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  1. #161
    Sea Torques
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    Re: NM Spawn Locations Conditions and Drops Discussion

    Is Shatterskull Mippdapp just a lotto off of the Orcish Champions in (G-6), and if so, is it just off the two Champions in the wider open areas? And finally, any idea on repop timers?

  2. #162
    Smells like Onions
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    Re: NM Spawn Locations Conditions and Drops Discussion

    Jeduah does seem to be in the lower 20's of levels. I managed to get the sword and did some testing which hopefully is useful. The additional effect goes off around once every 10~15 swings. Pretty handy sword maybe for a blu and possibly a pld.

  3. #163
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Re: NM Spawn Locations Conditions and Drops Discussion

    From the xp we kept getting from the Gnat NM he seems to be lvl 80. My friend put that up on wiki. I went 3/6 on the gloves. Interesting to note that the 3 non drops had no thf and the 3 drops had TH3 ;|

  4. #164
    Old Merits
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    Enygma Xii
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    Sylph

    Re: NM Spawn Locations Conditions and Drops Discussion

    The Gnat NM has about 10-12k HP 800 nukes were doing about 7%

  5. #165
    Puppetmaster
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    Leviathan

    Re: NM Spawn Locations Conditions and Drops Discussion

    Just adding further information on the two Quadav NMs in Beadeaux.

    Went out with 4 LS people, setup was DRK/SAM (me), THF/NIN (Ryne), BRD/WHM (Mitsurugi), SMN/WHM (Drucifer). I can confirm that the two Quadav NMs spawn in the listed locations of H-6 on the upper level, and near the Campaign tower. I'd also like to add that I'm 99% certain that the PHes for both quadavs are the Adaman Quadavs in the spawn area, which makes sense as Adaman = DRK.

    So far as difficulty, Ba'Tho is noticeably more difficult than Ea'Tho, appearing to have much more health, defense, and accuracy than his counterpart near the campaign tower. The THF tank, Ryne, had at the very least 310+ EVA, along with Mambo/March/Hastega, and I "debuffed" (lolz) Ba'Tho with Absorb-ACC, all of which helped to avoid the rampant Triple attacks (which appeared to proc about 25% of the time, though I was a bit too busy to take more note). Even still, the fight took no more than 5 minutes, and sleeping it wasn't necessary. Dropped the scythe upon death.

    Ea'Tho...was a joke, by comparison. Fewer HP/Defense, and although it triple attacked it appeared to do so less often. Between me and the THF making Darkness SCs, and the SMN DDing with blood pacts, he dropped in under 2 minutes. Even still, had fairly good accuracy for a mob of that level. (The T quadavs nearby were missing 50% of the time...)

    Ring did NOT drop, so I've got a scythe but no ring to test it out. Drop =/= 100%.

    We were all pretty tired, so we didn't stick around after the kills to guess on pop time. Going later on today after people wake up to try for the ring, then I'll test it out thoroughly.

    Considering neither mob was up when we arrived in spite of the maintenance earlier today, and they spawned after we killed the first wave of quadavs (off of the Adamans we pulled first), safe to say these are probably lottery spawn with maximum spawn time conditions, and not 21-24 hour repops (thank god...). Will be able to do more testing later on, and I'll try and post here about it then.

    Ea'Tho gave 137 xp upon kill. Dunno about his big brother.

  6. #166
    Sea Torques
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    Asura

    Re: NM Spawn Locations Conditions and Drops Discussion

    [quote:20jn9v0y]I'd like to see how this will do on SATA True Strike. What model is used for the club? Anyone else kill this NM yet?
    Only job i see using that is whm/nin (cause the perdu club is still better for solo wielding).[/quote:20jn9v0y]Speak for yourself. This is way better than Dmg22 Titan's Cudgel or Dmg15 Warp Cudgel.

  7. #167
    Melee Summoner
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    Re: NM Spawn Locations Conditions and Drops Discussion

    found this link on another website, i cant install the JP language pack on my computer so if someone could babelfish this and post the results it would be great.

    http://www.ff11wiki.rdy.jp/-2019616900.html#j82db1f4

  8. #168
    The Sig...
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    Sylph

    Re: NM Spawn Locations Conditions and Drops Discussion


  9. #169
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Re: NM Spawn Locations Conditions and Drops Discussion

    Translated NM Page:

    East RONFORU [S]

    ?
    Skogs Fru †

    NAME Skogs Fru
    Type Ladybug
    Drop ? EKUFORIARINGU
    TP finger [+1] hit store ENCHANTO +4: amnesia recovery <100 times / [5:00 0:30 "> Lv49 to All Jobs
    POP Point H-10
    POP condition Ladybug (H-10) drawing POP
    Remark Date: regain. A unique technique: spiral burst (??No penetration).
    When using spiral burst error occurs during fall phenomenon (Xbox360 and PC versions) with care
    ? 3 / 13 VerUP having to use a spiral burst.
    ?
    † North GUSUTABERUGU [S]

    ?
    Gloomanita †

    NAME Gloomanita
    Type Mushroom
    Drop ? BAIPARANPIKKU
    [D42] piece adze septum 312 HP add up +16 effect REJISUTOSURIPU effect: dark beast warfare to poison Lv53
    POP Point H-6, 7
    POP condition (H-6, 7) POP drawing Coppercap
    Remark Sometimes adding to the normal effects of the attack: poison
    ?
    † West SARUTABARUTA [S]

    ?
    Jeduah †

    NAME Jeduah
    Type RIKOPODIUMU
    Drop ? ANTOSUSAIFOSU
    D17 septum sword in one hand [228] +1 STR additional effects: red against water damage to Sino-Lv25 dark blue beast choice hunting Riyuu Shinobu Goh
    POP Point I-10
    POP condition (I-10) Tiny Lycopodium drawing POP
    Remark Drop is not 100 percent
    ?
    † BUNKARU ICC [S]

    ?
    Pallas †

    NAME Pallas
    Type Giants
    Drop ? PARASUSHIRUDO
    Proof shields [20] caring for pets up effect: to resist +10 Veterinary Lv72
    POP Point J-6, K-6
    POP condition (J-6, K-6) drawing near Gigas Helmsman POP?
    Remark 3 pets Pallas's Tiger (usually attack additional effect: paralysis) rule. 300 super-normal attack. Pet body down and disappear
    ?
    † GUROUBERUGU [S]

    ?
    Scitalis †

    NAME Scitalis
    Type Wyvern
    Drop ? SORIANHERUMU
    HP +50 head [26] resist +10 wind resistant effect given up wyvern Breath: Breath effect to match up Lv73 Na red dragon samurai dark blue beast hunting
    POP Point F-9
    POP condition (F-9) Ajattara drawing POP
    Remark Add attack normal effect: wind damage, wind damage absorption attributes the slow elegy SURIPURU disabled, will enter into RIPOZU
    ?
    † Fort KARUGONARUGO [S]

    ?
    Kirtimukha †

    NAME Kirtimukha
    Type Vileplume
    Drop ? child fox round
    [D34] with a sword in one hand against the septum VAMIN 227 additional effect: HP to absorb Shinobu Lv62
    POP Point I-10
    POP condition Rafflesia (I-10) drawing POP
    Remark Si / 75 Shinobu bombed at around 190 pets with Death Jacket (low HP) SURIPURU × × pets bound body GURABIDE SURIPURU ? ? NM angler with a wide range of links Rafflesia (?) Fox child is a full 100% drop in no
    ?
    Leah Hills † bata [S]

    ?
    La Velue †

    NAME La Velue
    Type Smilodon
    Drop ???
    Both??septum 450 [potential] D71: +10 TP Lv57 to store samurai
    POP Point H-8
    POP condition
    Remark KUROSAIKURON SP.
    ?
    † arable RORANBERI [S]

    ?
    Dyinyinga †

    NAME Dyinyinga
    Type SURAGGU
    Drop ? MAHANTOSANDARU
    Antifungal feet 9] [+5% transfer rate slow down +2 magic magic attack power up to Lv63 defenses up +2 Na Mo choice hunting??red or black-and-white science
    POP Point J-9
    POP condition (J-9) Scabrous Slug drawing POP
    Remark FASUKASUUZU SP. Add effect: amnesia silence slow (Heyst not override)
    ?
    † SOROMUGU wilderness [S]

    ?
    Balam-Quitz †

    NAME Balam-Quitz
    Type Links
    Drop ? SANDARAMANTO
    Resist [7] HP-back 1% Dalit +4 avoid flying life +4 lightning damage magical attributes: +10 TP Lv50 Chinese red to match Mo Riyuu Shinobu samurai dark blue beast hunting Goh choice?
    POP Point K-7
    POP condition
    Remark SURIPURU allowed. Attribute absorption lightning attack. BURINKUOBUPERIRU (glance: moribund Damage)
    ?
    † JAGUNA forest [S]

    ?
    Vulkodlac †

    NAME Vulkodlac
    Type Knoll
    Drop ? ? SOSHIKKUROPU
    Hip-proof [5] +4 MND +4 full moon INT: +20 MP MND +6 INT +6 Lv70 Si dark red to black-and-white choice Mo??Goh hunting or science?
    POP Point
    POP condition (H-11)?? To NORUPERETTO ? ? Trading
    Remark ? ? RAVORU NORUPERETTO the village of Oak drop-[S]
    (Orcish Cupholder and drop)
    SP 100 fist-yeol
    ?
    † PASHUHAU swamp [S]

    ?
    Kinepikwa †

    NAME Kinepikwa
    Type Pay strike
    Drop ? ? TEISUTAKEPU
    MP backs [7] +20 poison-proof: RIFURESHU Lv75??choice to red or black-and-white science
    POP Point G-10
    POP condition (G-10)?? To PEISUTOPERETTO ? ? Trading
    Remark ? ? PEISUTOPERETTO Beddoe [S] is the drop-KUUDAFU
    ?
    † MERIFATO Mountains [S]

    ?
    Bloodlapper †

    NAME Bloodlapper
    Type Nut
    Drop ? ? VISHASUMAFURA
    Proof [18] hands up +5 ABUZO magic attack power system up Lv70 effect to dark black studies
    POP Point
    POP condition (L-11)?? To NATTOPERETTO ? ? Trading
    Remark ? ? NATTOPERETTO OZUTOROYA Castle [S] is the drop-YAGUDO (Yagudo Nokizaru dropped Yagudo Yojimbo and verification)
    PT 120 experienced four values. Drop is not 100 percent.
    ?
    † RAVORU village [S]

    ?
    Hawkeyed Dnatbat †

    NAME Hawkeyed Dnatbat
    Type Oak (Hunter)
    Drop Shooting interval [288] D38 GURANDOKUROSUBOU Fei dark hunting game to life +10 Lv74
    POP Point L-9
    POP condition
    Remark
    ?
    Ashmaker Gotblut †

    NAME Ashmaker Gotblut
    Type Oak (Black Mage)
    Drop ? MARABUSANDARU
    Antifungal feet [12] Tuesday fireproof +10: +15 MP +4 magic attack power up to Lv71 hunting ninja??choice of red or black-and-white science
    POP Point J-9
    POP condition
    Remark SP magic fountain. Fire flares II III IV FAIGA FAIGA BUREIZUSUPAIKU II Fire and magic system in a short time often chant.
    ?
    Shatterskull Mippdapp †

    NAME Shatterskull Mippdapp
    Type Oak (Monk)
    Drop His Holiness will come fist ?
    DEX legs [29] proof to Lv69 Mo +5 VIT +5 samurai ninja
    POP Point G-6
    POP condition
    Remark
    ?
    † Beddoe [S]

    ?
    Ea'Tho Cruelheart †

    NAME Ea'Tho Cruelheart
    Type KUUDAFU (Dark Knight)
    Drop ? MORIONESURINGU
    STR +4] [finger combination: hit up Lv70 + dark effect to All Jobs
    POP Point
    POP condition
    Remark Shinobu 75 /?, Si / obliterate in two ninja. Gill experience value 210 82
    ?
    Ba'Tho Mercifulheart †

    NAME Ba'Tho Mercifulheart
    Type KUUDAFU (Dark Knight)
    Drop ? MORIONESUSHIKKURU
    Both??septum 501 [D95] +3 STR combination: hit up effect Lv70 dark to dark +
    POP Point 6 upper-H
    POP condition
    Remark Allowed SURIPURU
    ?
    Da'Dha Hundredmask †

    NAME Da'Dha Hundredmask
    Type KUUDAFU (Thief)
    Drop
    POP Point
    POP condition
    Remark
    ?
    † OZUTOROYA Castle [S]

    ?
    Duu Masa the Onecut †

    NAME Duu Masa the Onecut
    Type YAGUDO (samurai)
    Drop ? heaven beads rolled??
    Ghost in the neck] [+5 flying to flooding +5 Lv71 All Jobs
    POP Point 1st MAP missing north-northwest courtyard pond nearby MAP
    POP condition YAGUDO drawings and nobody around POP
    Remark INBIJI???
    ?
    Zhuu Buxu the Silent †

    NAME Zhuu Buxu the Silent
    Type YAGUDO (Ninja)
    Drop ? SANGOMARAPPA
    MP legs +12 [35] proof +6 INT +3 Lv74 to avoid an animal model black-and-white choice of red or hunting ninja??science?
    POP Point 1st MAP H-10
    POP condition
    Remark SP was smashed up. 1PT victory. It is equivalent in 1400 smashed
    ?
    Aa Xalmo the Savage †

    NAME Aa Xalmo the Savage
    Type YAGUDO (Monk)
    Drop ? DEAGURACHIA
    ?septum one hand [300] D35 MP +30 flooding hit +9 effect +9 counter +1 added: HP absorption Lv74 Sino dark red to black-and-white beast Mo game hunting samurai choice Riyuu Shinobu?
    POP Point 1st MAP missing south of the courtyard pond nearby southeastern MAP (modern YAGU's Magic)
    POP condition YAGUDO drawings and nobody around POP
    Remark SP 100 Shinobu Si-yeol white fist win so many easy and counter when three nails.
    Will try to put this into the OP later tonight, looks the the THF Quad is the only one without a drop discovered.

  10. #170
    Hydra
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    Re: NM Spawn Locations Conditions and Drops Discussion

    http://i55.photobucket.com/albums/g1...312160408a.jpg

    Got Drop
    Mahant Sandals
    Def:9 Slow +5%
    Decreases Movement Speed
    Magic Atk. Bonus +2
    Magic Def. Bonus +2
    Lv.63 MNK/WHMBLM/RDM/PLD/BRD/
    RNG/SMN/BLU/PUP/SCH

  11. #171
    kaia9
    Guest

    Re: NM Spawn Locations Conditions and Drops Discussion

    Claimed La Velue on Ragnarok 12:21pst, No Drop. (about a half hour after the 24h mark from maintenance, which might support the 24h spawn time.)

    He spawned in G-8, to the north side of the hill that's on the border between G-8 & H-8. (listed on first page of thread as H-8 spawn point, maybe needs update?)

    FYI - he was at the bottom of the widescan list of the area, about 5 from the bottom. the list consistently had about 12-15 Smilodon's at the bottom of the list, and the tiger was in that group when it spawned.

  12. #172
    Hydra
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    Re: NM Spawn Locations Conditions and Drops Discussion

    Just killed Dyinyinga. no drop. Weird NM, but easy as shit.

  13. #173
    Puppetmaster
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    Re: NM Spawn Locations Conditions and Drops Discussion

    Quote Originally Posted by kaia9
    Claimed La Velue on Ragnarok 12:21pst, No Drop. (about a half hour after the 24h mark from maintenance, which might support the 24h spawn time.)
    He does indeed seem to be in the 24 hour or so spawn range.

  14. #174
    Cerberus
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    Ragnarok

    Re: NM Spawn Locations Conditions and Drops Discussion

    Just killed Dyingyinga as NIN and RNG. Very interesting fight, first time I attempted him was solo on NIN and got him to about 60%. Just touching him silences you and gives you amnesia. He has 3 TP moves that I noticed one gives Bio/HP down, another gives you attack down and defense down(was at 109 after), and the last knocks off all equipment and enables you from requipping. When I came back with the RNG i found a place to kite him around trees and would turn around to swing then run again. The RNG didn't help dmg him that much, he did maybe 1 WS to my 4, so I'm fairly sure he is soloable at this spot, you can also get him stuck 20 foot away from you if you use the trees correctly. 0/1 on drop gonna try to solo him in about an hr.

  15. #175
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Kaslo Essyx
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    Carbuncle

    Re: NM Spawn Locations Conditions and Drops Discussion

    Edited OP with info from JP wiki, also added Patrician's Cuffs to speculation of THF Quadav NM Drops

  16. #176
    Puppetmaster
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    Re: NM Spawn Locations Conditions and Drops Discussion

    Ea'tho cruelheart apparently despawns if you dont engage him within a certain amount of time. Also, it seems campaign mobs attack him and he attacks back, maybe it gets hit by some kind of aoe to start it but it does happen.

  17. #177
    Yoshi P
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    Leviathan

    Re: NM Spawn Locations Conditions and Drops Discussion

    Just killed Molione's Sickle NM, no drop.

  18. #178
    Smells like Onions
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    Re: NM Spawn Locations Conditions and Drops Discussion

    Quote Originally Posted by Kaslo
    Edited OP with info from JP wiki, also added Patrician's Cuffs to speculation of THF Quadav NM Drops
    Ok, ok... Ya got me.

    http://img206.imageshack.us/img206/2251/cuffsvf6.png

    Again, was on the first night, and the NM was just sitting up. Took about 30-40 mins to kill as THF+RDM+RDM. Sleepable, high rate of triple attack, high accuracy and (of course) high evasion. Even with Slow II on, frequent Triple Attacks make it difficult to keep shadows up at times.

    I ended up dying twice thanks to 3 rounds of Triples in a row. This was the main reason it too so long to kill... 10 minutes of Sleep II downtime ftl!

    Not exactly sure on position, but I believe it was along the south-most wall on the upper level, towards the east end of the level.

  19. #179
    Puppetmaster
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    Leviathan

    Re: NM Spawn Locations Conditions and Drops Discussion

    0/2 on Ea'Tho Cruelheart. >.< Took us about 8-10 cycles of NQ quadavs before he spawned, and I'm unsure if anyone else has gotten on Leviathan since yesterday when we went through the first attempt. Pretty sure it's the adaman quadav on the North side of the campaign tower that's his PH.

    Gonna try again soon, I hope. LS is prolly sick of me pestering them to kill his ass. >.<

  20. #180
    Cerberus
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    Ragnarok

    Re: NM Spawn Locations Conditions and Drops Discussion

    Just solod Dyinyinga as a NIN/THF. That NM is no joke when it comes to soloing him on a melee job. Finished the fight with 25 hp and a 15 point bio on me. 1/2 on Mahant Sandals^^. The strategy I used was I took him to the gate to the East of where he pops, kited him around the 2 trees there occasionally turning to swing at him. Took about 35 minutes to kill him in all, at one point I had to just kite him to let the Sigil regen get my hp up a bit. He wasn't hard duo as NIN and RNG the first time I killed him, but jesus christ that was an intense fight solo.

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