My serious answer is drop lucas, the character is just straight dumb and to my knowledge the gameplan for him is "who knows, just do something". For kirby, get a game plan past 50%. Throwing random smash approaches and dash attacks and what not is silly since if you trapped your opponent more instead of just taking whatever hits you can land, you can more properly harass someone and take their stock earlier. If you enforce a spot dodging habit by using grab approaches you can later mix it up by dash shielding and then fsmashing them for being dumb and spot dodging. Kirby's fsmash kills dumb early for such a light character. Shield pressure more with dtilt, first jab, and utilt to get more free grab damage in. Lastly, if you can make it back to the stage without using final cutter, do it. I scared you a number of times into basically SDing final cutter by jumping out with an inhale only for you to back off instead of air dodging past it and going behind me.
Needs a lot more back air, your spacing game is what I find the most lacking in your offensive gameplay, followed by trapping.
Once you get those into your gameplay, lucas will be better off once you pick him back up.
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