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  1. #21
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Re: Dynamis statue party question

    Quote Originally Posted by Lordwafik
    Blms who die to statues who can't outrun a turtle aren't very bright.

    While we don't have tanks specificaly on stones, if multiple stones come, I'll have anyone with voke , to get hate on a stone so they don't all trample the blms.
    Shit happen at time, but yeah, I dont see how statue could in any normal situation cause trouble to blm or anyone. Just nuke/kite any of them, they die so fast it doesnt matter.

  2. #22
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,744
    BG Level
    6
    FFXI Server
    Cerberus

    Re: Dynamis statue party question

    Our BLMs solo stats, we use PLDs to tank MNKs (Sentinel > Hundred Fists) and NMs in cities, the rest of the time the PLDs drop cures on whoever needs it. (I say PLDs, usually 1-2)

  3. #23
    Thorshammer
    Guest

    Re: Dynamis statue party question

    Quote Originally Posted by Darkmoon
    I think he means that they need to be smart enough to be able to kill one solo. Which is easy enough /nin or /rdm.
    thats what I was trying to say^^

  4. #24
    Relic Shield
    Join Date
    Oct 2006
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    1,744
    BG Level
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    FFXI Server
    Cerberus

    Re: Dynamis statue party question

    Quote Originally Posted by elphaba
    Quote Originally Posted by Furionstormrage
    Our BLMs solo stats, we use PLDs to tank MNKs (Sentinel > Hundred Fists) and NMs in cities, the rest of the time the PLDs drop cures on whoever needs it. (I say PLDs, usually 1-2)
    we usually only brought in 12-14, and no ninjas.. so 1-2 plds was all we had to tank
    Oh you're fine that way also, the 1-2 PLDs we bring (myself usually included) tend to leech, just dropping Cures while waiting for MNKs so we don't feel totally worthless.

  5. #25
    Bagel
    Join Date
    Nov 2005
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    1,324
    BG Level
    6
    FFXI Server
    Cerberus

    Re: Dynamis statue party question

    My LS has a ton of PLDs. (It's a blessing & a curse)

    So we usually have them kite the stats to keep them busy. They will also hold the MNK mobs & NMs to keep from raping our caller & DDs.

    Lots of PLDs also helps since in the (lol)cities, some of our BLMs like to have a competition for who can die the most.

    I wish our BLMs would solo stats, but we are often light on BRDs & other sleepers... so keeping them alive for Sleepgas is paramount and it's easier with PLDs kiting.

  6. #26
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,588
    BG Level
    6

    Re: Dynamis statue party question

    we use a ninja to kite it and a ninja to kill the stone if he feel too bring. But our pull never been good since that everyone will fall into sleep if there isn't any linking. So usually the pulls will consist of 2-4 stones + 4-8mobs+ >.>

  7. #27
    Sea Torques
    Join Date
    Jul 2007
    Posts
    508
    BG Level
    5
    FFXI Server
    Cerberus

    Re: Dynamis statue party question

    We use at least 1 NIN to voke stats, then have any PLDs voke anything else that's yellow.

    We usually leave "soft" statues till last as they are easily taken out.

    We've also found that NIN/BLM ain't so bad on statue-only CC.

  8. #28
    Fake Numbers
    Join Date
    Oct 2006
    Posts
    80
    BG Level
    2

    Re: Dynamis statue party question

    I end up as blm more then i would like, have below average gear/merits(potency not caped) outside of HQ staves, sub whm, am an elvaan and its still a cake walk to solo statues. honestly, unless your blms are horrible there is no reason they need help. The 3 things you probally need to teach them are RUN(i see new blms die by standing there a lot), keep buffs on, use damage down (earth staff).

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