
Originally Posted by
miokomioko
Saving up 100tp yourself and 300tp on your automaton for a skillchain Magic Mortar can yield about 4000 damage as well as a potential 500~8000 damage Light skillchain but will immediately result in the death of your automaton unless you are on the fuckin ball and manage to Ventrilloquy and GTFO quick enough, wich is pretty unlikely to be honest because my Automaton was dead from a 1200 damage boosted melee hit before I even saw the animation for Magic Mortar.
Like Toth mentioned, and I mentioned as well, probably the best thing to do realistically and damage output on a mob that won't AoE or hurt anyone up close that's not pulling hate (aka: Jailer of Love, Goldentongue, maybe a small handful of others) is to remove the Inhibitor so it never waits to use Magic Mortar and never uses anything besides Magic Mortar when others are using weaponskills. Inbetween big skillchain attempts for trying to impress the LS and justify the job I came to Jailer of Love on, I just had it meleeing up to 107~115% and with 3 Fire Maneuvers would unleash about 1200~1300 damage ever time. 3/5 Melee Skill merits and Melee Skill capped otherwise, combined with Target Marker and I think Heat Seeker, it's acc was significantly better than mine. Always doing about 15~40 damage per hit with some 60~70 critical hits. Automaton storing TP on Jailer of Love was not an issue whatsoever. My accuracy for using Souleater to bring my HP down and to get 100%+ TP was more of an issue. The only time it drew hate off the 2 RDM/NIN that were tanking was when it did like 4000 damage in one shot.
I think my best was 3600-ish with almost 1000 Light. Other than that, it was consistantly 1200-1300 safe Magic Mortars. It was fun... now to work a little harder for that Animator +1 (6000/15000), try and get some Gem Sainti crafted, and finish those last two melee skill merits. :/
::edit:: can two PUPs get together and store their Automatons to 300% and both Deploy and one use Dragon Kick... I would like to know if every Automaton engaged will try to skillchain with that one Dragon Kick. If so, an alliance of Puppetmasters could easily and literally do about... 70,000~90,000 damage to any single mob in about 3 seconds if they all have 300% with Inhibitor when they see that Dragon Kick being used and proceed to try and Magic Mortar.
Are there even 18 PUPs lv.37+ on any given server?