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  1. #21
    Relic Shield
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    Quote Originally Posted by Genosync
    Quote Originally Posted by Xanthe
    They'll at least fix the 1 minute stratagem recharge time for ***/SCH (was nice while it lasted), and hopefully fix Refresh not stacking with Sublimation.
    ...

    so like, you actually think that was 'by accident?' lol

    No man, just look at the game mechanics, that would be a little too much on the side of broken, akin to relic horn. It's like giving everyone Convert with no timer, even if it's only 2mp/tick. That's still close to the MP a RDM gets back from convert anyway. Let's see... 1000hp, 10min, 10min is 600 seconds, 200 ticks, well, ok, maybe not that close, but it's constant. That's still 400hp->mp every 10 minutes... and for a Scholar, make that 600 (gg af hat).

    Seriously, 400/600hp->mp every 10 minutes, stacked with Refresh, Evoker's Roll, and Ballad, would be game breaking, especially tacking on relic horn. At least, SCH is now the perfect SJ for BLMs that don't suck at soloing.
    It's obviously a bug and will get fixed. Even if you had infinate MP you can only nuke as hard as your hate gain. And it would be a waste to put so many forms of refresh into one PT.
    I would like to know what the point of leveling BLM is now. QfuckingQ;
    I'm pretty confident SCH will get SS and blink too next patch. They might make SS 38 or something though.

  2. #22
    Fake Numbers
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    Quote Originally Posted by Toth
    Quote Originally Posted by Genosync
    Quote Originally Posted by Xanthe
    They'll at least fix the 1 minute stratagem recharge time for ***/SCH (was nice while it lasted), and hopefully fix Refresh not stacking with Sublimation.
    ...

    so like, you actually think that was 'by accident?' lol

    No man, just look at the game mechanics, that would be a little too much on the side of broken, akin to relic horn. It's like giving everyone Convert with no timer, even if it's only 2mp/tick. That's still close to the MP a RDM gets back from convert anyway. Let's see... 1000hp, 10min, 10min is 600 seconds, 200 ticks, well, ok, maybe not that close, but it's constant. That's still 400hp->mp every 10 minutes... and for a Scholar, make that 600 (gg af hat).

    Seriously, 400/600hp->mp every 10 minutes, stacked with Refresh, Evoker's Roll, and Ballad, would be game breaking, especially tacking on relic horn. At least, SCH is now the perfect SJ for BLMs that don't suck at soloing.
    How is it even less game breaking when you can already stack it with Ballads and Rolls, but not Refresh? Besides, you aren't even regaining the stored MP until you use the ability again. I was able to store it for at least 30 mins before using it.
    Dunno if this was said elsewhere, but I think its more to do with the fact that rdm can sub it for what comes up to 7 mp per tic average (with morri+af2hat) solo while still having all the other buffs they already do. Unlike bard and cor that, if they did use this ability and MP songs/rolls, would be handicapping themselves and who would still not get to the sheer MP output an rdm could. An RDM could pretty much get an average of 2.3k MP every 10 mins solo (7x200 + 1k convert - 4x 40(refresh)). Heck, with the addition of conserve MP to sch sub, if the RDM did infact use all of that MP, they'd actually be getting free self refreshes (avg 7% of 2300).

    Edit: Er. to be a bit less ambiguous, I think it was meant not to stack with refresh.

  3. #23
    Sea Torques
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    Just commenting on the above without re-quoting it all:

    We had a whm/sch last night using the refresh move from /sch. Redmage in pty went to refresh them and they got "Has no effect" message until the whm clicked off the effect. so rdm refresh does not stack with this move, it's not totally broken.

  4. #24
    Relic Horn
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    Quote Originally Posted by yrpaine
    Just commenting on the above without re-quoting it all:

    We had a whm/sch last night using the refresh move from /sch. Redmage in pty went to refresh them and they got "Has no effect" message. so rdm refresh does not stack with this move, it's not totally broken.
    Yes, we already knew that. The question wasn't whether or not the Refresh spell DOES stack with Sublimation, it's whether or not it SHOULD stack.

  5. #25
    Sea Torques
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    ok gotcha sry

  6. #26
    Human Being
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    I've never actually tested this, but if you have the Refresh spell cast on you, from a Red Mage, and you drink a Pineapple Juice (for example), do you get the same "No effect" message?

    I bet this is a coded glitch, and that Sublimation's code is taking precedent over "lesser" forms of Refresh like the spell and consuming drinks.

  7. #27
    E. Body
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    sounds like it's the same way that stun/terror/ and i think petri (search for the thread if you want more on it) share the same slot and iirc, someone somehow got terrorized while petried and it broke petri soon as terror wore. kinda neat if i'm remembering right. probably the same problem.

  8. #28
    Melee Summoner
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    2hrs for 1 stupid fix.... Unless they are hideing more..

    Mar. 12, 2008 00:30 [PDT] From: FINAL FANTASY XI
    FINAL FANTASY XI Update (Mar. 12)

    At the following time, we performed a version update of FINAL FANTASY XI.

    [Affected Period]
    Mar. 12, 2008 0:30 (PDT)

    [Affected Services]
    FINAL FANTASY XI

    [Important Update Details]

    -An issue was addressed where the game would freeze during the cut scene of The Unfinished Waltz quest.
    http://www.playonline.com/ff11us/pol...ews12792.shtml

  9. #29
    Hydra
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    we broke jailer of prudance last night. tried nuking him from mea wall side. and he warped and when he warped his data showed him inside the wall and you couldnt target him and the ??? never came back for over an hour and a half. called a gm and said our prudance warped and never came back but didnt tell them how we were fighting it or where we pulled it to and they said they were gunna look into that glitch. looks like no more low man jailers wall glitching.

  10. #30
    Electric Six groupie
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    Quote Originally Posted by Acturus
    I've never actually tested this, but if you have the Refresh spell cast on you, from a Red Mage, and you drink a Pineapple Juice (for example), do you get the same "No effect" message?

    I bet this is a coded glitch, and that Sublimation's code is taking precedent over "lesser" forms of Refresh like the spell and consuming drinks.
    Yes, you get a "No Effect". I did it with Yagudo Drink, though. Had refresh still on and forgot about it. Wasted drink Q.Q

  11. #31
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    Re: All Worlds Emergency Maintenance (Mar. 12)

    Quote Originally Posted by Shiriokumo
    we broke jailer of prudance last night. tried nuking him from mea wall side. and he warped and when he warped his data showed him inside the wall and you couldnt target him and the ??? never came back for over an hour and a half. called a gm and said our prudance warped and never came back but didnt tell them how we were fighting it or where we pulled it to and they said they were gunna look into that glitch. looks like no more low man jailers wall glitching.
    dotdotdot

  12. #32
    E. Body
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    Quote Originally Posted by Johyo
    2hrs for 1 stupid fix.... Unless they are hideing more..

    Mar. 12, 2008 00:30 [PDT] From: FINAL FANTASY XI
    FINAL FANTASY XI Update (Mar. 12)

    At the following time, we performed a version update of FINAL FANTASY XI.

    [Affected Period]
    Mar. 12, 2008 0:30 (PDT)

    [Affected Services]
    FINAL FANTASY XI

    [Important Update Details]

    -An issue was addressed where the game would freeze during the cut scene of The Unfinished Waltz quest.
    http://www.playonline.com/ff11us/pol...ews12792.shtml
    commence the many ninja fixes~

  13. #33
    Puppetmaster
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    To Hades: Now that makes perfect sense. They need to make it so refresh doesn't stack with it for RDM only then. This is going to make rdm and whm not want to play together, and leaders not want to match them together. That's some bad mojo.

  14. #34
    Relic Shield
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    Quote Originally Posted by Genosync
    At least, SCH is now the perfect SJ for BLMs that don't suck at soloing.
    /would love to see this expounded upon

  15. #35
    Puppetmaster
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    Quote Originally Posted by Shiriokumo
    we broke jailer of prudance last night. tried nuking him from mea wall side. and he warped and when he warped his data showed him inside the wall and you couldnt target him and the ??? never came back for over an hour and a half. called a gm and said our prudance warped and never came back but didnt tell them how we were fighting it or where we pulled it to and they said they were gunna look into that glitch. looks like no more low man jailers wall glitching.
    Ummm serves you right?

  16. #36
    Relic Horn
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    Quote Originally Posted by evilpaul
    Quote Originally Posted by Genosync
    At least, SCH is now the perfect SJ for BLMs that don't suck at soloing.
    /would love to see this expounded upon
    /points at second half of the new spells thread, that got baleeted.

  17. #37
    Hydra
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    only reason there person who called the gm stuff wanted to was coz everyone was bitching about it and everyone was saying to call and have them reset it so no other ls was fucked over on the server trying to pop it.

    edit: and i know we're not the only linkshell to have tried tis method. its actually worked for some ls's its just weird how he got stuck inthe data for the wall and just never came back.

  18. #38
    Hydra
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    we dont have to we tried to do it low numbers... like with 2plds 2rdms brd 6 blms and hold one with dot at wall and nuke other then kill the one being dot'd. normally we just kite one away kill one have one being kited away come back and kill it. we just wanted to see how low we could get numbers and if it could be done.

  19. #39
    PUP Power!
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    Quote Originally Posted by Reality
    Quote Originally Posted by Johyo
    2hrs for 1 stupid fix.... Unless they are hideing more..

    Mar. 12, 2008 00:30 [PDT] From: FINAL FANTASY XI
    FINAL FANTASY XI Update (Mar. 12)

    At the following time, we performed a version update of FINAL FANTASY XI.

    [Affected Period]
    Mar. 12, 2008 0:30 (PDT)

    [Affected Services]
    FINAL FANTASY XI

    [Important Update Details]

    -An issue was addressed where the game would freeze during the cut scene of The Unfinished Waltz quest.
    http://www.playonline.com/ff11us/pol...ews12792.shtml
    commence the many ninja fixes~
    Not the reason for this update. This is a previous maintanence.

  20. #40
    Yoshi P
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    Re: All Worlds Emergency Maintenance (Mar. 12)

    Quote Originally Posted by Shiriokumo
    we dont have to we tried to do it low numbers... like with 2plds 2rdms brd 6 blms and hold one with dot at wall and nuke other then kill the one being dot'd. normally we just kite one away kill one have one being kited away come back and kill it. we just wanted to see how low we could get numbers and if it could be done.
    That's low numbers? <_>

    You can 6-man Prudence fairly easily without any wall-glitch strategy. . All you need is a good RDM, a couple of BLMs, and a good kiter.

    With two PLDs you should easily be able to just do it the old-fashioned way.

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