Is Shatterskull Mippdapp just a lotto off of the Orcish Champions in (G-6), and if so, is it just off the two Champions in the wider open areas? And finally, any idea on repop timers?
Is Shatterskull Mippdapp just a lotto off of the Orcish Champions in (G-6), and if so, is it just off the two Champions in the wider open areas? And finally, any idea on repop timers?
Jeduah does seem to be in the lower 20's of levels. I managed to get the sword and did some testing which hopefully is useful. The additional effect goes off around once every 10~15 swings. Pretty handy sword maybe for a blu and possibly a pld.
From the xp we kept getting from the Gnat NM he seems to be lvl 80. My friend put that up on wiki. I went 3/6 on the gloves. Interesting to note that the 3 non drops had no thf and the 3 drops had TH3 ;|
The Gnat NM has about 10-12k HP 800 nukes were doing about 7%
Just adding further information on the two Quadav NMs in Beadeaux.
Went out with 4 LS people, setup was DRK/SAM (me), THF/NIN (Ryne), BRD/WHM (Mitsurugi), SMN/WHM (Drucifer). I can confirm that the two Quadav NMs spawn in the listed locations of H-6 on the upper level, and near the Campaign tower. I'd also like to add that I'm 99% certain that the PHes for both quadavs are the Adaman Quadavs in the spawn area, which makes sense as Adaman = DRK.
So far as difficulty, Ba'Tho is noticeably more difficult than Ea'Tho, appearing to have much more health, defense, and accuracy than his counterpart near the campaign tower. The THF tank, Ryne, had at the very least 310+ EVA, along with Mambo/March/Hastega, and I "debuffed" (lolz) Ba'Tho with Absorb-ACC, all of which helped to avoid the rampant Triple attacks (which appeared to proc about 25% of the time, though I was a bit too busy to take more note). Even still, the fight took no more than 5 minutes, and sleeping it wasn't necessary. Dropped the scythe upon death.
Ea'Tho...was a joke, by comparison. Fewer HP/Defense, and although it triple attacked it appeared to do so less often. Between me and the THF making Darkness SCs, and the SMN DDing with blood pacts, he dropped in under 2 minutes. Even still, had fairly good accuracy for a mob of that level. (The T quadavs nearby were missing 50% of the time...)
Ring did NOT drop, so I've got a scythe but no ring to test it out.Drop =/= 100%.
We were all pretty tired, so we didn't stick around after the kills to guess on pop time. Going later on today after people wake up to try for the ring, then I'll test it out thoroughly.
Considering neither mob was up when we arrived in spite of the maintenance earlier today, and they spawned after we killed the first wave of quadavs (off of the Adamans we pulled first), safe to say these are probably lottery spawn with maximum spawn time conditions, and not 21-24 hour repops (thank god...). Will be able to do more testing later on, and I'll try and post here about it then.
Ea'Tho gave 137 xp upon kill. Dunno about his big brother.
Only job i see using that is whm/nin (cause the perdu club is still better for solo wielding).[/quote:20jn9v0y]Speak for yourself. This is way better than Dmg22 Titan's Cudgel or Dmg15 Warp Cudgel.[quote:20jn9v0y]I'd like to see how this will do on SATA True Strike. What model is used for the club? Anyone else kill this NM yet?
found this link on another website, i cant install the JP language pack on my computer so if someone could babelfish this and post the results it would be great.
http://www.ff11wiki.rdy.jp/-2019616900.html#j82db1f4
Translated NM Page:
Will try to put this into the OP later tonight, looks the the THF Quad is the only one without a drop discovered.East RONFORU [S]
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Skogs Fru †
NAME Skogs Fru
Type Ladybug
Drop ? EKUFORIARINGU
TP finger [+1] hit store ENCHANTO +4: amnesia recovery <100 times / [5:00 0:30 "> Lv49 to All Jobs
POP Point H-10
POP condition Ladybug (H-10) drawing POP
Remark Date: regain. A unique technique: spiral burst (??No penetration).
When using spiral burst error occurs during fall phenomenon (Xbox360 and PC versions) with care
? 3 / 13 VerUP having to use a spiral burst.
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† North GUSUTABERUGU [S]
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Gloomanita †
NAME Gloomanita
Type Mushroom
Drop ? BAIPARANPIKKU
[D42] piece adze septum 312 HP add up +16 effect REJISUTOSURIPU effect: dark beast warfare to poison Lv53
POP Point H-6, 7
POP condition (H-6, 7) POP drawing Coppercap
Remark Sometimes adding to the normal effects of the attack: poison
?
† West SARUTABARUTA [S]
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Jeduah †
NAME Jeduah
Type RIKOPODIUMU
Drop ? ANTOSUSAIFOSU
D17 septum sword in one hand [228] +1 STR additional effects: red against water damage to Sino-Lv25 dark blue beast choice hunting Riyuu Shinobu Goh
POP Point I-10
POP condition (I-10) Tiny Lycopodium drawing POP
Remark Drop is not 100 percent
?
† BUNKARU ICC [S]
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Pallas †
NAME Pallas
Type Giants
Drop ? PARASUSHIRUDO
Proof shields [20] caring for pets up effect: to resist +10 Veterinary Lv72
POP Point J-6, K-6
POP condition (J-6, K-6) drawing near Gigas Helmsman POP?
Remark 3 pets Pallas's Tiger (usually attack additional effect: paralysis) rule. 300 super-normal attack. Pet body down and disappear
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† GUROUBERUGU [S]
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Scitalis †
NAME Scitalis
Type Wyvern
Drop ? SORIANHERUMU
HP +50 head [26] resist +10 wind resistant effect given up wyvern Breath: Breath effect to match up Lv73 Na red dragon samurai dark blue beast hunting
POP Point F-9
POP condition (F-9) Ajattara drawing POP
Remark Add attack normal effect: wind damage, wind damage absorption attributes the slow elegy SURIPURU disabled, will enter into RIPOZU
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† Fort KARUGONARUGO [S]
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Kirtimukha †
NAME Kirtimukha
Type Vileplume
Drop ? child fox round
[D34] with a sword in one hand against the septum VAMIN 227 additional effect: HP to absorb Shinobu Lv62
POP Point I-10
POP condition Rafflesia (I-10) drawing POP
Remark Si / 75 Shinobu bombed at around 190 pets with Death Jacket (low HP) SURIPURU × × pets bound body GURABIDE SURIPURU ? ? NM angler with a wide range of links Rafflesia (?) Fox child is a full 100% drop in no
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Leah Hills † bata [S]
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La Velue †
NAME La Velue
Type Smilodon
Drop ???
Both??septum 450 [potential] D71: +10 TP Lv57 to store samurai
POP Point H-8
POP condition
Remark KUROSAIKURON SP.
?
† arable RORANBERI [S]
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Dyinyinga †
NAME Dyinyinga
Type SURAGGU
Drop ? MAHANTOSANDARU
Antifungal feet 9] [+5% transfer rate slow down +2 magic magic attack power up to Lv63 defenses up +2 Na Mo choice hunting??red or black-and-white science
POP Point J-9
POP condition (J-9) Scabrous Slug drawing POP
Remark FASUKASUUZU SP. Add effect: amnesia silence slow (Heyst not override)
?
† SOROMUGU wilderness [S]
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Balam-Quitz †
NAME Balam-Quitz
Type Links
Drop ? SANDARAMANTO
Resist [7] HP-back 1% Dalit +4 avoid flying life +4 lightning damage magical attributes: +10 TP Lv50 Chinese red to match Mo Riyuu Shinobu samurai dark blue beast hunting Goh choice?
POP Point K-7
POP condition
Remark SURIPURU allowed. Attribute absorption lightning attack. BURINKUOBUPERIRU (glance: moribund Damage)
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† JAGUNA forest [S]
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Vulkodlac †
NAME Vulkodlac
Type Knoll
Drop ? ? SOSHIKKUROPU
Hip-proof [5] +4 MND +4 full moon INT: +20 MP MND +6 INT +6 Lv70 Si dark red to black-and-white choice Mo??Goh hunting or science?
POP Point
POP condition (H-11)?? To NORUPERETTO ? ? Trading
Remark ? ? RAVORU NORUPERETTO the village of Oak drop-[S]
(Orcish Cupholder and drop)
SP 100 fist-yeol
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† PASHUHAU swamp [S]
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Kinepikwa †
NAME Kinepikwa
Type Pay strike
Drop ? ? TEISUTAKEPU
MP backs [7] +20 poison-proof: RIFURESHU Lv75??choice to red or black-and-white science
POP Point G-10
POP condition (G-10)?? To PEISUTOPERETTO ? ? Trading
Remark ? ? PEISUTOPERETTO Beddoe [S] is the drop-KUUDAFU
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† MERIFATO Mountains [S]
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Bloodlapper †
NAME Bloodlapper
Type Nut
Drop ? ? VISHASUMAFURA
Proof [18] hands up +5 ABUZO magic attack power system up Lv70 effect to dark black studies
POP Point
POP condition (L-11)?? To NATTOPERETTO ? ? Trading
Remark ? ? NATTOPERETTO OZUTOROYA Castle [S] is the drop-YAGUDO (Yagudo Nokizaru dropped Yagudo Yojimbo and verification)
PT 120 experienced four values. Drop is not 100 percent.
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† RAVORU village [S]
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Hawkeyed Dnatbat †
NAME Hawkeyed Dnatbat
Type Oak (Hunter)
Drop Shooting interval [288] D38 GURANDOKUROSUBOU Fei dark hunting game to life +10 Lv74
POP Point L-9
POP condition
Remark
?
Ashmaker Gotblut †
NAME Ashmaker Gotblut
Type Oak (Black Mage)
Drop ? MARABUSANDARU
Antifungal feet [12] Tuesday fireproof +10: +15 MP +4 magic attack power up to Lv71 hunting ninja??choice of red or black-and-white science
POP Point J-9
POP condition
Remark SP magic fountain. Fire flares II III IV FAIGA FAIGA BUREIZUSUPAIKU II Fire and magic system in a short time often chant.
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Shatterskull Mippdapp †
NAME Shatterskull Mippdapp
Type Oak (Monk)
Drop His Holiness will come fist ?
DEX legs [29] proof to Lv69 Mo +5 VIT +5 samurai ninja
POP Point G-6
POP condition
Remark
?
† Beddoe [S]
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Ea'Tho Cruelheart †
NAME Ea'Tho Cruelheart
Type KUUDAFU (Dark Knight)
Drop ? MORIONESURINGU
STR +4] [finger combination: hit up Lv70 + dark effect to All Jobs
POP Point
POP condition
Remark Shinobu 75 /?, Si / obliterate in two ninja. Gill experience value 210 82
?
Ba'Tho Mercifulheart †
NAME Ba'Tho Mercifulheart
Type KUUDAFU (Dark Knight)
Drop ? MORIONESUSHIKKURU
Both??septum 501 [D95] +3 STR combination: hit up effect Lv70 dark to dark +
POP Point 6 upper-H
POP condition
Remark Allowed SURIPURU
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Da'Dha Hundredmask †
NAME Da'Dha Hundredmask
Type KUUDAFU (Thief)
Drop
POP Point
POP condition
Remark
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† OZUTOROYA Castle [S]
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Duu Masa the Onecut †
NAME Duu Masa the Onecut
Type YAGUDO (samurai)
Drop ? heaven beads rolled??
Ghost in the neck] [+5 flying to flooding +5 Lv71 All Jobs
POP Point 1st MAP missing north-northwest courtyard pond nearby MAP
POP condition YAGUDO drawings and nobody around POP
Remark INBIJI???
?
Zhuu Buxu the Silent †
NAME Zhuu Buxu the Silent
Type YAGUDO (Ninja)
Drop ? SANGOMARAPPA
MP legs +12 [35] proof +6 INT +3 Lv74 to avoid an animal model black-and-white choice of red or hunting ninja??science?
POP Point 1st MAP H-10
POP condition
Remark SP was smashed up. 1PT victory. It is equivalent in 1400 smashed
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Aa Xalmo the Savage †
NAME Aa Xalmo the Savage
Type YAGUDO (Monk)
Drop ? DEAGURACHIA
?septum one hand [300] D35 MP +30 flooding hit +9 effect +9 counter +1 added: HP absorption Lv74 Sino dark red to black-and-white beast Mo game hunting samurai choice Riyuu Shinobu?
POP Point 1st MAP missing south of the courtyard pond nearby southeastern MAP (modern YAGU's Magic)
POP condition YAGUDO drawings and nobody around POP
Remark SP 100 Shinobu Si-yeol white fist win so many easy and counter when three nails.
http://i55.photobucket.com/albums/g1...312160408a.jpg
Got Drop
Mahant Sandals
Def:9 Slow +5%
Decreases Movement Speed
Magic Atk. Bonus +2
Magic Def. Bonus +2
Lv.63 MNK/WHMBLM/RDM/PLD/BRD/
RNG/SMN/BLU/PUP/SCH
Claimed La Velue on Ragnarok 12:21pst, No Drop. (about a half hour after the 24h mark from maintenance, which might support the 24h spawn time.)
He spawned in G-8, to the north side of the hill that's on the border between G-8 & H-8. (listed on first page of thread as H-8 spawn point, maybe needs update?)
FYI - he was at the bottom of the widescan list of the area, about 5 from the bottom. the list consistently had about 12-15 Smilodon's at the bottom of the list, and the tiger was in that group when it spawned.
Just killed Dyinyinga. no drop. Weird NM, but easy as shit.
He does indeed seem to be in the 24 hour or so spawn range.Originally Posted by kaia9
Just killed Dyingyinga as NIN and RNG. Very interesting fight, first time I attempted him was solo on NIN and got him to about 60%. Just touching him silences you and gives you amnesia. He has 3 TP moves that I noticed one gives Bio/HP down, another gives you attack down and defense down(was at 109 after), and the last knocks off all equipment and enables you from requipping. When I came back with the RNG i found a place to kite him around trees and would turn around to swing then run again. The RNG didn't help dmg him that much, he did maybe 1 WS to my 4, so I'm fairly sure he is soloable at this spot, you can also get him stuck 20 foot away from you if you use the trees correctly. 0/1 on drop gonna try to solo him in about an hr.
Edited OP with info from JP wiki, also added Patrician's Cuffs to speculation of THF Quadav NM Drops
Ea'tho cruelheart apparently despawns if you dont engage him within a certain amount of time. Also, it seems campaign mobs attack him and he attacks back, maybe it gets hit by some kind of aoe to start it but it does happen.
Just killed Molione's Sickle NM, no drop.![]()
Ok, ok... Ya got me.Originally Posted by Kaslo
![]()
http://img206.imageshack.us/img206/2251/cuffsvf6.png
Again, was on the first night, and the NM was just sitting up. Took about 30-40 mins to kill as THF+RDM+RDM. Sleepable, high rate of triple attack, high accuracy and (of course) high evasion. Even with Slow II on, frequent Triple Attacks make it difficult to keep shadows up at times.
I ended up dying twice thanks to 3 rounds of Triples in a row. This was the main reason it too so long to kill... 10 minutes of Sleep II downtime ftl!
Not exactly sure on position, but I believe it was along the south-most wall on the upper level, towards the east end of the level.
0/2 on Ea'Tho Cruelheart. >.< Took us about 8-10 cycles of NQ quadavs before he spawned, and I'm unsure if anyone else has gotten on Leviathan since yesterday when we went through the first attempt. Pretty sure it's the adaman quadav on the North side of the campaign tower that's his PH.
Gonna try again soon, I hope. LS is prolly sick of me pestering them to kill his ass. >.<
Just solod Dyinyinga as a NIN/THF. That NM is no joke when it comes to soloing him on a melee job. Finished the fight with 25 hp and a 15 point bio on me. 1/2 on Mahant Sandals^^. The strategy I used was I took him to the gate to the East of where he pops, kited him around the 2 trees there occasionally turning to swing at him. Took about 35 minutes to kill him in all, at one point I had to just kite him to let the Sigil regen get my hp up a bit. He wasn't hard duo as NIN and RNG the first time I killed him, but jesus christ that was an intense fight solo.