Q QOriginally Posted by Jones
Q QOriginally Posted by Jones
Hey, you've still got Armor Piercer.
lollllllllll
ps: yes, I think this drastic of a nerf for five minutes of prep that you can possibly only do once every 20 minutes is bullshit too. but at least on some things, you can still pop out blm maton and nuke away. I mean, sure, it's not the greatest thing in the world, but oh well. shoulda capped damage right at 3000 and left the calculation alone. would be weird to have an absolute cap on damage from something, but meh, really should have been done that way for this WS.
Spirit/Waker is my fave combo for events tbh. Doing these sort of numbers then Role Reversing/popping some HP back before doing A>D>D is much less time consuming, safer, and more effective on shit like KB, JoL, and especially Salvage:
http://www.elite.uk.com/james/ffxima...blizz41009.jpg
http://www.elite.uk.com/james/ffximarch08/fire4708.jpg
http://www.elite.uk.com/james/ffxifeb08/kbpup3.jpg
http://www.elite.uk.com/james/ffxifeb08/kbpup4.jpg
It's nice they gave us BLM/WHM head before new WSs or I'd probably choke a bitch. If only new WS numbers were this consistent and easy to pull off. (ie: Make Flame Holder work for them ALL just like Ice Maker does, not 1 Flame-only-and-other-forced-element rubbish!)
Can't beat a BLM that will never have the chance to run out of MP and erase its own hate, that's for sure.
in any case has anyone tried the PUP pt nuking AV and deactivating thing yet? It would be considered an exploit to some degree but no harm trying before it gets nerfed too
GL finding a party of PUPs and keeping them at full HP (lolmeteor) in time to ADD.Originally Posted by Spira
You don't need a party or an ally anyway. When an automaton nukes the mob stays yellow, not claimed. So everyone else can attack it. Plus it's safer to be outside a party in case things go bad ... On a more serious note I'd be happy to see what nukes the automaton uses naturally on AV. I mean on Flan it uses Fire, not blizzard, precisely because they are weak to fire. Same in the Ashu Taliff BCs, it uses Fire because they are strong to blizzard (or weak to fire actually)Originally Posted by Spira
when are we gonna find a chance when AV pops and we have enough PUPs up to try taking AV to 0 from this ? ;P
I'm guessing if this works.. need to have an alliance engage at 2% and finalize the kill with claim on.
The real question is will the puppets know which is the correct element to nuke AV with to not trigger a reaction?
DO AUTOMATONS CONTAIN THE SECRETS OF AV AS WELL AS ALEXANDER?! More on this story at 8.
Hah! Now that is a nice twist on the AV theory retardation.
It would be great if the spiritreaver's built-in scanner decided nuking was futile, causing the puppet to charge in to melee AV instead.
We should ask the fellow Dragoons. That is, if their wyvern isn't dumb enough to use wrong breath.Originally Posted by Frozntoast
Originally Posted by Gaea
I wouldn't put it past them, SE "We let you do the testing for us !"
Originally Posted by Jaybar
Mine likes using Gust Breath on Puks. Looks like he needs a helmet and a trip to special ed.
Wyverns are probably coded to choose breaths based on the mobs low elemental resists, or lack thereof (well and luck obviously as well). In the case of puks, their healing from wind damage and outright immunity to wind based debuffs might not be programmed as wind resist.Originally Posted by fndragon
this shouldnt actually matter as AV actually wont actually act at all if ADD worksOriginally Posted by Frozntoast
I read every post in this forum, and tbh I don't think I found anything that could relate to how I solo Pup, minus the extreme ideas of endgame HNM's and events.
I'm 72 PUP, and closing in on MM skill cap I believe, I solo with soulsoother head and storm body, high eva gear, etc. Obviously I'm not going to put up 3 fire maneauvers while soloing, so I guess I just have one question:
1. With only light (cures) and dark (enfeebles) up will MM be default, or do I need water up before it hits 100TP?
I don't use inhibitor yet because I can't SC with MM until dragon kick, but just hoping to time WS's after a convert for comparable dmg to knockout (200-400dmg), I'm assuming based on "normal" circumstances, and something new to look at.
Thanks in advance for the help
And for anyone who needed to know AP was 1 skill lvl after dinging 71. I think someone had it posted but wasn't sure.
Why did I make the OP if nobody reads it?
Yep, MM replaces Knockout unless Inhibitor sees fit to use it in a SC, or unless you have Wind up as the dominating element.
Originally Posted by Jkun
or Thunder too. Dominating thunder element should produce Slapstick.
And you can use inhibitor now if you choose. Howling Fist >>> Knockout = Distortion, it's pretty decent.
Wind, Howling > Knockout + Distortion in a Sandy Campaign with that crazy Blizzard 4 casting DRK guard (I forget his name) MBing it is hilarious as hell.Originally Posted by Jones