be any) straight away :
    Everyone wants to know why we're in the past!
    .... then go get Asuran Claws and Pandemic Nip and bitch if they arent kickass spells on BLU >.>

    ...not to mention Xarcabard [S] and its Salvage skin imps that will no doubt be annoying as hell or simply just a possible merit fiesta!

  9. #149
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Toth
    And it feels so good to get cracking on the new content (if they will be any) straight away :
    Trust me, not a sane soul in the world really cares that much.

  10. #150
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Spider-Dan
    Quote Originally Posted by Isiolia
    If XPing an NPC, and customizing its armor, and whatever else, did not require grinding out mobs in particular areas, then the reasons people interrupted regular party spots or killed off BST pets or whatever else would be diminished.
    To be blunt, anyone who levels NPC armor in exp zones is not too bright. There are exactly 4 zones you should level armor in:

    - Sarutabaruta
    - Gustaberg
    - Ronfaure
    - Movalpolos

    If you are leveling armor, you really need to be able to check and lock armor pieces before you call. I got all the armor I wanted for my NPC (darksteel body/legs/feet) just by spamming bronze bolts at rabbits in Ronfaure (and went 0/4 on JeJ in the process); it took me, at most, 3 tactics pearls start to finish. In any case, unless they revamp the armor system, people leveling their armor in TAU or WoG is a non-issue.

    Furthermore, I find it rather interesting that people are complaining about potential NPC abuse, yet everyone cheerfully agrees that BST needs a serious buff. Do you realize what would happen if BST became the bandwagon job du jour? Do you seriously believe that people who were frustrated and angry at others leveling NPCs at their exp camp are just going to smile and nod when a pair of BSTs destroy the zone? Some consistency, please.
    Eh isn't armor just purely graphical and does nothing for NPCs i thought?

  11. #151
    Ridill
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Ryko
    Quote Originally Posted by Toth
    And it feels so good to get cracking on the new content (if they will be any) straight away :
    Trust me, not a sane soul in the world really cares that much.
    And being 3 hours behind the pioneers has its advantages. For one, it means someone will know where I'm supposed to go which saves me 3 hours of wandering aimlessly searching for the next mission or requirements to enter the new battlefield.

  12. #152
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Ryko
    Quote Originally Posted by Toth
    And it feels so good to get cracking on the new content (if they will be any) straight away :
    Trust me, not a sane soul in the world really cares that much.
    And being 3 hours behind the pioneers has its advantages. For one, it means someone will know where I'm supposed to go which saves me 3 hours of wandering aimlessly searching for the next mission or requirements to enter the new battlefield.
    You are one of those guys who buys the discounted strategy guide with the game, so basically you never actually have to play the game yourself. Atleast thats how it appears when people say shit like this.

  13. #153
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Spider-Dan
    Furthermore, I find it rather interesting that people are complaining about potential NPC abuse, yet everyone cheerfully agrees that BST needs a serious buff. Do you realize what would happen if BST became the bandwagon job du jour? Do you seriously believe that people who were frustrated and angry at others leveling NPCs at their exp camp are just going to smile and nod when a pair of BSTs destroy the zone? Some consistency, please.
    Again, I think the difference is that BST is a job. While BST parties in known party exp camps are annoying and stupid, its more forgiving that said EXP is going towards a PC and not an NPC.

  14. #154
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Siatdiat
    You are one of those guys who buys the discounted strategy guide with the game, so basically you never actually have to play the game yourself. Atleast thats how it appears when people say shit like this.
    It's an MMO you tardshit. Take it from someone who was one of the first to do a large majority of the shit in TOAU (on my server and in general for the early stuff), no one gives a flying fat fuck if you did it first. You're not a pioneer, you're someone with far too much time on their hands and far too little other shit to do.

  15. #155
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Ryko
    Quote Originally Posted by Siatdiat
    You are one of those guys who buys the discounted strategy guide with the game, so basically you never actually have to play the game yourself. Atleast thats how it appears when people say shit like this.
    It's an MMO you tardshit. Take it from someone who was one of the first to do a large majority of the shit in TOAU (on my server and in general for the early stuff), no one gives a flying fat fuck if you did it first. You're not a pioneer, you're someone with far too much time on their hands and far too little other shit to do.
    You pretty much missed the point. Trying to get an achievement before others is truly faggoty, wether it is doing a quest or kill the new HNM that is easier than previous HNM in the game. You shouldnt get so worked up about shit, jesus calling me a tardshit and everything. I'm not Kenji dawg.

    Add: I reread post and you also imply that the only reason to do things in game is if they will impress other people, anything that doesnt isnt worth doing. I have been on BG forums plenty of time, done my share of ffxi server firsts in the past, and I have plenty of similar experiences as you I'm sure. I'll admit in 2004 I was trying to do things before others and when I did and people were impressed, I found it rewarding. Since 2004 I've grown up I guess though. Who is the tardshit exactly?

  16. #156
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Eh isn't armor just purely graphical and does nothing for NPCs i thought?
    Indeed. So for them to say new armor sets kind of makes me think(or want to think) they will be adding a ToAU(and maybe WotG set, but not much gear to be inspired by). On the other hand, they could just be adding higher tiers to the current 4, like Abjuration or Salvage models...

  17. #157
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Byrd
    Quote Originally Posted by Spider-Dan

    However, I believe that opening Fellows up to allow ToAU access would interefere with XP parties in the same way that pre-ToAU Fellows did. And while you can use the justification that there ARE alternative areas to level your NPC that XP parties don't go, and some people will use these options, the simple fact of the matter is that many people won't, due to being too either too lazy to find new camps, too incompetent to survive in more dangerous areas, or wanting to use the NPC to farm a particular item that drops from a popular mob (Spider Webs, anyone?). The issues that were initially present with everyone levelling their NPC's at the same time when it first came out will naturally be lessened, but they will exist, especially if they coincide with a level cap increase..
    Sounds more like your worried more about your precious exp then anything else. You bring up spider webs. But I can easily just go to the Boyada Tree and cause the exact same effect to the Spider web market as I could outside Whitegate. I could easily grab a Puk from depper in the zone and flood the web market.

    Last I checked people still go outside Whitegate and just kill random stuff for the hell of it. Go outside and farm webs, skill up numerous items. What difference is calling an NPC gonna make. You complain that shit is crowded yet i'd wager do nothing to remove yourself from the crowd. Claim your there for the exp bonus. So why can't someone pull their NPC out and take advantage of that as well. Take their NPC and fill in the 6th spot of a pt and help up the total amount of exp.

    Nothing has changed in the 5 years. Camps will always be overcrowded, idiots will always camp ontop of each other, refuse to find something different. I'm surprised the player base finally realized fighting tough mobs gave out better exp then It to It++ mobs.

    I hope they expand on the level cap of the Fellowship. That they expand the story to involve the TOUA area. Since their was reference to the lands to the east.

  18. #158
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Siatdiat
    You pretty much missed the point. Trying to get an achievement before others is truly faggoty, wether it is doing a quest or kill the new HNM that is easier than previous HNM in the game. You shouldnt get so worked up about shit, jesus calling me a tard shit and everything. I'm not Kenji dawg.
    Dude your statement wasn't even remotely misconstrued, how does not really caring to waste time not "playing the game"? Let's face it, there are many definitions of "playing this game" or the content you'd need to hit, none of them involve "dick around with my thumb up my ass for 4 hours before someone with half a brain finds a 20 minute alternative that everyone else adheres to." And I say 'someone' because, like I said, no one really gives a shit who it is. Trust me, no one sane is going to be gung ho about WeOverestimateTheGrandeur content, all of which will take up less than an episode of gargoyles, which had far better content for the time involved anyway.

  19. #159
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Furthermore, I find it rather interesting that people are complaining about potential NPC abuse, yet everyone cheerfully agrees that BST needs a serious buff. Do you realize what would happen if BST became the bandwagon job du jour? Do you seriously believe that people who were frustrated and angry at others leveling NPCs at their exp camp are just going to smile and nod when a pair of BSTs destroy the zone? Some consistency, please.
    Most people saying BST needs a buff are saying it needs one -for party play-. Despite that it's slow and all, most aren't saying that a solo BST isn't powerful enough. The only real thing is having pets around in that case, which isn't so much the job as it is the zone design.

    Where BST is lacking is when it can't have an EM pet right there to charm. Which would be a lot more specific to party/alliance play than for solo XP. Improvements would ideally be things that make BST a more consistent, competitive party member for all activities.
    With the way things are designed, that basically calls for stronger/scalable, more controllable jug pets.

  20. #160
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    Re: Adjustments and Additions to Fellows (02/26/2008)

    Quote Originally Posted by Rags
    Quote Originally Posted by Byrd
    Quote Originally Posted by Spider-Dan

    However, I believe that opening Fellows up to allow ToAU access would interefere with XP parties in the same way that pre-ToAU Fellows did. And while you can use the justification that there ARE alternative areas to level your NPC that XP parties don't go, and some people will use these options, the simple fact of the matter is that many people won't, due to being too either too lazy to find new camps, too incompetent to survive in more dangerous areas, or wanting to use the NPC to farm a particular item that drops from a popular mob (Spider Webs, anyone?). The issues that were initially present with everyone levelling their NPC's at the same time when it first came out will naturally be lessened, but they will exist, especially if they coincide with a level cap increase..
    Sounds more like your worried more about your precious exp then anything else. You bring up spider webs. But I can easily just go to the Boyada Tree and cause the exact same effect to the Spider web market as I could outside Whitegate. I could easily grab a Puk from depper in the zone and flood the web market.

    Last I checked people still go outside Whitegate and just kill random stuff for the hell of it. Go outside and farm webs, skill up numerous items. What difference is calling an NPC gonna make. You complain that shit is crowded yet i'd wager do nothing to remove yourself from the crowd. Claim your there for the exp bonus. So why can't someone pull their NPC out and take advantage of that as well. Take their NPC and fill in the 6th spot of a pt and help up the total amount of exp.

    Nothing has changed in the 5 years. Camps will always be overcrowded, idiots will always camp ontop of each other, refuse to find something different. I'm surprised the player base finally realized fighting tough mobs gave out better exp then It to It++ mobs.

    I hope they expand on the level cap of the Fellowship. That they expand the story to involve the TOUA area. Since their was reference to the lands to the east.
    except you're ignoring the fact that TOAU spiders have a better drop rate. However this is a stupid point to be argueing imo

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