Item Search
     
BG-Wiki Search
Page 10 of 19 FirstFirst ... 8 9 10 11 12 ... LastLast
Results 181 to 200 of 364

Thread: Haste Cap     submit to reddit submit to twitter

  1. #181
    SCV Rush
    Join Date
    Apr 2005
    Posts
    1,510
    BG Level
    6

    Re: Haste Cap

    What's QQ and QFT and OP?


    on topic: Stupid update

  2. #182
    New Merits
    Join Date
    Dec 2007
    Posts
    235
    BG Level
    4
    FFXI Server
    Ifrit

    Re: Haste Cap

    Quote Originally Posted by Denchi
    What's QQ and QFT and OP?


    on topic: Stupid update
    uhh....

    QQ = crying eyes

    QFT = quoted for truth

    OP = Other Post ?

  3. #183
    Relic Shield
    Join Date
    Jan 2007
    Posts
    1,600
    BG Level
    6
    FFXI Server
    Odin

    Re: Haste Cap

    OP = Original Poster

  4. #184
    Queen of the Pity Party
    Join Date
    Sep 2007
    Posts
    11,737
    BG Level
    9

    Re: Haste Cap

    Q_Q is specific to whining, not just crying.

  5. #185
    New Merits
    Join Date
    Dec 2007
    Posts
    235
    BG Level
    4
    FFXI Server
    Ifrit

  6. #186
    Relic Shield
    Join Date
    May 2006
    Posts
    1,796
    BG Level
    6
    FFXI Server
    Leviathan

    Re: Haste Cap

    LOL!!

  7. #187
    Smells like Onions
    Join Date
    Feb 2008
    Posts
    7
    BG Level
    0

    Re: Haste Cap

    Hey, I don't post here much, but I have been following this topic and am by no means new to the game, just new to melee jobs. I am one of those drk's that did level this job specifically for zerging, I have come to enjoy it alot in meriting also, but, I my BLM keeps me busy at most events. With that said, I am not whining about the update, I did sink alot of time into the job, and several million for an HP/Haste set, but alas, things change.

    With that said, I come asking this question. I have a B.Z, and with the haste cap at 80% I can reach it easily as DRK/SAM. So I am asking is this a better option then a DRK/DRG using M.Kris at say around, 66% haste? Any thoughts/idea's as to which would parse better, or has anyone maybe tried it. I figure with /drg I can come close to the gear haste cap with that earring, so am curious if I should be buying an M.Kris before they jump in price by 2-3M

  8. #188
    Relic Weapons
    Join Date
    Aug 2007
    Posts
    302
    BG Level
    4

    Re: Haste Cap

    I think what will wind up being the new "best" 2h zerg focus will wind up being one of two things:

    1) Due to capped gear, magic, and DB3 being 83.3% haste alone, capped at 80%, people will just take DRK/WAR for either bonus damage from berserk/warcry (Using chaos + 2x SV min + zerk/warcry/LR/SE I know my melee hits were doing 500 just with tred, so using for zerg implementations is possible) or DRK/DRG for the ability to cap off gear haste even with Baha's Zag or Fort Axe using Wyvern Earring, something that previously wasn't done due to the loss of Hasso being more damaging (which has no bearing anymore in this scenario).

    2) Counting capped magic haste, DB3, and hasso, we have 68.3% already, leaving us only ~12% in haste gear needed to hit the cap, or using a Rune chopper, only 3% needed. Instead of previously pure haste options, like speed belt or the like, pieces with more HP or offensive stats could be worn instead to help make up the loss in damage output from attack speed.

    Personally, I think I'm going to try and use something along the lines of:
    Main: BZ/FA
    Sub: Sword/pole strap
    Ammo: Bomblet/Fenrir's stone
    Head: Turban
    Neck: PCC/HP neck
    Ear1: Cassie/brutal
    Ear2: Wyvern
    Body: Homam
    Hands: Dusk
    Ring1: BQ
    Ring2: That new SE one (if it's viable)
    Back: Gigant
    Waist: Vbelt
    Legs: Homam
    Feet: Homam

    Good chunk of HP, 25% gear haste (capped if you have dusk+1), some DA and TA, the enhances SE effect, a multihit weapon.

    Probably will work best I can get it until I get a club, at least. I wonder if I'd be better off using Mkris til that though (over a 2h zerg)

  9. #189
    Fake Numbers
    Join Date
    May 2006
    Posts
    78
    BG Level
    2

    Re: Haste Cap

    Compared to the better choices, Fortitude Axe seems like it's sub par, will using this weapon make a DRK's zerg damage really crappy? Or is Fortitude Axe and Bahamut's Zaghnal good and the other options are great/excellent?

    Sorry if that's confusing lol.

  10. #190
    Cerberus
    Join Date
    Oct 2005
    Posts
    406
    BG Level
    4

    Re: Haste Cap

    Quote Originally Posted by Zekyr
    Personally, I think I'm going to try and use something along the lines of:
    Main: BZ/FA
    Ring2: That new SE one (if it's viable)
    The SE ring only works if you use the SE scythe.

  11. #191
    New Spam Forum
    Join Date
    Jul 2007
    Posts
    171
    BG Level
    3

  12. #192
    Hyperion Cross
    Join Date
    Jan 2007
    Posts
    8,904
    BG Level
    8
    FFXIV Character
    Kai Bond
    FFXIV Server
    Gilgamesh

    Re: Haste Cap

    Quote Originally Posted by goshtin
    Perfect, but he had Algol on?

  13. #193
    Genoslut
    Join Date
    Jul 2004
    Posts
    3,849
    BG Level
    7

    Re: Haste Cap

    Quote Originally Posted by goshtin
    That was amazing.

    Seriously.

  14. #194
    E. Body
    Join Date
    Jul 2006
    Posts
    2,184
    BG Level
    7

    Re: Haste Cap

    Quote Originally Posted by Xrave
    Quote Originally Posted by Zekyr
    Personally, I think I'm going to try and use something along the lines of:
    Main: BZ/FA
    Ring2: That new SE one (if it's viable)
    The SE ring only works if you use the SE scythe which is garbage.

  15. #195
    Relic Weapons
    Join Date
    Aug 2007
    Posts
    302
    BG Level
    4

    Re: Haste Cap

    Quote Originally Posted by Seditedi
    Quote Originally Posted by Xrave
    Quote Originally Posted by Zekyr
    Personally, I think I'm going to try and use something along the lines of:
    Main: BZ/FA
    Ring2: That new SE one (if it's viable)
    The SE ring only works if you use the SE scythe which is garbage.
    Oh, yay for more worthless junk then, thanks a lot SE ^_^b

    Just bought a merc kris, more than likely will use this until I get a kclub unless I get a BZ probably. And maybe even after that, depending on tests. I'm in doubt that any 2h weapon zerg setup will outperform a good 1h one now, sadly. "More incentive for DRK to use two-handed weapons", my ass.

  16. #196
    Cerberus
    Join Date
    Aug 2006
    Posts
    445
    BG Level
    4

    Re: Haste Cap

    time to bust out the bastoken daggers!

    http://images.wikia.com/ffxi/images/...kan_Dagger.PNGfear

  17. #197
    Black Belt
    Join Date
    Oct 2006
    Posts
    5,668
    BG Level
    8
    FFXIV Character
    Arthars Menethil
    FFXIV Server
    Chocobo
    FFXI Server
    Odin

    Re: Haste Cap

    Quote Originally Posted by Vishnevskiy
    Quote Originally Posted by Arthars
    Quote Originally Posted by Vishnevskiy
    You are loosing 5%, which if my math was correct, is 6 hits lost every time you do Last Resort compared to before. Now multiply it by the amount of times you last resort in 1hr, and then multiple that by your average hit during Last Resort.

    So lets say you can last resort 12 times an hour, and loose 6 hits every time compared to before. That is 72 swings lost an hour. During last resort a DRK might hit a merit mob for lets say 250-400 dmg (not including double proc), so lets pretend its a constant of 300. Correct me if I am wrong, but in this situation you are loosing 21,600 dmg compared to before the patch.

    In a parse where you care who wins, that will make or break you.
    opps backtracked way back, but i do feel it doesnt make sense since it only affect max cap (93ish%>80%)

    in a merit mob situation, you will never be above 80% haste to affect any desperate blows math you did above since normally in an average merit pt, you get 1 march, 1 minuet, and haste from mage. Thats not even close to the 80% cap to make any difference from pre patch in a merit situation. however, zerging with SV 2xmarch is really not that hack anymore(i wouldnt call it nerf tho, since drk is still able to be the top in zerging.)

    either that, or my math really fails ; ;

    but people do need to know, they "only" nerf the cap

    however thank god apoc still works normally tho, but my god mode is gone orz

    but i still live with it(do i have a choice? haha)

    but i do feel for people that thought rune chopper will be everything, forking and squeezing out every haste you can get(lolblitz), and the HP items. Time to move on guys with a kris, ridill, or kc
    I have no idea what your standards are, but I never merit without 2 bards in which case I always have 2 marches. My salvage group also uses double March most of the time.

    So maybe it doesn't effect apoc always, but for me it would be a constant.

    Either way, I am ready to start turning my Apoc and I really don't care that much about the nerf. Apoc still cures you and allows you to wear less haste gear while reaching 25%. Plus its shiny!
    fyi, even double march dont make you hit the cap w/o SV

    or you merit/salvage in SV march x2?

    and yup apoc still good weapon to pwn in meripo now and basically doesnt affect us in merit/salvage situations at all since we dont hit 80% during those "NQ times"

  18. #198
    Black Belt
    Join Date
    Nov 2005
    Posts
    5,819
    BG Level
    8
    FFXI Server
    Siren
    WoW Realm
    Thrall

    Re: Haste Cap

    I was bringing up Sable Cuisses in LS today as alternative to head or body, someone was saying that the enhance souleater effect on cuisses isn't as good as helm or body?

  19. #199
    Banned.

    Join Date
    Oct 2005
    Posts
    3,421
    BG Level
    7

    Re: Haste Cap

    i want to play ffxi again for dances


    btw: KOY HOW RECENT IS THAT SCREEN IN YOUR SIG I MISS EXO =(

  20. #200
    Black Belt
    Join Date
    Nov 2005
    Posts
    5,819
    BG Level
    8
    FFXI Server
    Siren
    WoW Realm
    Thrall

    Re: Haste Cap

    3 months give or take

Page 10 of 19 FirstFirst ... 8 9 10 11 12 ... LastLast

Similar Threads

  1. What are the haste caps pre and post nerf?
    By Ophannus in forum FFXI: Everything
    Replies: 15
    Last Post: 2009-03-03, 12:28
  2. Haste cap
    By Tharen in forum FFXI: Everything
    Replies: 19
    Last Post: 2009-01-22, 19:43
  3. Job Ability Haste has a cap!
    By Kirschy in forum FFXI: Everything
    Replies: 39
    Last Post: 2008-10-17, 05:52
  4. Martial Arts, Dual Wield, and haste cap.
    By fuergrissa in forum FFXI: Everything
    Replies: 21
    Last Post: 2008-04-09, 12:04
  5. Quick yes/no question about haste caps...
    By Shuvo in forum FFXI: Everything
    Replies: 2
    Last Post: 2007-10-20, 00:30
  6. Haste Caps
    By Kirschy in forum FFXI: Everything
    Replies: 7
    Last Post: 2007-06-26, 04:39
  7. Haste cap on Equipment
    By Kuya in forum FFXI: Everything
    Replies: 32
    Last Post: 2007-04-23, 19:38
  8. PM5-3 Level 60 Cap Tzar Snoll BCNM Question
    By Palidor in forum FFXI: Everything
    Replies: 3
    Last Post: 2005-02-12, 18:18