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Thread: Haste Cap     submit to reddit submit to twitter

  1. #341
    Relic Weapons
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    Mar 2006
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    FFXIV Character
    Justina Suntail
    FFXIV Server
    Cactuar
    FFXI Server
    Bismarck

    Re: Haste Cap

    out of curiosity does anyone know how much haste hundred fists gives? i'm mainly curious because sometimes i like to go use hundred fist on something with my kinkobo while skilling staff. i miss the days when hundred fists effected magic recast timers >_>

  2. #342
    TSwiftie
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    Fenrir

    Re: Haste Cap

    I tested Hundred Fists to be ~74% haste. I never did get around to testing if Hasso + Hundred Fists stacks, I can probably check to see if it works after the servers are back up.

  3. #343
    Puppetmaster
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    Re: Haste Cap

    The problem with Valacar's argument is that on Titan upgrading Mandau bars you from ever showing up to events on THF, and getting Apoc turns you into a permanent stun position whom never melees. At least they are no where as wasted as our Ridills though!

  4. #344
    Ruke
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    Re: Haste Cap

    SMN/DRK with Ridill rocks, don't know what rock you live under.

  5. #345
    Puppetmaster
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    Re: Haste Cap

    I started this, counterstance revolution can stand aside.

  6. #346
    I Have The Clap Again
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    Re: Haste Cap

    Quote Originally Posted by Lordwafik
    Mandau's omgosh feature is the WS itself. Allows you to do very high damage by double dipping into STR.

    Another thing mandau has going for it is if your LS still uses thief to TA tanks, TA'ing mercy stroke is huuuuuuuuuge hate, especially if the thief isn't a shitbox. I haven't fought fafnir nor any king at all since getting it really, but for everything else I do, mandau surely speeds up kills, especially when I do darkness and it mirrors, practically 1 shotting things.

    Mercy is still garbage for straight WS'ing without stacking JAs, DE/Evi beat it, but for SA/TA it's highly damaging.

    Post accomplice it's great for trying to quickly distribute hate between 2 people if you're low manning things. Start fight with TP, TA+Mercy the other person, accomplice. Then you both have a significant amount of hate more than anyone in the group and people don't have to be so fragile about hate building at the start.
    I just got deja vu.

  7. #347
    Black Belt
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    Re: Haste Cap

    People really underestimate just how huge 3.00 fTP WS effect on a job that's build around 1 hit wonder critical damage.

  8. #348
    Salvage Bans
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    5

    Re: Haste Cap

    At least the mods aren't MND+CHR... or INT+AGI... >.>

  9. #349
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
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    Odin

    Re: Haste Cap

    God, finally posting my opnion on this. My drk is 66, and was not looking forward to getting RC setup. I have a ridill, and now it seems much better. I could go M.Kris too and put my dagger merits to good use. Heh.

    Anyways, for all the people that have Apoc, i feel for you. I'm sure SE will do something to compensate. For all you others who built there entire game life around RC setup, you do not have my sympathy. For all the LS's that "zerged" there sky NMS with a RC Drk, Lol. Time to learn brd rotation and toss war/nin and mnk/war, which takes a bit more skill. :D

    Rkenshin, love your post on page 3 or 4. A very good way of putting things into perspective.

  10. #350

    Sweaty Dick Punching Enthusiast

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    Re: Haste Cap

    if you HAD to have RC drks to zerg sky gods, it's time to find a new LS.

  11. #351
    A. Body
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    WoW Realm
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    Re: Haste Cap

    lol @ people who bought an apoc just for zerg purposes and not for a fulltime weapon.

  12. #352
    New Odin
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    Sparthia Abysseant
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    Excalibur
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    Lakshmi

    Re: Haste Cap

    If its any consolation, the apoc looks asthetically pleasing.... so you have that to fall back on >.>

  13. #353
    RIDE ARMOR
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    Re: Haste Cap

    Didn't wanna make a new thread, and since this thread is primarily about DRKs I'll ask this here. With the recent addition of the Moliones's Ring, which if I'm not mistaken does not stack onto any of the other 2% enhancement pieces, what's the ideal bw/se zerg setup now? Keeping turban is a no-brainer, but would Homam Body + Molio be better than Gloom + Bloodbead? Seems very close, but I would think the only situation to second guess using Homam is when you're Kraken zerging due to the 3%(?) chance you'll have that triple attack reduce your attack round from 4.5 average to a 3 hit round, but on the flipside there's also a chance it'll cause a potential 1~2 hit round to hit 3x instead. For those w/o Bloodbead, wouldn't Homam or Crimson be solid choices over Gloom if you're using Molio's?

  14. #354
    Rai
    Rai is offline
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    Re: Haste Cap

    Quote Originally Posted by Moliones's Ring
    Set: Enhances "Souleater" effect
    Quote Originally Posted by Moliones's Sickle
    Set: Enhances "Souleater" effect

  15. #355
    Melee Summoner
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    Re: Haste Cap

    Does Haste samba counts as haste or weapon delay reduction? If it counts as weapon delay reduction, does it effectively increase the number of swing on top of the new haste cap?

  16. #356
    VZX
    VZX is offline
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    Asura

    Re: Haste Cap

    It counts as haste

  17. #357
    Official THE Alpha and Omega
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    Bahamut

    Re: Haste Cap

    So...could it have possibly been SE nerfing this before it got crazier than it already was? You know, by adding DNC to the setup.

    So maybe it WAS a preemptive nerf and they just took the opportunity to lower it to what they considered sane

  18. #358
    Quizno
    Guest

    Re: Haste Cap

    There is nothing to put into perspective.

    This was a pointless nerf.

    Mercurial Kris is way more walmart than a rune chopper with full haste gear.

    Enjoy =)

  19. #359
    Puppetmaster
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    Re: Haste Cap

    well i guess the only thing we darks can be proud of is.... we're the only job that can reach 80% haste.... or am i wrong on that one? xD

  20. #360
    Cerberus
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    Re: Haste Cap

    Quote Originally Posted by Quizno
    There is nothing to put into perspective.

    This was a pointless nerf.

    Mercurial Kris is way more walmart than a rune chopper with full haste gear.

    Enjoy =)

    M.Kris is 3M+ while RC was never more than 100k probably on my server, so how is it going to be the Dagger "more walmart" than the GA? lol

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