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  1. #21
    Hydra
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    Aug 2006
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    Re: New Skillchain Damage in Merit Parties?

    This is why you should never listen to a Bard

  2. #22
    Relic Horn
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    Mar 2006
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    Re: New Skillchain Damage in Merit Parties?

    Quote Originally Posted by Harutaru
    This is why you should never listen to a Bard

  3. #23
    Ridill
    Join Date
    Jul 2006
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    Ramuh
    WoW Realm
    Kilrogg

    Re: New Skillchain Damage in Merit Parties?

    Quote Originally Posted by Callisto
    I was hoping to get some info on 6-step Light/Dark on Nyzul bosses with our SAMx2 setup, but unfortunately one of our SAMs fails at using the correct WS' in the correct sequence lol...in his defense he's only been 75 about 4 days so he'll pick it up, but on the big mobs really I didn't notice anything special, SCs still were pretty heavily resisted, and my SAM friend said in merits he was still getting tons of resists on Colibris as well.

    Its just that tanny has innate gimp'ness when not on his pld!

  4. #24
    Fake Numbers
    Join Date
    Oct 2006
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    91
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    2

    Re: New Skillchain Damage in Merit Parties?

    not really testing anything but I've notice some difference when you skill chain

    Akshun Yuki- 786 >>> Gekko- 649 >>> Frag- 389
    My Kasha 1236 produced this

    http://i125.photobucket.com/albums/p...zero/light.png

  5. #25
    Bagel
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    Sep 2004
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    Re: New Skillchain Damage in Merit Parties?

    was getting fairly consistent unresisted fusions last night on 6F gears and BC in zhayolm, of course the frags were almost always completely resisted though, but expected that

    edit:
    Quote Originally Posted by negativ3zero
    not really testing anything but I've notice some difference when you skill chain

    Akshun Yuki- 786 >>> Gekko- 649 >>> Frag- 389
    My Kasha 1236 produced this

    http://i125.photobucket.com/albums/p...zero/light.png
    that's always been that way, having an extra step in the process has always added extra dmg to the final light

  6. #26
    Fake Numbers
    Join Date
    Oct 2006
    Posts
    91
    BG Level
    2

    Re: New Skillchain Damage in Merit Parties?

    Quote Originally Posted by recuperi
    was getting fairly consistent unresisted fusions last night on 6F gears and BC in zhayolm, of course the frags were almost always completely resisted though, but expected that

    edit:
    Quote Originally Posted by negativ3zero
    not really testing anything but I've notice some difference when you skill chain

    Akshun Yuki- 786 >>> Gekko- 649 >>> Frag- 389
    My Kasha 1236 produced this

    http://i125.photobucket.com/albums/p...zero/light.png
    that's always been that way, having an extra step in the process has always added extra dmg to the final light
    I've never seen it go that high, though usually have filters on. Also 2hring I was able to break 1500 darkness

  7. #27
    Cerberus
    Join Date
    Feb 2006
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    4

    Re: New Skillchain Damage in Merit Parties?

    1236 + (1236/2) = 1854. Unresisted 3 step level 3 skillchain can do 150% of the final weaponskill. Congratulations!

  8. #28
    RIDE ARMOR
    Join Date
    Mar 2007
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    12
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    1

    Re: New Skillchain Damage in Merit Parties?

    Know this isn't in a merit party situation as the title implies, but had something weird happen with Ose earlier:

    http://i16.photobucket.com/albums/b1...I/GekkoOse.png
    http://i16.photobucket.com/albums/b1...arknessOse.png

    This skillchain was just Asuran Fists -> Gekko, /war, DA'd, firesday if those factors make any difference. I know that the SC damage on darkness/light can push higher with more than 2 weaponskills in the chain, but I've never seen this before that I can remember.

  9. #29
    Ruke
    Join Date
    Nov 2005
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    7

    Re: New Skillchain Damage in Merit Parties?

    Darkness did exactly 10% more than it normally should have.

    Is there some kind of outside effect or bonus that could've added 10% to the SC damage? That we may not know of, or may be newly added?

    I want to think it was a day or weather bonus, but that wouldn't make sense if it was Firesday... And dark weather doesn't happen in Onzozo.

  10. #30
    Bagel
    Join Date
    Nov 2007
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    1,488
    BG Level
    6

    Re: New Skillchain Damage in Merit Parties?

    Quote Originally Posted by negativ3zero
    not really testing anything but I've notice some difference when you skill chain

    Akshun Yuki- 786 >>> Gekko- 649 >>> Frag- 389
    My Kasha 1236 produced this

    http://i125.photobucket.com/albums/p...zero/light.png
    Since Light SC is partially Wind-based, I would've assumed Puks would negate a part of that damage, which doesn't happen in this case.

    But since Puks don't really resist wind, rather they absorb it (in other words, an Aero spell will potentially do full "damage", which will be converted in HP and heal the Puk) maybe this is a sort of glitchy behavor.

    I'm pretty sure that a multi-elemental skillchain is unable to do full damage against a mob that resists at least one of those elements (example: Gravitation > Anticans), however this was really hard to test before because of the ridicolously high resist rate.

    Can anyone confirm this?

  11. #31
    Sea Torques
    Join Date
    May 2006
    Posts
    605
    BG Level
    5

    Re: New Skillchain Damage in Merit Parties?

    Quote Originally Posted by RKenshin
    I want to think it was a day or weather bonus, but that wouldn't make sense if it was Firesday... And dark weather doesn't happen in Onzozo.
    earth weather does, no? Maybe its any day/weather element in that part of the skillchain.

  12. #32
    Yoshi P
    Join Date
    Dec 2006
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    5,360
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    Arthas

    Re: New Skillchain Damage in Merit Parties?

    When puks absorb a portion of the damage, the log message is all fucked up. For instance, sam has always put up retarded numbers with jinpu against puks, even thou it basically doesn't hurt or heal the puk much at all. I would assume this is because the log adds together the physical hit of jinpu, plus the wind hit, plus the amount the wind hit healed it for some buggy reason. I imagine something similar is happening with the light SC.

  13. #33
    Ruke
    Join Date
    Nov 2005
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    3,972
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    7

    Re: New Skillchain Damage in Merit Parties?

    Quote Originally Posted by Nevex
    Quote Originally Posted by negativ3zero
    not really testing anything but I've notice some difference when you skill chain

    Akshun Yuki- 786 >>> Gekko- 649 >>> Frag- 389
    My Kasha 1236 produced this

    http://i125.photobucket.com/albums/p...zero/light.png
    Since Light SC is partially Wind-based, I would've assumed Puks would negate a part of that damage, which doesn't happen in this case.

    But since Puks don't really resist wind, rather they absorb it (in other words, an Aero spell will potentially do full "damage", which will be converted in HP and heal the Puk) maybe this is a sort of glitchy behavor.

    I'm pretty sure that a multi-elemental skillchain is unable to do full damage against a mob that resists at least one of those elements (example: Gravitation > Anticans), however this was really hard to test before because of the ridicolously high resist rate.

    Can anyone confirm this?
    There is nothing abnormal about that Light SC damage. In a 2 part SC (involves 3 WS, as he pointed it), the final SC will do 50% more damage.

    If it was only a SC involving 2 WS, it should've done 1236 damage. But, it was 3 part so the Light does 50% more... 50% of 1236 is 618, and 618+1236 is 1854, unresisted.

  14. #34
    Sea Torques
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    Nov 2006
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    617
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    5

    Re: New Skillchain Damage in Merit Parties?

    You guys are CRAZY. There is nothing fucking to do with wind damage in light sc ever. Light sc is pure light.

  15. #35
    Fake Numbers
    Join Date
    Oct 2006
    Posts
    91
    BG Level
    2

    Re: New Skillchain Damage in Merit Parties?

    Quote Originally Posted by RKenshin
    Quote Originally Posted by Nevex
    Quote Originally Posted by negativ3zero
    not really testing anything but I've notice some difference when you skill chain

    Akshun Yuki- 786 >>> Gekko- 649 >>> Frag- 389
    My Kasha 1236 produced this

    http://i125.photobucket.com/albums/p...zero/light.png
    Since Light SC is partially Wind-based, I would've assumed Puks would negate a part of that damage, which doesn't happen in this case.

    But since Puks don't really resist wind, rather they absorb it (in other words, an Aero spell will potentially do full "damage", which will be converted in HP and heal the Puk) maybe this is a sort of glitchy behavor.

    I'm pretty sure that a multi-elemental skillchain is unable to do full damage against a mob that resists at least one of those elements (example: Gravitation > Anticans), however this was really hard to test before because of the ridicolously high resist rate.

    Can anyone confirm this?
    There is nothing abnormal about that Light SC damage. In a 2 part SC (involves 3 WS, as he pointed it), the final SC will do 50% more damage.

    If it was only a SC involving 2 WS, it should've done 1236 damage. But, it was 3 part so the Light does 50% more... 50% of 1236 is 618, and 618+1236 is 1854, unresisted.
    what are the odds of your skill chain going completely unresisted? very low though SE "made adjustments to skillchains" which is why I pointed that out and we were able to do at least 3 fully unresisted lv 3 skill chains in our merio pty. Other one was akshun's completely unresisted darkness he made with 2 hr, another involved a ninja >>> sam >>> sam.

  16. #36
    assburgers
    Join Date
    Mar 2007
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    10,925
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    9

    Re: New Skillchain Damage in Merit Parties?

    I noticed (and nearly got killed because of) quite a few full mirrored Darkness's while farming Dios tonight, Asuran > Steel Cyclone > Mirror Dark to open a fight while War/Dnc = "oops, go go gadget retaliation!"

    It only stood out because it was VERY rare to see a full mirrored Darkness on Aura's in my experience, I've seen a few lights while doing Kasha + Ground Strike, but Dark usually does like 79 Dmg or something piddly like that.

  17. #37
    PUP Power!
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    Apr 2006
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    Sylph

    Re: New Skillchain Damage and Resist Rates

    Changed the title of the post to be more global.

  18. #38
    Ruke
    Join Date
    Nov 2005
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    Re: New Skillchain Damage and Resist Rates

    I'm pretty sure multi-part SCs always had a lower chance to resist in addition to the growing damage increase.

  19. #39
    Relic Horn
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    Dec 2005
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    Re: New Skillchain Damage and Resist Rates

    As far as I know, Puks won't absorb any Light or Fragmentation skillchain damage at all, only pure-wind (Detonation). They're very weak mobs, so it's not abnormal to see Light do its full potential. I don't think Puks are much to base this update off of.

    Aura Statues, however, I would say are.

    Also, I've seen my skillchain damage do 10% more than it was supposed to on rare occasions (lv2 SC nearly mirroring damage, lv1 SC doing more than half, and lv3 acting like the 10%+ screenshot above). Not sure what affects it. My most noticable occasion that I still remember was a few years ago, when our THF did Dancing Edge for Distortion on a Torama for almost full damage. He didn't replicate it, but being that the screenshot above is on a Torama as well, I'm wondering if it's mob specific in some cases? (doubt it, but worth a shot)

  20. #40
    Relic Horn
    Join Date
    Dec 2005
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    FFXIV Character
    Xanthe Celaeno
    FFXIV Server
    Hyperion
    FFXI Server
    Carbuncle

    Re: New Skillchain Damage and Resist Rates

    Quote Originally Posted by Wizerd
    Also, I've seen my skillchain damage do 10% more than it was supposed to on rare occasions (lv2 SC nearly mirroring damage, lv1 SC doing more than half, and lv3 acting like the 10%+ screenshot above). Not sure what affects it. My most noticable occasion that I still remember was a few years ago, when our THF did Dancing Edge for Distortion on a Torama for almost full damage. He didn't replicate it, but being that the screenshot above is on a Torama as well, I'm wondering if it's mob specific in some cases? (doubt it, but worth a shot)
    http://i62.photobucket.com/albums/h1...blade/sclv.jpg

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