Item Search
     
BG-Wiki Search
Page 46 of 69 FirstFirst ... 36 44 45 46 47 48 56 ... LastLast
Results 901 to 920 of 1380
  1. #901
    Kaeko
    Join Date
    Mar 2006
    Posts
    1,974
    BG Level
    6
    FFXI Server
    Odin

    Quote Originally Posted by tsola View Post
    I got the relic feet tonight, and after some quick testing with RR2 with 0 haste gear aside from Light Arts and Celerity(SCH/BLM):

    1) No AF2 feet, regular celerity rr2, recast time was 30seconds, and the casting time went off at about 35%.
    2)With AF2 feet, recast was 25seconds, and casting time was about 25%~.
    3) Only seems to work with spells of the corresponding weather. For example, only aurorastorm worked with RR2, voidstorm did not do anything.

    I'm bad at math at such, so I'm not sure how to exactly crunch out the numbers.
    Did you have to have AF2 feet on at the time of spell usage? For instance, in the following situations would it work?

    Had AF2 feet on when Celerity used but not when spell used.

    Had AF2 feet on when spell used but not Celerity.

    Seems situational, but getting off T4 nukes on the fly at 35% has its uses. Especially nice if you don't need AF2 feet on while you nuke.

  2. #902
    Relic Weapons
    Join Date
    Jan 2007
    Posts
    304
    BG Level
    4
    FFXI Server
    Leviathan

    Quote Originally Posted by Kaeko View Post
    Did you have to have AF2 feet on at the time of spell usage? For instance, in the following situations would it work?

    Had AF2 feet on when Celerity used but not when spell used.

    Had AF2 feet on when spell used but not Celerity.

    Seems situational, but getting off T4 nukes on the fly at 35% has its uses. Especially nice if you don't need AF2 feet on while you nuke.
    Just tried, you need to have the feet on during the spell cast.

    However, it seems that you can start the spell with af2 feet, and then switch feet, and still have the spell go off at the reduced casting speed, but the recast won't be be reduced.

  3. #903
    Salvage Bans
    Join Date
    Apr 2006
    Posts
    915
    BG Level
    5

    I just got Altruism, but now I'm trying to think of a monster worth using on that'll be sure to see results on

    decided to test Silence vs some campaign Yagudos
    and for further tipping the sides: I decided to cast with terra staff on, so my M.acc would be so good

    anyways: struggled with landing silence I landed like 2 in 30 cast
    Altruism onn: (gave it 8 goes) landed 7 of 8 cast with altruism

    also to add: unlike other stratgems: these are consumed on any matching magic type you cast. Any white magic spell (even ones that don't or shouldn't have an Macc value) will make you loss the effect icon.

    it's defiantly not on par with ES (so blms are safe) it does seem I guess fairly potent, but 2 charges is kinda rough

    things I still wanna test (does it effect accuracy of enspells that are casted on your party members with Accession)

  4. #904
    Kaeko
    Join Date
    Mar 2006
    Posts
    1,974
    BG Level
    6
    FFXI Server
    Odin

    Quote Originally Posted by Vail View Post
    I just got Altruism, but now I'm trying to think of a monster worth using on that'll be sure to see results on
    If you can reliably land Slow on hard resist mobs with, say Altruism, Sandstorm, and Klimaform, I can see it being useful. Try one of these...

    Dark Ixion
    Khimaira
    Cerberus

    These typically require ES to land easily. If you can replace that it's worth 2 charges.

  5. #905
    Salvage Bans
    Join Date
    Apr 2006
    Posts
    915
    BG Level
    5

    I normally don't fight those monsters atm
    need something alittle more readily available

    something resistant to either slow/para/silence would work best

    I'm sure I could go fuck with Vrtra or Jorm once they pop, but lossing exp for this isn't exactly idea for me

  6. #906
    Kaeko
    Join Date
    Mar 2006
    Posts
    1,974
    BG Level
    6
    FFXI Server
    Odin

    Quote Originally Posted by Vail View Post
    I normally don't fight those monsters atm
    need something alittle more readily available

    something resistant to either slow/para/silence would work best

    I'm sure I could go fuck with Vrtra or Jorm once they pop, but lossing exp for this isn't exactly idea for me
    Maybe Nyzul versions of these? I don't know how easy those would be. Maybe Hydra version.

  7. #907
    Fake Numbers
    Join Date
    Aug 2007
    Posts
    78
    BG Level
    2

    SCH Hat and AF2 Body is rather delicious, makes storing MP alot quicker, though the dot definately adds up. I can see myself using Hat + Body where I do Sublimation back to back, and where I hold onto MP stored; switching in my Ixi cloak once Sublimation: Complete status has been obtained.

    Although, i'm still torn on my Group 2 Merits. I find myself leaning towards 5/5 Stormsurge, and a focus on Enlightenment... but...
    Yeah, still torn.

  8. #908
    mym
    mym is offline
    Melee Summoner
    Join Date
    Oct 2007
    Posts
    34
    BG Level
    1
    FFXI Server
    Quetzalcoatl

    A nice use for Enlightenment, is when you are doing your buff cycle at the beginning of an instanced event (Nyzul for example) Instead of having to go Light Arts > addendum: white > RR2 > accession > Protect IV > accession > Shell IV and blowing 3 of 4 of your charges right off the bat... you can do Light arts > Enlightenment > RR2 > accession > Prot > accession > Shell and only use 2 of 4 charges.

    Its not a big deal, but there have been times where we have had discharge happy chariots or spammy Psychflayers on the very first floor, and having that extra charge for accession status cures would really help.

  9. #909
    Lostbane
    Join Date
    Jun 2006
    Posts
    3,052
    BG Level
    7
    FFXIV Character
    Mexi Lostbane
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    Quote Originally Posted by Tsukasaz View Post
    That is situational to the extreme then, like we've never seen it before. That stratagem is barely used as is (how I use SCH, anyway).
    Are you talking about celerity/alacrity? An example of where I used those are during kited fights like Ix'MNK and the Ugly Pendant guy. It's fantastic for that damn tonberry and the less time it takes to cast the longer and more likely it is that I live! Also awesome for stoneskins and regens and any accessions where you have to be the centre of the target, like barspells.

  10. #910
    Hydra
    Join Date
    Oct 2007
    Posts
    98
    BG Level
    2

    Vail, how many upgrades did you put into Altruism? My current understanding is that the first Merit gives it an unknown amount of Macc, and each upgrade gives it 5 more. Am I reading it correctly?

  11. #911
    Salvage Bans
    Join Date
    Apr 2006
    Posts
    915
    BG Level
    5

    it's only level 1, and yeah there is two possiblities:

    A) gives only 5m.acc at level one (sucks ass)
    or
    B) gives a higher unknown value

    I'm guessing it's B, since it does use 2 charges, and the fact that even in campaign I've gotten some noticable effect out of it.

    But like Kaeko says, the deal breaker depends solely on with klimaform + earthweather + Altruism can we land Slow on monsters that normally we struggle to land it on with a high (I guess 70%+ vs any of the slow resistant monsters would be a win)

  12. #912
    Salvage Bans
    Join Date
    Jul 2006
    Posts
    873
    BG Level
    5

    Quote Originally Posted by Eldelphia View Post
    Are you talking about celerity/alacrity? An example of where I used those are during kited fights like Ix'MNK and the Ugly Pendant guy. It's fantastic for that damn tonberry and the less time it takes to cast the longer and more likely it is that I live! Also awesome for stoneskins and regens and any accessions where you have to be the centre of the target, like barspells.
    Yeah, talking about celerity/alacrity. That's why I put how I play SCH in there, since I usually don't have time to solo those things. If I'm going to do something like that I'll bring another person along to speed it up.

  13. #913
    THOU THOU THOU THOU THOU THOU THOU THOU
    Avatar of Fury.

    Join Date
    Jan 2006
    Posts
    5,584
    BG Level
    8
    FFXIV Character
    Shiroe Blackrose
    FFXIV Server
    Diabolos
    FFXI Server
    Carbuncle

    Quote Originally Posted by Kaeko View Post
    If you can reliably land Slow on hard resist mobs with, say Altruism, Sandstorm, and Klimaform, I can see it being useful. Try one of these...

    Dark Ixion
    Khimaira
    Cerberus

    These typically require ES to land easily. If you can replace that it's worth 2 charges
    Cerberus should probably be the prime test out of those three to look out for, considering DI and Khimaira are thunder-based mobs.

  14. #914
    Lostbane
    Join Date
    Jun 2006
    Posts
    3,052
    BG Level
    7
    FFXIV Character
    Mexi Lostbane
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    Quote Originally Posted by Tsukasaz View Post
    Yeah, talking about celerity/alacrity. That's why I put how I play SCH in there, since I usually don't have time to solo those things. If I'm going to do something like that I'll bring another person along to speed it up.
    I often duo/trio, I find it really useful. Interesting how peeps use this job differently.

  15. #915
    A. Body
    Join Date
    Oct 2006
    Posts
    4,003
    BG Level
    7
    FFXI Server
    Cerberus

    Question regarding Enlightment.

    When under the effect, does it give you the bonus skill up for both Light Arts and Dark Arts? So you could Enlightment then nuke a tier IV successfully as if under Dark Arts (and not with a 210 skill as if you were under Light Arts during it)

    If so, then this is becoming harder to decide between Stormsurge/Enlightment/Focalization...

  16. #916
    Salvage Bans
    Join Date
    Apr 2006
    Posts
    915
    BG Level
    5

    Quote Originally Posted by The Blackrose View Post
    Cerberus should probably be the prime test out of those three to look out for, considering DI and Khimaira are thunder-based mobs.
    my experience with khimaira highly shows that it's not any easier to land a dry Slow on him compared to Cerberus

    and that's on RDM

    SCH doesn't have as good of enfeeble skill as a rdm, so being able to land on any of those 3 would be sufficient

  17. #917
    We built this city
    We built this city on cock and stooooooone

    Join Date
    Aug 2006
    Posts
    4,616
    BG Level
    7
    FFXI Server
    Alexander

    Has anyone called a GM about enlightenment? I know GM info is by no means 100% accurate but I'd really like to know if it's broken or not.

  18. #918
    Salvage Bans
    Join Date
    Jul 2006
    Posts
    873
    BG Level
    5

    Quote Originally Posted by Eldelphia View Post
    I often duo/trio, I find it really useful. Interesting how peeps use this job differently.
    I'd rather nuke with parsimony and save the MP then have the recast at 1/2 the time when I would have hate by the time it was back up anyway, even if I didn't I'd have my next spell up. I never nuke when hate is on me because I don't have macros to make the animation stop so I'd always get hit, but I do use alacrity for helixes sometimes if the thing is on me and blahblah.

  19. #919
    Kaeko
    Join Date
    Mar 2006
    Posts
    1,974
    BG Level
    6
    FFXI Server
    Odin

    Situationally I can only see AF2 feet being useful for getting T4 nukes off in kite - nongravity solos. Even still, if you need that -10% cast time how are you going to maintain weather on yourself?

    More I think about how to fit it in, less useful it looks to me =/

  20. #920
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
    Posts
    12,248
    BG Level
    9
    FFXI Server
    Asura
    WoW Realm
    Barthilas

    Quote Originally Posted by Kaeko View Post
    Situationally I can only see AF2 feet being useful for getting T4 nukes off in kite - nongravity solos. Even still, if you need that -10% cast time how are you going to maintain weather on yourself?

    More I think about how to fit it in, less useful it looks to me =/
    Screams zones with permaweather to me. Would be ok for squeezing in nukes in limbus (like KB around the corner), but then again you can do it safely round that corner without the boots, this won't add anything at all

Page 46 of 69 FirstFirst ... 36 44 45 46 47 48 56 ... LastLast

Similar Threads

  1. Scholar Discussion attempt #2
    By Evelyn in forum FFXI: Everything
    Replies: 1385
    Last Post: 2008-03-10, 19:21
  2. Scholar discussion
    By Septimus in forum FFXI: Everything
    Replies: 195
    Last Post: 2007-11-20, 15:39
  3. Post patch Nyzul Isle Assault
    By Tyche in forum FFXI: Everything
    Replies: 120
    Last Post: 2007-10-15, 20:40
  4. another look at CoP rings post-patch
    By Toshiko in forum FFXI: Everything
    Replies: 40
    Last Post: 2007-09-17, 09:53
  5. Bahamut's Zaghnal performance post-patch...
    By dyluck in forum FFXI: Everything
    Replies: 42
    Last Post: 2007-09-01, 19:08
  6. Chocobo Racing Delayed and March 7th patch date
    By Grif in forum FFXI: Everything
    Replies: 62
    Last Post: 2007-03-03, 16:33
  7. The Wyrmking Descends (Post July 24 patch)
    By masag0 in forum FFXI: Everything
    Replies: 31
    Last Post: 2006-08-20, 21:13