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  1. #161
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    343
    BG Level
    4

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Quote Originally Posted by Wilimac
    I been having problems with normal city Signets. Go to get it they say the line when they use it but freezes for about 1 min that does the animation. During the freeze you cant move, cant deseleted or esc out.

    My main problem areas: Bastok, Jeuno, Valkurm signet npcs.

    This is related to windower.

  2. #162
    CoP Dynamis
    Join Date
    May 2006
    Posts
    252
    BG Level
    4
    FFXI Server
    Asura

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Quote Originally Posted by EdgeMoragan
    Quote Originally Posted by Wilimac
    I been having problems with normal city Signets. Go to get it they say the line when they use it but freezes for about 1 min that does the animation. During the freeze you cant move, cant deseleted or esc out.

    My main problem areas: Bastok, Jeuno, Valkurm signet npcs.

    This is related to windower.
    I have that problem when the Brandson UI is loaded, but not with windower.

  3. #163
    Hydra
    Join Date
    Sep 2007
    Posts
    100
    BG Level
    3

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Something happened in campaign just now. I was attacking the Fortifications, and a New Campaign started up, but the other one never ended, just our tags all wore. I tried looking back in the log to see if I missed the message, and nope, nothing. Happened to me yesterday.

  4. #164
    Old Merits
    Join Date
    Jan 2007
    Posts
    1,102
    BG Level
    6
    FFXI Server
    Phoenix

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Already submitted to SE.

    Was fighting Olla up in sky and Med/Grande poped unclaimed.

    <= 12 people in alliance.
    No summons/pets were up at either death/spawn time
    There was another group there with some members /heal.

    They were nice and didnt gank it from us. Anyone else experienced this or have ideas?

  5. #165
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,219
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Something Wack with worms, as far as i know only in Ronfaure{S}.

    I'll be nuking them, and they'll start to cast stone, And Mid-stone they would stop casting, and Unaggro, all the time while im still in-range Nuking them.

    I can literraly just get off Aero, and they'll De-aggro and go white.
    Not to big a deal, but they kept doing it, it was a consistent error.
    Not really sure why this is happening..



    For Clarification:
    I Was in Casting Range
    I was Still Nuking Them
    They Usually De-aggroed after a Spell. (Them OR me)
    They would Turn white and just stand idle after the de-aggro, not just Turn White.
    Sometimes Stayed De-aggroed for a short time even after i got a spell off.

  6. #166
    BG Content
    Join Date
    Jul 2007
    Posts
    22,379
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    The worm glitch happens to any monster that hasn't hit you. If you solo puddings on BLM, they'll do it too. They deagro mid-cast and their spell doesn't go off, then when you reclaim with the nuke you were casting on them they'll start casting something new.

    In my experience, anything that hasn't hit you can de-agro at any point regardless of its current state (HP%, DoT on/not, etc.) It's a product of the MPK patch I think, but it's certainly been in the game longer than this past update. Trust me, I'd have another merit if I could get the xp from all the times I've had 1% Wamoura Princes with Bio 2 and Bind on that have deagroed and despawned instead of dying from the DoT (and no, Bio didn't wear).

  7. #167
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    I haven't seen anything about this, nor have I /searched so lol if was mentioned because yeah, I'm being lazy at the moment.

    We had a BST in an exp pt just now, he disconnected with a SaberSiravarde out. As soon as he vanished, his pet stayed by itself and stole claim away from the pt on our Defoliator. We all had hate still on this now "purple" crawler and could do nothing to get claim back as we sat around getting fucked. We were about to zone it, then SaberSiravarde killed it solo... and I really hope that tiger enjoyed his free 200 exp. SaberSiravarde disappeared as soon as the mob died.

    That was retarded.

  8. #168
    E. Body
    Join Date
    Aug 2006
    Posts
    2,405
    BG Level
    7

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Been soloing Attercops for a few hours, decided to log to to a mule to check AH.
    Logged to to main, /heal'd when I went to the Bathroom, came back and I had Signet on.

    Haven't used Signet/Sigil/Sanction in NPC in around two weeks.
    Don't own any Signet enchantment items, nothing in my chat-log of anyone using one on me.

    Just appeared.
    Very odd.

  9. #169
    Black Belt
    Join Date
    Apr 2005
    Posts
    5,926
    BG Level
    8
    FFXI Server
    Bahamut

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Ran into a situation last night in Nyzul Isle where I simply couldn't see the Rune of Transfer. I spawned on it, so did the other members of my party, but the other five could see it and I couldn't. Nor did it show up on my radar. This didn't happen on every floor, but did happen three or four times over the course of the night. Anyone else see this?

  10. #170
    Hydra
    Join Date
    Oct 2006
    Posts
    148
    BG Level
    3
    WoW Realm
    Burning Legion

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Not sure if its been posted yet... But I've noticed that when I go into rent-a-room moghouses... I hear what i think is the "growling" sound from the windy event egg. But I don't hear it in my actual moghouse, I think I may have heard the chime of the bastok clock as well, but not too sure about that one.

  11. #171
    Sea Torques
    Join Date
    Sep 2007
    Posts
    567
    BG Level
    5

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Quote Originally Posted by Hanyoko
    Already submitted to SE.

    Was fighting Olla up in sky and Med/Grande poped unclaimed.

    <= 12 people in alliance.
    No summons/pets were up at either death/spawn time
    There was another group there with some members /heal.

    They were nice and didnt gank it from us. Anyone else experienced this or have ideas?
    It has always been that way (unless I'm missing something). If the person who POPS is not engaged (ie melee) then they will pop yellow. If they are melee and engaged on the previous NM before the new one pops it will pop Red to them.

  12. #172
    Sea Torques
    Join Date
    Aug 2007
    Posts
    725
    BG Level
    5
    FFXI Server
    Ramuh

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Quote Originally Posted by Builttolast
    Quote Originally Posted by Hanyoko
    Already submitted to SE.

    Was fighting Olla up in sky and Med/Grande poped unclaimed.

    <= 12 people in alliance.
    No summons/pets were up at either death/spawn time
    There was another group there with some members /heal.

    They were nice and didnt gank it from us. Anyone else experienced this or have ideas?
    It has always been that way (unless I'm missing something). If the person who POPS is not engaged (ie melee) then they will pop yellow. If they are melee and engaged on the previous NM before the new one pops it will pop Red to them.
    Yes, always popped unclaimed, and stealing a force-pop is a bannable offense iirc (unless you wipe, of course)

  13. #173
    Sea Torques
    Join Date
    Sep 2007
    Posts
    567
    BG Level
    5

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    idk if they're bugged or not but we were defending North Gusta along with 2 NPC groups and the Shieldwarriors Bo'Dho Elite Guard would run in, ignore the PCs and NPCs who were attacking them, hit the fortification twice and warp out. This lasted for about 5 minutes before the wave was over and the Shieldwarriors were declared victorious.

  14. #174
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    343
    BG Level
    4

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Those are mobs trying to perform a sabotage operation, some will be planting bombs you'll notice when they arrive successfully.

  15. #175
    Sea Torques
    Join Date
    Sep 2007
    Posts
    567
    BG Level
    5

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    I see. So it's normal lol and theres no way to defend against it? Would explain the lack of NMs in that battle too.

  16. #176
    Member of Nikkei's Harem
    Join Date
    Jan 2006
    Posts
    455
    BG Level
    4
    FFXI Server
    Unicorn
    WoW Realm
    Deathwing

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    You probably have to catch them before they get close to the fort, and kill them somehow before they make it there.

  17. #177
    Murder machine with a motor in her nose
    Join Date
    Apr 2007
    Posts
    368
    BG Level
    4
    FFXI Server
    Carbuncle

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    They drop an Iron Bomb near the fort, which can be defeated like a normal mob before it explodes.

  18. #178
    AoE
    AoE is offline
    Sandworm Swallows
    Join Date
    Aug 2007
    Posts
    7,117
    BG Level
    8
    FFXIV Character
    Litz Zatsuza
    FFXIV Server
    Sargatanas
    FFXI Server
    Sylph

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Dunno if it's been posted but noticed a slight graphical glitch as a Mithra Dancer.

    If you use /dance4 or jig with AF Body and AF Pants on, your toon gets what looks like to be a huge boner until the animation ends(...waits for it).

    I play on PS2 so I dunno if it appears that way on PC and X-Box 360.

  19. #179
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Quote Originally Posted by AoE
    Dunno if it's been posted but noticed a slight graphical glitch as a Mithra Dancer.

    If you use /dance4 or jig with AF Body and AF Pants on, your toon gets what looks like to be a huge boner until the animation ends(...waits for it).

    I play on PS2 so I dunno if it appears that way on PC and X-Box 360.
    Quote Originally Posted by Phil Ken Sebben
    Ha ha ha! Truth in advertising.

  20. #180
    Old Merits
    Join Date
    Jan 2007
    Posts
    1,102
    BG Level
    6
    FFXI Server
    Phoenix

    Re: 3/11/08 Update- Glitches/Bugs/Requests

    Quote Originally Posted by arshesney
    Quote Originally Posted by Builttolast
    Quote Originally Posted by Hanyoko
    Already submitted to SE.

    Was fighting Olla up in sky and Med/Grande poped unclaimed.

    <= 12 people in alliance.
    No summons/pets were up at either death/spawn time
    There was another group there with some members /heal.

    They were nice and didnt gank it from us. Anyone else experienced this or have ideas?
    It has always been that way (unless I'm missing something). If the person who POPS is not engaged (ie melee) then they will pop yellow. If they are melee and engaged on the previous NM before the new one pops it will pop Red to them.
    Yes, always popped unclaimed, and stealing a force-pop is a bannable offense iirc (unless you wipe, of course)
    Was poped by the pld, who was meleeing it when it died and the next pot poped unclaimed.

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