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  1. #341
    LD
    LD is offline
    A. Body
    Join Date
    Jun 2006
    Posts
    4,045
    BG Level
    7

    Re: Job and Battle System Adjustments (03/06/2008) (FUCK YEAH)

    It only every restricted movement, calling it terror is hyperbole.

  2. #342
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Re: Job and Battle System Adjustments (03/06/2008) (FUCK YEAH)

    Quote Originally Posted by evilpaul
    Maybe it's the reverse PS2 limitations, but I've pulled out a weapon and hit shit while I was locked into the being cured animation.
    The mob has to be conveniently right in front of you in order to do that. Cure locking makes you incapable of moving, on top of the immobility of the "draw weapon" animation as well, not necessarily an actual restriction on doing anything... In merit parties and burn-style events, I frequently get chatlog confirmation that I'm hitting a mob while I'm still frozen from cures/song and far before I even draw my weapon. I don't think cure-lock even interrupts your ability to use job abilities. It's pretty much only a mobility issue, I think.

  3. #343
    Relic Horn
    Join Date
    Mar 2006
    Posts
    3,215
    BG Level
    7

    Re: Job and Battle System Adjustments (03/06/2008) (FUCK YEAH)

    It's really an animation issue, but the game will work around a failed animation (switching gear during a casting animation makes the spell show up in the log faster, for instance) for everything except movement.

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