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Thread: Kaiser Behemoths     submit to reddit submit to twitter

  1. #21
    Sea Torques
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    Re: Kaiser Behemoths

    Just fought one in Jugner... dunno if it glitched or what, but only spammed Thunderbolt, no normal attacks or other moves... just Thunderbolt every 4-5 secs (for 300ish each, I was on blu), didn't seem too hard, but killed everyone around because you couldn't get away, stun never wore due to spam.

  2. #22
    the whitest knight u' know
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    Re: Kaiser Behemoths

    Quote Originally Posted by arshesney
    Just fought one in Jugner... dunno if it glitched or what, but only spammed Thunderbolt, no normal attacks or other moves... just Thunderbolt every 4-5 secs (for 300ish each, I was on blu), didn't seem too hard, but killed everyone around because you couldn't get away, stun never wore due to spam.
    That pretty much what I saw in Karugo-Narugo, and it came along with Shadowhand and her Shadowhand Cuirassiers, right after Shadowhorn and his Gigas.

    Thunderbolt spam kills a lot of people, especially low-levels. I barely survived it as 59 DNC even with a fuckload of NPCs beating on it.

  3. #23
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    Re: Kaiser Behemoths

    Quote Originally Posted by Gwynplaine
    These things are boring and weak, but if they can meteor I guess that makes things interesting.
    wtf do you want, unkillable mobs like ToAU Kings? Those are just annoying. In event like this if they start putting retardly strong stuff players will just get slaughtered. The saving grace of the campaign is that 65+ pretty much anyone can join in and actually feel like they're hurting mobs or helping out. If you put real HNM level mobs in there people would just leave them alone since they were sick of getting ganked 50 times in a row.

  4. #24
    Tom Wilson will never be good.
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    Re: Kaiser Behemoths

    Quote Originally Posted by orson
    Quote Originally Posted by Gwynplaine
    These things are boring and weak, but if they can meteor I guess that makes things interesting.
    wtf do you want, unkillable mobs like ToAU Kings? Those are just annoying. In event like this if they start putting retardly strong stuff players will just get slaughtered. The saving grace of the campaign is that 65+ pretty much anyone can join in and actually feel like they're hurting mobs or helping out. If you put real HNM level mobs in there people would just leave them alone since they were sick of getting ganked 50 times in a row.
    Exactly which TAU king is "unkillable"? They are all pretty easy when done right and don't need a full ally even. Challenge = fun, though sometimes brainless bashing away at shit is fun too.

  5. #25
    Ridill
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    Re: Kaiser Behemoths

    Quote Originally Posted by Judai
    Quote Originally Posted by orson
    Quote Originally Posted by Gwynplaine
    These things are boring and weak, but if they can meteor I guess that makes things interesting.
    wtf do you want, unkillable mobs like ToAU Kings? Those are just annoying. In event like this if they start putting retardly strong stuff players will just get slaughtered. The saving grace of the campaign is that 65+ pretty much anyone can join in and actually feel like they're hurting mobs or helping out. If you put real HNM level mobs in there people would just leave them alone since they were sick of getting ganked 50 times in a row.
    Exactly which TAU king is "unkillable"? They are all pretty easy when done right and don't need a full ally even. Challenge = fun, though sometimes brainless bashing away at shit is fun too.
    Only hard part about ToAU kings are watching its health... Snooze fest till the percentage than a few people have to pay attention.

  6. #26
    Salvage Bans
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    Re: Kaiser Behemoths

    Maybe he was referring to the ones in Besieged

  7. #27
    Thorshammer
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    Re: Kaiser Behemoths

    Quote Originally Posted by Alina
    Maybe he was referring to the ones in Besieged
    I believe he were thinking about Medusa/Gulool/Gurfurlur... the Beastmen Kings

  8. #28
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    Re: Kaiser Behemoths

    I tried to solo a Kaiser Behemoth in Grauberg yesterday as MNK and I got Meteor to the face for 1.7k

  9. #29
    The Once and Future Wamoura
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    Re: Kaiser Behemoths

    Quote Originally Posted by Thorshammer
    Quote Originally Posted by Alina
    Maybe he was referring to the ones in Besieged
    I believe he were thinking about Medusa/Gulool/Gurfurlur... the Beastmen Kings
    That appear in Besieged, where almost no one kills them <_<

  10. #30
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    Re: Kaiser Behemoths

    Quote Originally Posted by Rocl
    That appear in Besieged, where almost no one kills them <_<
    They appear in Besieged? omg I never knew I must of just missed the whole cs that involves them at the start and the last 30 mins of a besieged where everyone is killing them, easy mistake

  11. #31
    Tom Wilson will never be good.
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    Re: Kaiser Behemoths

    Quote Originally Posted by Thorshammer
    Quote Originally Posted by Alina
    Maybe he was referring to the ones in Besieged
    I believe he were thinking about Medusa/Gulool/Gurfurlur... the Beastmen Kings
    I assumed this and my question still stands. I've fought them all and they are far from "unkillable". Medusa and Troll are pretty much jokes, JaJa is tough as shit to tank but he's nowhere near unkillable. Even in Besieged they get killed.

  12. #32
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    Re: Kaiser Behemoths

    I thought he was talking about Cerb, Hyrda, and Khimera in besieged. Don't think I've ever seen one of those killed in besieged.

  13. #33
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    Re: Kaiser Behemoths

    Quote Originally Posted by Meloria
    I thought he was talking about Cerb, Hyrda, and Khimera in besieged. Don't think I've ever seen one of those killed in besieged.
    I've seen Khimera killed 2x in Besieged. Cerberus I've seen down to about 50%, and Hyrda.....Never seen that bitch down below 95.

  14. #34
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    Re: Kaiser Behemoths

    We got the Thunderbolt spammy Kaiser in Pashhow just now. It seems that he spams it when his hate target is within Thunderbolt range and outside melee range. Not sure if it's a bug or not since he wasn't moving or casting Meteor. Also not sure if Thunderbolt becomes his "regular attack" when someone is outside melee range, or if he just has TP regen.

  15. #35
    Thorshammer
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    Re: Kaiser Behemoths

    Quote Originally Posted by Suiram
    We got the Thunderbolt spammy Kaiser in Pashhow just now. It seems that he spams it when his hate target is within Thunderbolt range and outside melee range. Not sure if it's a bug or not since he wasn't moving or casting Meteor. Also not sure if Thunderbolt becomes his "regular attack" when someone is outside melee range, or if he just has TP regen.
    I noticed that too, when i was running away from him xD .. but he still got me

  16. #36
    Nidhogg
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    Re: Kaiser Behemoths

    Yeah, I'm thinking it might be like RNG and NIN Demons' Hecatomb Wave. Normally a TP move but it becomes their ranged attack when you're not in melee range.

  17. #37
    VZX
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    Re: Kaiser Behemoths

    Quote Originally Posted by Suiram
    We got the Thunderbolt spammy Kaiser in Pashhow just now. It seems that he spams it when his hate target is within Thunderbolt range and outside melee range. Not sure if it's a bug or not since he wasn't moving or casting Meteor. Also not sure if Thunderbolt becomes his "regular attack" when someone is outside melee range, or if he just has TP regen.
    Kaiser Behemoth definitely cast meteor yesterday when I campaigning in Jugner[S]

    I'm pretty sure that range is not somewhere Thunderbolt could reach (besides ... I took 1k+ damage from it)

  18. #38
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    Re: Kaiser Behemoths

    NO WAY

  19. #39
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    Re: Kaiser Behemoths

    Nothing of import, except what's up with the damage on meteor?

    Fucked my world up the first time I got pegged with one by a Kaiser, ran up in the lag, got tags, and pow! Down to 1 Hp and looking around for a tonberry or some shit before I saw the Behe load.

  20. #40
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    Re: Kaiser Behemoths

    Quote Originally Posted by Shiriokumo
    anyone actually able to find these mobs yet? and if so how similar to the ones in limbus are they? are they campaign monsters only?
    Appeared in Jugner and it didn't get the chance to use Meteor due to being mobbed by NPCs and going down pretty fast. I accidentally hit the wrong macro after using ES and dropped a Burst II on it for 1465 damage.

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