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  1. #101
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    Re: Glitches/Bugs Thread for 3/11/08 Update

    Quote Originally Posted by burrito
    This seemed to only happen in Windy [S] mog house, but tabbing around would randomly target automaton names (which would vanish 1 second after targeting, was unable to get a screen shot).
    I thought this was lag on my part, but I saw the same thing in San d'Oria [S] last night. An Automaton just sitting there, without an owner. I had /ignorepet on, so I /t'd the automaton's name, and as soon as my cursor hit it, it disappeared.

  2. #102
    Smells like Onions
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    Re: Glitches/Bugs Thread for 3/11/08 Update

    -On avatars and AOE buffs, my Garuda got Endrain (likely from Drain Samba) in Besieged, while I wasn't in a party.

    -The Help text for Light Arts (the scrolling text on the top of your screen when you select the icon of your currently active ability) does not mention the new bonus to Enfeebling magic skill.

  3. #103
    Cerberus
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    Re: Glitches/Bugs Thread for 3/11/08 Update

    For the summoner buff thing, it seems something a lot like that used in Ballista, if a job uses AoE buffs it will hit everyone around the player whether they are in the party or not, so i assume this is something that has been added to campaign too.

  4. #104
    Melee Summoner
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    Re: Glitches/Bugs Thread for 3/11/08 Update

    Damage guage was either broken or Auto AI was ninja nerfed. There's times when the Auto won't heal you without a light maneuver up (Used to be he'd heal you at <50% hp if you had the DG equiped).

    Magic Mortar is either:
    A) Bugged
    B) The dumbest thing they've ever added
    C) Has some other effect we don't understand yet

    I've also seen the aforementioned <pettp> issue and random puppet name floating around.

  5. #105
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    Re: Glitches/Bugs Thread for 3/11/08 Update

    Any job 75/Sch37 will have 4 Stratagems and they will re-charge every 30 seconds. If you use all 4 and macro a Stratagem, it will say 4:00(min) to use ability, yet if you look at the timer in the ability window it starts counting down from 2min.

    About Sublimation and Refresh spell being a glitch, I'm pretty sure the update information said that would happen so it's not a glitch. Even though I wish it were. They just killed rdm and whm cooperation.

  6. #106
    The 69th Donor
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Re: Glitches/Bugs Thread for 3/11/08 Update

    Wondering if skill ups got a ninja boost or something. I don't generally get a lot of healing magic skill ups in one night, but last night in Dynamis they were flowing in like currency, and following that, in sea, I was continuing to get a buttload of skill ups. It often takes me weeks to get a single level of healing magic, but last night I got three or four levels.

    I'm not sure this is a "glitch" per se, but perhaps someone else has noticed this? Or maybe I just got lucky with them last night.

  7. #107
    Sea Torques
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    Re: Glitches/Bugs Thread for 3/11/08 Update

    Not really a glitch, but an inconsistency in COR buff descriptions for DNC rolls.

  8. #108
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    Re: Glitches/Bugs Thread for 3/11/08 Update

    Quote Originally Posted by Keria
    Something weird is up with Datechochin fireworks, when I bought one from someone's bazaar, the message read "Kelia bought ." When I used it I turned invisible. Not just me, like 4 other people said so. The invisible wears off with the firework effect.
    Not new, the "Player bought ." message is given whenever you exit the bazaar immediately after buying the item, and the Datechochin makes your model disappear if you have certain effects filters on.

    Also: SE putting spells in dumb spots on the magic list isn't new. New Blue Magic spells are added to the bottom of the list instead of in their elemental groups (unless they stopped doing this with the new spells). Teleport-Vahzl, Reraise, and Raise III are separated from their groups, and the new Recall spells are between the Barelements and the Bardebuffs for some moronic reason.

  9. #109
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    Re: Glitches/Bugs Thread for 3/11/08 Update

    Cool never saw that before

  10. #110
    Sea Torques
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    Re: Glitches/Bugs Thread for 3/11/08 Update

    My friend zoned into Windurst Waters [S], got disconnected, now they can't login to that specific character.

  11. #111
    Relic Weapons
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    Re: Glitches/Bugs Thread for 3/11/08 Update

    I'm hearing rumors about Physical Avatar BP problems after the update today to fix the bloodpact delay issue.

    Can anyone provide more information?

  12. #112
    Ranger
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    Re: Glitches/Bugs Thread for 3/11/08 Update

    Quote Originally Posted by EdgeMoragan
    I'm hearing rumors about Physical Avatar BP problems after the update today to fix the bloodpact delay issue.

    Can anyone provide more information?
    just a note edge, if you could make sure your original topic keeps updated with the issues as they are fixed and pop up, also probably put a requests area, I know some people are wanting the option to turn the auto-battle music off

  13. #113
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    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Should probably add that spell-lock either wasn't fixed at all, or the fix was at best meaninglessly minimal and random. I know I still get locked when I'm hit with spells right when I try to stand up from /heal exactly as much as I used to.

  14. #114
    Relic Weapons
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    Re: Glitches/Bugs Thread for 3/11/08 Update

    Quote Originally Posted by Sonomaa
    Quote Originally Posted by EdgeMoragan
    I'm hearing rumors about Physical Avatar BP problems after the update today to fix the bloodpact delay issue.

    Can anyone provide more information?
    just a note edge, if you could make sure your original topic keeps updated with the issues as they are fixed and pop up, also probably put a requests area, I know some people are wanting the option to turn the auto-battle music off
    Done and done, thank you.

    Also, I am trying to keep up as best I can with other threads, as I've found some answers to things there. If anyone witnesses a solution or discussion I missed, please post here or PM me so I may update the OP as often as possible.

  15. #115
    Champion of the House of Weave
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    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Quote Originally Posted by EdgeMoragan
    :nikkei: Fixed issues/resolved- THANK YOU, Square Enix!
    • Using items while invisible no longer cancels the effect of Invisible This is old and is limited to certain fireworks.[/*:m:3ravb73w]
    Something similar to the above:

    Casting spells on a Adventuring Fellow also doesn't cancel Invisible status. It's been like that for quite some time now.

    Edit:

    Quote Originally Posted by Toksyuryel
    Should probably add that spell-lock either wasn't fixed at all, or the fix was at best meaninglessly minimal and random. I know I still get locked when I'm hit with spells right when I try to stand up from /heal exactly as much as I used to.
    I noticed this as well today (after the update).

  16. #116
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    Re: 3/11/08 Update- Glitches/Bugs/Requests

    I have noticed a slight delay when casting magic from the spell listing menu on my 360. I don't get the same delay when casting using macros, but when I cast through menu the confirmation tone is longer than normal and cast doesn't start til tone is done. Wondering if anyone else noticed this or I am just on crack.

  17. #117
    Smells like Onions
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    Re: 3/11/08 Update- Glitches/Bugs/Requests

    I have been pouring through the new quests and attempting to complete them in a timely fashion.

    I found something that appears to be broken.

    During the Dancer Limit 5 quest, it appears that approximately 7 min 30 seconds into the battle (happened twice) the NPC says the dialog "Enought of this" and gets the ability to use dancing edge without TP requirements. Furthermore, based on the other genkai fights, you should get the full 10 minutes before the NPC goes into a rage mode. Ill investigate further. If anyone else has had a similar problem please post here.

  18. #118
    rog
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    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Quote Originally Posted by Toksyuryel
    Should probably add that spell-lock either wasn't fixed at all, or the fix was at best meaninglessly minimal and random. I know I still get locked when I'm hit with spells right when I try to stand up from /heal exactly as much as I used to.
    i havn't actually tested it with cure spells, but for anything else (i tested with utsu2) it wasn't changed at all. i'm assuming they simply changed cure spells, and nothing else

  19. #119
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    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Noticed this during limbus.... Before.. when Astral Flow is up and you clicked the Icon it said "Allows Avatars to use their blah blah blah..." Now it says "Avatars perform more efficiently" I dunno if this was changed before or whatnot, but I was always under the impression that it said something similar or the same as what is said the the Menu which is "Allows avatars to use their full Strength.
    "Avatars perform more efficiently" sounds wierd... heres a pic:

    http://img174.imageshack.us/img174/2898/wierdya1.png

    I dunno it just doesnt sound like what astral flow does... that sounds like they added some stat boost to AF usage... could be a feature.

  20. #120
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    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Quote Originally Posted by rog
    Quote Originally Posted by Toksyuryel
    Should probably add that spell-lock either wasn't fixed at all, or the fix was at best meaninglessly minimal and random. I know I still get locked when I'm hit with spells right when I try to stand up from /heal exactly as much as I used to.
    i havn't actually tested it with cure spells, but for anything else (i tested with utsu2) it wasn't changed at all. i'm assuming they simply changed cure spells, and nothing else
    This was only sposed to be for "cure" lock I thought, and nothing else.

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