Item Search
     
BG-Wiki Search
Page 8 of 17 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 141 to 160 of 322
  1. #141
    Old Merits
    Join Date
    Nov 2006
    Posts
    1,141
    BG Level
    6

    Re: March 10th Puppetmaster WS testing~

    Quote Originally Posted by Starr
    Was it nerfed? Wasn't in update details.
    Nope :0

  2. #142
    Hydra
    Join Date
    Jul 2005
    Posts
    118
    BG Level
    3

    Re: March 10th Puppetmaster WS testing~

    Is it just me or does this seem like breath damage? It's magical in nature but Shell/MDB don't seem to affect it I've heard from some reports.

  3. #143
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Re: March 10th Puppetmaster WS testing~

    Looks like Spirits Within damage to me... only inverted and it can skillchain.

  4. #144
    Sea Torques
    Join Date
    Oct 2006
    Posts
    506
    BG Level
    5

    Re: March 10th Puppetmaster WS testing~

    Quote Originally Posted by miokomioko
    ::edit:: can two PUPs get together and store their Automatons to 300% and both Deploy and one use Dragon Kick... I would like to know if every Automaton engaged will try to skillchain with that one Dragon Kick.
    Is the answer to this known yet?

  5. #145
    Old Merits
    Join Date
    Nov 2006
    Posts
    1,141
    BG Level
    6

    Re: March 10th Puppetmaster WS testing~

    Quote Originally Posted by Amok
    Quote Originally Posted by miokomioko
    ::edit:: can two PUPs get together and store their Automatons to 300% and both Deploy and one use Dragon Kick... I would like to know if every Automaton engaged will try to skillchain with that one Dragon Kick.
    Is the answer to this known yet?
    There's only like 2 more 75PUP in my LS and one's NA and one's JP so we're never on at the same time, lol.

    Mioko's close to 2000 posts tho ;o wonder which thread she'll ding in.

  6. #146
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    Re: March 10th Puppetmaster WS testing~

    Quote Originally Posted by Amok
    Quote Originally Posted by miokomioko
    ::edit:: can two PUPs get together and store their Automatons to 300% and both Deploy and one use Dragon Kick... I would like to know if every Automaton engaged will try to skillchain with that one Dragon Kick.
    Is the answer to this known yet?
    It would still be better to do them separately, especially if you're pulling off 4000 MM + 8000 SC. If you have 6 PUPs, and all do MM together, you'll only do 32000 damage rather than 72000.

  7. #147
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

    Join Date
    Nov 2007
    Posts
    51,142
    BG Level
    10

    Re: March 10th Puppetmaster WS testing~

    Wow this is some pretty pimp shit.
    Congrats PUP's!!! :D

  8. #148
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Re: March 10th Puppetmaster WS testing~

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Amok
    Quote Originally Posted by miokomioko
    ::edit:: can two PUPs get together and store their Automatons to 300% and both Deploy and one use Dragon Kick... I would like to know if every Automaton engaged will try to skillchain with that one Dragon Kick.
    Is the answer to this known yet?
    It would still be better to do them separately, especially if you're pulling off 4000 MM + 8000 SC. If you have 6 PUPs, and all do MM together, you'll only do 32000 damage rather than 72000.
    I thought about the same thing, but then I figured doing one massive 70~90k+ damage upon engaging in one blink would not only kill a lot of NMs without complications, but also lessen the possibility of AoE wiping out anyone's 1~10hp Automaton. Especially so if you literally have 18 of them and no tanks. An alliance PUPs put up fire maneuvers, engage, deploy, and one would drop a Dragon Kick. Possible server explosion.

    I suppose for some NMs that don't have a significantly strong regen, and for a group that has a viable tank, taking turns on Dragon Kick > Magic Mortar for extra SC damage would be smarter.

    At least I finally get to come PUP to a raid or two now after having been 75 since around when the AF was introduced.

  9. #149
    LD
    LD is offline
    A. Body
    Join Date
    Jun 2006
    Posts
    4,045
    BG Level
    7

    Re: March 10th Puppetmaster WS testing~

    Quote Originally Posted by Lordwafik
    JOL has about 150,000 HP if I remember right, so all it would take would be 2 volleys. Also I think AV has only 100,000 HP , so 18 pup vs JOL deployed off a lone dragon kick would drop it down very fast.
    You just made my day. :D

  10. #150
    Genoslut
    Join Date
    Jul 2004
    Posts
    3,849
    BG Level
    7

    Re: March 10th Puppetmaster WS testing~

    Quote Originally Posted by Hirokei Kiaza
    Wow this is some pretty pimp shit.
    Congrats PUP's!!! :D
    go back to alla/zam/ki.

  11. #151
    And they're spectacular!
    Join Date
    Feb 2007
    Posts
    609
    BG Level
    5
    FFXIV Character
    Mitzy Mystfire
    FFXIV Server
    Gilgamesh
    FFXI Server
    Titan

    Re: March 10th Puppetmaster WS testing~

    Under normal circumstances (IE, mobs that don't take +magic damage), don't level 3 SCs need to be at least 3 steps to exceed 1:1 WS > SC damage ratio? I think day-of-week and weather bonuses get added in after the base SC damage calculation, but I always thought that you needed at least a level 2 SC to be created first before the level 3 SC could break the 1:1 barrier?

    For instance,

    WS1 > WS2 (Fragmentation) > WS3 (Light)

    could break 1:1, but not..

    WS1 > WS2 (Light)

    Quote Originally Posted by Lordwafik
    JOL has about 150,000 HP if I remember right, so all it would take would be 2 volleys. Also I think AV has only 100,000 HP , so 18 pup vs JOL deployed off a lone dragon kick would drop it down very fast.
    Also, I don't think that a mob can have more than 1 SC effect on it at any given time. Wouldn't 1x Dragon Kick > 18x MMs would produce only 1 Light SC, with its damage calculated by the first MM that connected? All subsequent MMs wouldn't product any SC effects, the last of which that connected would be used as the starter for a new SC. You would need an 18x rotation of Dragon Kick > MM in order to produce 18 SCs.

  12. #152
    Genoslut
    Join Date
    Jul 2004
    Posts
    3,849
    BG Level
    7

    Re: March 10th Puppetmaster WS testing~

    You can still pull in a day/weather bonus to bring you past the 1:1 ratio on 2-step Lv3 SCs, but at that the cap is 25%, and you have an extremely low chance of being in the conditions for it and it actually happening due to the non-100% chance of getting day/weather bonuses without Obis (which I'm pretty sure if the closer has the right obi on, the bonus gets added, but for matons this is a moot point).

    But the effect of the SC out of that will not go past 1:1 unless due to special properties of the mob (like puks).

  13. #153
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    Re: March 10th Puppetmaster WS testing~

    I can't believe we're entertaining discussion about a PUP zerg for AV.

  14. #154
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    Re: March 10th Puppetmaster WS testing~

    Quote Originally Posted by SathFenrir
    I can't believe we're entertaining discussion about a PUP zerg for AV.
    It'll get even better after AV is killed for the first time using a reproducible method involving 18 PUPs.

  15. #155
    Salvage Bans
    Join Date
    Nov 2005
    Posts
    795
    BG Level
    5
    FFXIV Character
    Stanislaw Ziolkowski
    FFXIV Server
    Durandal

    Re: March 10th Puppetmaster WS testing~

    Quote Originally Posted by Khamsin
    Quote Originally Posted by SathFenrir
    I can't believe we're entertaining discussion about a PUP zerg for AV.
    It'll get even better after AV is killed for the first time using a reproducible method involving 18 PUPs.
    Okay, so:

    PUP x17, PLD x1, a few outside WHMs to cure spam PLD.

    All PUPs make sure have 100%+ TP on their Automatons with all of them having low HP. Also make sure the Masters themselves have 100%+ TP with Inhibitor so Magic Mortar doesn't go off the moment you deploy your Automaton.

    PLD engages AV, so it's not facing the PUPs. The 17 PUPs then Deploy the Automaton, make sure they're all in melee range, then 1 PUP goes in, Dragon Kick, possible server implosion with so many Magic Mortars going off, and wipe. Reraise, but have a separate party/alliance there to make sure AV doesn't Regen. The 17 PUPs then Raise up, go to Tavnazia, switch jobs to reset Activate timer, then build up TP again while the other alliance keeps AV from Regening. After TP is built up, fire second volley.

    Rinse and Repeat.

    Rough idea, but possibly plausible?

  16. #156
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    Re: March 10th Puppetmaster WS testing~


  17. #157
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Re: March 10th Puppetmaster WS testing~

    It's pretty amusing that this is probable (IF an ally of puppetmasters existed).

  18. #158
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    Re: March 10th Puppetmaster WS testing~

    Quote Originally Posted by miokomioko
    It's pretty amusing that this is probable (IF an ally of puppetmasters existed).
    There might be 18 PUPs on Pandemonium, but they're all spread among rival alliances, NA, JP and EU.

  19. #159
    Hydra
    Join Date
    Apr 2006
    Posts
    134
    BG Level
    3

    Re: March 10th Puppetmaster WS testing~

    Quote Originally Posted by Stanislaw
    Quote Originally Posted by Khamsin
    Quote Originally Posted by SathFenrir
    I can't believe we're entertaining discussion about a PUP zerg for AV.
    It'll get even better after AV is killed for the first time using a reproducible method involving 18 PUPs.
    Okay, so:

    PUP x17, PLD x1, a few outside WHMs to cure spam PLD.

    All PUPs make sure have 100%+ TP on their Automatons with all of them having low HP. Also make sure the Masters themselves have 100%+ TP with Inhibitor so Magic Mortar doesn't go off the moment you deploy your Automaton.

    PLD engages AV, so it's not facing the PUPs. The 17 PUPs then Deploy the Automaton, make sure they're all in melee range, then 1 PUP goes in, Dragon Kick, possible server implosion with so many Magic Mortars going off, and wipe. Reraise, but have a separate party/alliance there to make sure AV doesn't Regen. The 17 PUPs then Raise up, go to Tavnazia, switch jobs to reset Activate timer, then build up TP again while the other alliance keeps AV from Regening. After TP is built up, AV promptly Benedictions before they could fire second volley.

    Rinse and Repeat.

    Rough idea, but possibly plausible?

    Fixed.

    There's also the insta-aeroga4 raping the face of all the low HP automatons.

    With a substantial amount of luck though, this really does seem horrifyingly reasonable.

  20. #160
    Relic Horn
    Join Date
    Mar 2006
    Posts
    3,215
    BG Level
    7

    Re: March 10th Puppetmaster WS testing~

    What if the tank uses goblin footprint lock after the first wipe? Then the scenario involves a GM showing up and B&ing the whole zone.

Page 8 of 17 FirstFirst ... 6 7 8 9 10 ... LastLast

Similar Threads

  1. DRK WS, Empy/Relic/Merit -Bdice Personal Testing.
    By Bdice in forum FFXI: Everything
    Replies: 4
    Last Post: 2011-12-17, 22:21
  2. Multi-hit WS accuracy testing
    By Fwahm in forum FFXI: Everything
    Replies: 118
    Last Post: 2009-09-02, 11:25
  3. Gekko WS Accuracy Test
    By Kirschy in forum FFXI: Everything
    Replies: 54
    Last Post: 2009-04-14, 00:13
  4. New WS Properties/Modifier/Damage Testing
    By eva00r in forum FFXI: Everything
    Replies: 1378
    Last Post: 2008-12-01, 14:39
  5. DA in WS & Gorget Acc Tests
    By Mojo in forum FFXI: Everything
    Replies: 72
    Last Post: 2008-03-27, 20:18
  6. WS Changes testing
    By diony in forum FFXI: Everything
    Replies: 101
    Last Post: 2007-09-03, 03:45
  7. Kirin tests on Merited PUP
    By Meian in forum FFXI: Everything
    Replies: 137
    Last Post: 2007-07-14, 12:00
  8. WS formula test
    By divisortheory in forum FFXI: Everything
    Replies: 6
    Last Post: 2007-06-23, 13:56
  9. Claustrum / Gate of Tartarus WS Testing
    By Ichthyos in forum FFXI: Everything
    Replies: 1039
    Last Post: 2006-07-20, 22:35