Anyone willing to go test/or on Quetz go with me to test buffed MM vs Jorm?
Edit: If vs a wyrm would show magic mitigation to be not true for this ws, it would be pretty easy to PUPburn shit.
Not sure how many NMs could last 18x2500+ ws at once
Anyone willing to go test/or on Quetz go with me to test buffed MM vs Jorm?
Edit: If vs a wyrm would show magic mitigation to be not true for this ws, it would be pretty easy to PUPburn shit.
Not sure how many NMs could last 18x2500+ ws at once
Ventriloquoy and run.Originally Posted by Maxxthepenguin
If 18 lv.75, Inhibitor-equipped, 300%TP readied, Hand-tohand Automatons were engaged on a mob, each with 1/1550ish HP... and someone used Dragon Kick. WAT WOOD HAPPA?
4500ish unresisted damage x 18 = 81,000 damage in one shot.
Where's all the lolpup/drks banding together to one-shot Hydra?
Would it be possible to get a build on PUP that allows you to transfer your HP to cap his off so you can just deactivate the auto with the hate as well, or is it not worth the effort to get the thing back to low-HP?Originally Posted by Toth
Had a play myself with the thing, and got a couple decent 2k MMs on a T antlion. Fun watching a mob's HP go from 75% to dead with the help of a light SC.
At anyrate, this may sound noobish, but how are you guys able to keep the auto from using TP? I got inhibitor on and the stupid thing still wants to WS regardless if I hate maneuvers up or not.
I'm curious as to how game-breaking this would be if you had 3+ PUPs perform self-Light SCs in succession on your typical end-game mobs.
Full HP Valorquin can get is around 1615.
Animator +1
Gem Sainti
AF Body
Auto Repair 1
Auto Repair 2
I wonder what PUP and DNC/NIN could duo?
Debuff with stutter step so SC is less likely to resist, DK>powered MM>profit?
All that is left is to make ValorEdge into a decent tank. :elmer:
MOAR FUN WITH MAGIC MORTAR! :elmer:
Ok, I just finished after hunting the slug NM for an hour with a helpful drk who wanted to see MM in action <3 Lets just say MM did NOT dissapoint. we helped out a blm and his smn friend camping the slug nm because nothing else had the hp for it except campaign mobs and we kept getting killed/puppet killed/people ruining our sc/headhunter being a bitch and status raping us. anyways, it was a smashing sucess!
Here is the damage of our skillchain. we went at start of fight at 100%.
http://i256.photobucket.com/albums/h...315_214117.png
http://i256.photobucket.com/albums/h...315_214704.png
This plus the lowered resist rate on skillchains = update of WIN.
Credit to Istabpeople and his DRK, Kerokun and his BLM, and Technobreakdown and his SMN for their wonderful help! GL on boot drop Kerokun!
::note:: this was with oni at 238/1484 hp, and 300% tp; 3x fire maneuver with flame holder/attuner.
Wow lol.
Updated the OP. I felt like I had to after witnessing these discoveries. Good job!
Throwing my SSs into the mix (been too busy to try it out on anything else at the mo'!) This was on Valor-Harle, most with Fires and 4-5% HP:
http://www.elite.uk.com/james/ffxima...mortar4572.jpg
http://www.elite.uk.com/james/ffxima...mortar2957.jpg
http://www.elite.uk.com/james/ffxima...mortar3226.jpg
Coming soon to a FFXI near you: the great Magic Mortar nerf?
I can't even think of any significant PUP posts here since yours in August, which only furthers my point. It's the only original content I could recall, and it was wrong; more importantly though, nobody corrected it. Everything about cannibal blade was tested and known since January of 2007. MAB wouldn't even make sense, since MDB has no effect and only slashing resistance lowers the damage. It's obviously not a shot at you, since all you did was translate. I was dissing whoever read it and didn't lift a finger to verify (real easy test btw). Then again, you are a PUP, so it's an indirect attack.Originally Posted by Elmer the Pointy
Now if you'll excuse me, I'm going to post some random smiles, because the smilies here own.![]()
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:nikkei: 3893 mortar :rocl:
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Hey, if SE lets KC drks get away with what they do, why not this? Besides, this is far far FAR harder to set up than 2 hour + souleater. Then again, i guess its a trade off in exchange for any pup being able to do it. of course, theres probably more KC drks than 75 pups on the server. :rocl:
It's cool and all, but I just hope that you're not expecting this kind of thing to actually be intended.
But seeing that, well, hardly anyone plays PUP, you'll probably get to enjoy it for quite some time until they fix it. >.>;
How not to make friends and gain respect on BG: be an ass to :elmer: who happens to be one of the nicest guys here.
Keep the thread clean, please. Keep these things to PMs.
3890 magic mortar + 7298 light skillchain
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Nerf..... PUP?Originally Posted by miokomioko
If people are calling for a PUP nerf... the universe will suddenly end.Originally Posted by Maxxthepenguin
Anyways, that's gross damage. First saw Stan's screens in the damage thread, then I came here to check out the action. The 3.#k WS + 7.#k SC is brooooookkkeennnnnn.
I hope not. PUPs have taken it in the ass for long enough, let them have their.
Don't you need like 300% TP to do that, which promptly kills your automaton from insane hate if the mob doesn't die anyway?
What's everyone doing to force this WS with fire maneuvers up rather than having it close skillchain with inhibitor? Would attuner be any good to use with this?