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  1. #501
    Relic Weapons
    Join Date
    Oct 2006
    Posts
    369
    BG Level
    4

    Re: Mar. 11, 2008 (JST) Update Details

    I did a quick test on haste (figuring 20% as opposed to 25% should be noticeable).
    11 attack rounds using a stopwatch (10 effective delays). MNK/DRG + destroyers with up to 30% equipment haste.

    30% haste: 44.0 seconds => 264 dly (expect 243 dly w/o haste cap)
    25% haste: 43.9 seconds => 263 dly (expect 261)
    22% haste: 46.1 seconds => 276 dly (expect 271)
    20% haste: 47.2 seconds => 283 dly (expect 278)

    Granted there's potential for lots of error here but so far to me seems like cap is still 25%.

  2. #502
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,656
    BG Level
    6
    FFXIV Character
    Orson Dara
    FFXIV Server
    Cactuar
    FFXI Server
    Alexander

    Re: Mar. 11, 2008 (JST) Update Details

    Quote Originally Posted by Holsety
    Quote Originally Posted by orson
    Quote Originally Posted by Holsety
    Quote Originally Posted by Blackice
    Rumor has it, haste cap on gear is now 20%. Needs verification though.
    I really hope this isn't true, I mean S-E can't be that stupid right, RIGHT!? =(
    ROFL

    I pity optimistic people like this.
    I thought the all caps "RIGHT!?" would have given away my sarcasm but I guess I was wrong.
    Just joking around too man don't take it serious.

  3. #503
    Fake Numbers
    Join Date
    Oct 2006
    Posts
    78
    BG Level
    2

    Re: Mar. 11, 2008 (JST) Update Details

    If this has already been posted I apologize but Retaliation is a 3 minute recast and gives you -12% movement speed.

  4. #504
    Salvage Bans
    Join Date
    Jan 2006
    Posts
    826
    BG Level
    5
    FFXIV Character
    Kaiseran Gustaberg
    FFXIV Server
    Excalibur
    FFXI Server
    Siren
    WoW Realm
    Akama

    Re: Mar. 11, 2008 (JST) Update Details

    Four hours DLing this shit....And its 64%. Its been saying 2hr30min for the past.....3 hours....

  5. #505
    Relic Weapons
    Join Date
    Oct 2006
    Posts
    369
    BG Level
    4

    Re: Mar. 11, 2008 (JST) Update Details

    Just quickly tested retaliation for myself. Small sample.

    33 hits (didn't count misses)
    8 retailations

    Works out to 24% so far, as opposed to 10% before.

  6. #506
    CoP Dynamis
    Join Date
    Oct 2006
    Posts
    259
    BG Level
    4

    Re: Mar. 11, 2008 (JST) Update Details

    so... is all the gear listed in the dat mine thread it? do the new lvl 68 sets have no body or legs? and if so wtf is with adding so much uselessness

  7. #507
    Sea Torques
    Join Date
    Sep 2007
    Posts
    567
    BG Level
    5

    Re: Mar. 11, 2008 (JST) Update Details

    Disappointed.

    So very disappointed.

  8. #508
    Cerberus
    Join Date
    Oct 2005
    Posts
    406
    BG Level
    4

    Re: Mar. 11, 2008 (JST) Update Details

    Is it two stored charges total for all elements of Quick Draw or two stored charges for each elemental type?

  9. #509
    CoP Dynamis
    Join Date
    Oct 2006
    Posts
    259
    BG Level
    4

    Re: Mar. 11, 2008 (JST) Update Details

    Quote Originally Posted by Xrave
    Is it two stored charges total for all elements of Quick Draw or two stored charges for each elemental type?
    total, its all the same ability

  10. #510
    xua
    xua is offline
    RIDE ARMOR
    Join Date
    Nov 2007
    Posts
    18
    BG Level
    1

    Re: Mar. 11, 2008 (JST) Update Details

    According to all languages, the version update specifically indicates "weapon attack speed" as what is being capped, so casting magic to deduce possible caps is meaningless. Furthermore, the JP version makes it specific that it's the combination of magic, abilities and items that is being capped, not any one specifically, so any speculation that the equipment cap of 25% has been lowered is completely bogus. SV march + haste + whatever will probably just make your equipment irrelevant.

  11. #511
    Relic Weapons
    Join Date
    Oct 2006
    Posts
    369
    BG Level
    4

    Re: Mar. 11, 2008 (JST) Update Details

    Quote Originally Posted by Sanjiyan
    Just quickly tested retaliation for myself. Small sample.

    33 hits (didn't count misses)
    8 retailations

    Works out to 24% so far, as opposed to 10% before.
    Another set:
    40 hits
    12 retaliates (30%)

    ---------------------
    Total 73 hits
    20 retaliates (27%)



    I'm fairly convinced it's closer to 25-30% as opposed to 10%. That's a pretty decent rate considering base counter for MNK is 15%.
    Of course I wouldn't know if it's subject to accuracy checks like counter is.

  12. #512
    Relic Weapons
    Join Date
    Dec 2005
    Posts
    298
    BG Level
    4

    Re: Mar. 11, 2008 (JST) Update Details

    Can't wait to mess with sam 3 - 5 months from now.

  13. #513
    E. Body
    Join Date
    Jul 2007
    Posts
    2,288
    BG Level
    7
    FFXIV Character
    Arximiro Dragonheart
    FFXIV Server
    Sargatanas
    FFXI Server
    Cerberus

    Re: Mar. 11, 2008 (JST) Update Details

    Retaliation only counters atks where they hit you, not misses. I just tested it and its countering 50% or more of the hits. I'm being hard pressed to be atked and not counter. You also get tp back with the counters. This ability will be badass for war/sam. It don't negate any damage though so we're still gonna get out faces smashed in.


    Edit: Counted up some info, out of 10 hits I countered 7 of them. crazy.. especially considering I am getting tp with those atks.

  14. #514
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Re: Mar. 11, 2008 (JST) Update Details

    Quote Originally Posted by Sanjiyan
    Quote Originally Posted by Sanjiyan
    Just quickly tested retaliation for myself. Small sample.

    33 hits (didn't count misses)
    8 retailations

    Works out to 24% so far, as opposed to 10% before.
    Another set:
    40 hits
    12 retaliates (30%)

    ---------------------
    Total 73 hits
    20 retaliates (27%)



    I'm fairly convinced it's closer to 25-30% as opposed to 10%. That's a pretty decent rate considering base counter for MNK is 15%.
    Of course I wouldn't know if it's subject to accuracy checks like counter is.
    Should be easy:
    -witness a missed retaliation
    OR
    -enter brenner/ballista and have a PDodge thf attack you with a kraken, witness no retaliation while pdodge is up.

  15. #515
    filthy liars!
    Join Date
    Jan 2006
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    1,116
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    FFXIV Character
    Deuce Angaar
    FFXIV Server
    Balmung
    FFXI Server
    Diabolos

    Re: Mar. 11, 2008 (JST) Update Details

    Characters below level 20 are no longer able to mine for items in the following areas:
    Newton Movalpolos/Mount Zhayolm/Halvung/Gusgen Mines/Ifrit's Cauldron
    Fucking owned no more RMT in Mount Z thank you jesus!

  16. #516
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Re: Mar. 11, 2008 (JST) Update Details

    Quote Originally Posted by Holsety
    If this has already been posted I apologize but Retaliation is a 3 minute recast and gives you -12% movement speed.
    Berserk aggressor both work on 25/15 number, so it would make sense if it's the same for this one. 25% counter, 15% mov speed.

    [edit]

    can dance while casting. best thing ever. Bring nuking to a whole new level

  17. #517
    Relic Weapons
    Join Date
    Oct 2006
    Posts
    369
    BG Level
    4

    Re: Mar. 11, 2008 (JST) Update Details

    I don't know if retaliation can miss, since like counter it probably doesn't happen when it misses. The chat log goes like this on a retaliation event:

    The Lesser Colibri hits Sanjiyan for 50 points of damage.
    Sanjiyan hits the Lesser Colibri for 150 points of damage.
    The Lesser Colibri hits Sanjiyan for 45 points of damage.
    Sanjiyan retaliates. The Lesser Colibri takes 100 points of damage.

    Another good way is to put on a weapon where I have no skills in, and then try to do a quick tally again. However, I skilled up ALL of my WAR's weapons so I can't do that against an EP mob easily, and anything harder than an EP will kill my WAR quickly.

  18. #518
    Ruke
    Join Date
    Nov 2005
    Posts
    3,972
    BG Level
    7

    Re: Mar. 11, 2008 (JST) Update Details

    By far the best part of this update for me is changing all my Utsesumi macros.

    Add in a /wait .1, and /dance 4

    It's amazingly awesome.

  19. #519
    Relic Weapons
    Join Date
    Jan 2008
    Posts
    329
    BG Level
    4
    FFXI Server
    Cerberus

    Re: Mar. 11, 2008 (JST) Update Details

    New areas seem great, just been to Beadeaux and... music! im sure its music that wasnt in the files before so thats a nice surprise. No mutes or anything, but my sneak wouldnt stick further in o_O

  20. #520
    E. Body
    Join Date
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    FFXIV Character
    Arximiro Dragonheart
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    Sargatanas
    FFXI Server
    Cerberus

    Re: Mar. 11, 2008 (JST) Update Details

    Mine seems to be Procing a lot more then yours Sanj. It only procs when I get hit, not when they miss. I am also getting tp back with my counters. out of a series of 10 hits from an evil weapon I countered 7.

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