Sure Sams were Skillchain buddies at 72+, not only getting there was impossible, it still doesn't make up for the fact the a Decently geared monk could d 4x the damage as a sam back in the day. Seriously you took a Decent monk and placed it head-to-head versus an awesome sam, the Monk would be doign 75-120/hit, 2x a round, 2x as many rounds as the sam swung for 60-70 a round and slow as shit.
Merit or not, it excluded a lot of people from being able to level jobs they liked and merit them. Going from 60-75 was nearly impossible back in the day and Merits were limited to shit parties with the other "rejects", all the support jobs were just passing invites waiting for "cannons". Back then the old saying was "Go level a merit job", you know what? That's flawed. I could say the same thing to a Mnk: "Oh boo-hoo you can't fight HNM, level an HNM job." See how stupid that is? these updates just give exceptionally flexible choices now. When a BB mnk, or a nin, or a war, or a brd, or a rdm, or a whm, pops into a party with a Sam you don't have fake DC's anymore.
Just like back in the day when Rng got Nerfed/Adjusted, all the mnks and wars were laughing... Well guess what,
instead of nerfing those jobs, they
buffed the alternatives. Perosonally I like having more choices now when I make a merit party, and I like having the parties I join not be gimped by having a variety of jobs.
Sam specifically: Sure, I may be not the best example of 'the middle road' but I have had enough experience to see the differences. Sams did have a hard time versus regular Wars and Non-BB mnks, even some Drks. They were hurt substantially by the Un-Buff of the 2handers, a G.Axe war is pretty close to a Ridill war nowadays, and a Mnk of any "Decent" calibre is not too far behind. Giving Sam the ability to use basically an extra WS every 5 min is just "perfect" as far as
equalization goes. It generates just the right ammount of damage to balance that class. Not just in merits, Not just on HNM, but in all aspects.
Keep in mind too one of the things Monks use to always bitch about, well their healers too, was the amount of hate they pulled. You know what these additions in general do for you? They let you open up even more, because there's someone else there on your level to share the hate in other instances not just in merits. The Game is basically Farming, merits, HNM, Quests & Missions, Sam Was good for only HNM, wich unless you're a resident of DA is only about 10% of the time you spend in game, with only about 1% of total time actually spent fighting.... You think that tips anything in favor of Samurai? When a Mnk can go out and Farm, Quest, Mission, and Merit the other 90% as effectively if not more so?
Sure I am picking on Mnks, If I wanted to Bring Rdm, or Nin into this arguement the scales woudl be tipped even more drastically...
War seems to be the only Job that sustains it's usefulness and domination on melee Dmg accross all updates.
As for thief, they needed a lot of Buffs. It was an example saying that there's a lot more than just Sams gettign buffed. I mean I say it time and again, PLd basically get thier full 2hr every 5 min now... Don't see people crying about that...
I think a lot of people take their jobs for

... I mean, if you think about it, shouldn't you be happy you didn't
NEED and update? There's nothing wrong with Mnk, Rdm, or Nin... So you don't get Job abilities or New shit... Try sucking for 5 years... Then you'll get something... On that note though, brds should be getting TONS of shit cause all they do is sing the same 3 songs for hours on end.
The theme of this thread, And I happy? Yes, it's basically releif for the "lower & middle class", no more "upper class" talking down to the lesser people saying "Well if you don't want to be poor just become a doctor!".
So in short I guess I will leave with this:
If you think Samurai is so over powered, then level it.
It will either lead to its eventual nerf, or you will understand your own hypocrasy & neivité...