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Thread: Holy crap, /cmap! o.O     submit to reddit submit to twitter

  1. #21
    Tom Wilson will never be good.
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    Re: Holy crap, /cmap! o.O

    Ifrit

    :sandy: 6 Lv5
    :bastok: 4 Lv2
    :windy: 4 Lv5
    7 Orc Lv10 Yag and Quad Lv3

    Windy was decimated early on, had no zones and Yags were at LV10. Last 2 days we completely turned it around and took 4 zones and nearly 2 others, which we are quickly taking back now. Yag Recon dropped a ton.

    lolBastok, Quads were never over Lv4 and Bastok still barely fought them off.

  2. #22
    Bagel
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    Re: Holy crap, /cmap! o.O

    Quote Originally Posted by Judai
    lolBastok
    f u f'in prick

  3. #23
    Fake Numbers
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    Re: Holy crap, /cmap! o.O

    Shiva

    :sandy: 6 Lv4
    :bastok: 4 Lv5
    :windy: 3 Lv3
    Orc lv10 Quadav lv3 Yagudo lv2

    I was pretty sure Windurst was going to lose all their territories on Friday because Saruta was getting beastmen influence and all other zones were long gone... they managed to turn it around over the weekend. Eldieme was the only beastmen controlled area last week (other than cities) so that probably helped San d'Oria get 6 areas this time with all the fortification-campers

  4. #24
    The Sig...
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    Re: Holy crap, /cmap! o.O

    Bastok is under attack on Sylph!

  5. #25
    Sassy Tyrant
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    Re: Holy crap, /cmap! o.O

    Unicorn:

    :sandy: : 6
    :bastok: : 3
    :windy: : 4
    : 8

    I guess we're not doing -that- bad.

  6. #26
    Salvage Bans
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    Re: Holy crap, /cmap! o.O

    :windy: 6
    :bastok: 4
    :sandy: 2
    9


    San'doria just tried retaking Jugner...with Gwajboj, Steelreaper, and Bakgodek defending it, along with all their lackies. Yeah, that's going to go real well...

  7. #27
    Zak
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    Re: Holy crap, /cmap! o.O

    Looks like SE has to adjust campaign for every server differently. Less populated servers get totally owned while it's getting almost too easy again on the more populated servers. At least Campaign is much more fun than before the update now.

  8. #28
    New Spam Forum
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    Re: Holy crap, /cmap! o.O

    Quote Originally Posted by Zak
    Looks like SE has to adjust campaign for every server differently. Less populated servers get totally owned while it's getting almost too easy again on the more populated servers. At least Campaign is much more fun than before the update now.
    I see that as a good thing. I wanna at least hear about what happens when a city is captured by the beastmen. >.>

  9. #29
    A. Body
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    Re: Holy crap, /cmap! o.O

    Ragnarok was Windy 4 (lost Garliage and Meri, kept SC), Sandy 4, Bastok 2.

    Home regions got solidly defended, but the outer (towards Beau/Davoi/Oztroja) regions were fierce. Was touch-and-go to the end for Fort K-N for the Federation.

    Feels about right now. We can lose some, win some, but it actually feels like a fight rather than a line-em-up-knock-em-over lolbeastmen fight. Which to me is awesome and not-boring.

  10. #30
    Melee Summoner
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    Re: Holy crap, /cmap! o.O

    Quote Originally Posted by Ohemgee
    Bastok is under attack on Sylph!
    Did you see any siege engines? Saw a Beastmen Belfry finally when Quadavs were attacking Grauberg. Khroma Quadavs were coming out of it, one by one, at intervals, but the Belfry itself seemed easy to take out once the new Quadavs were slept or kited away.

  11. #31
    Relic Horn
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    Re: Holy crap, /cmap! o.O

    Sylph's spread is
    :sandy: 3
    :bastok: 1
    :windy: 2
    btw. All I saw when I showed up for a Bastok fight was a bunch of shadows showing up like usual.

  12. #32
    mym
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    Re: Holy crap, /cmap! o.O

    Quote Originally Posted by Tymon
    Quetzalcoatl:

    :bastok: 1

    :sandy: 1

    :windy: 1

    18



    IN BETTER SPIRITS! this is the first time in 3 months that anyone on this server is able to do smokescreen, hawkeye, etc

    Were the only ops I needed, now I can finally get them done. So I am a little grateful.
    Um.. did you check right during the conquest tally or something?

    For Quetzy its really

    :bastok: 2

    :sandy: 3

    :windy: 4

  13. #33
    Banned.

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    Re: Holy crap, /cmap! o.O

    Quote Originally Posted by Judai
    Ifrit

    :sandy: 6 Lv5
    :bastok: 4 Lv2
    :windy: 4 Lv5
    7 Orc Lv10 Yag and Quad Lv3

    Windy was decimated early on, had no zones and Yags were at LV10. Last 2 days we completely turned it around and took 4 zones and nearly 2 others, which we are quickly taking back now. Yag Recon dropped a ton.

    lolBastok, Quads were never over Lv4 and Bastok still barely fought them off.
    ¸

    Goddammit. I was hoping to have access to new Ops I never got before...guess not.

  14. #34
    TIME OUT MOTHERFUCKER

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    Re: Holy crap, /cmap! o.O

    Quote Originally Posted by Edrick
    Quote Originally Posted by Zak
    Looks like SE has to adjust campaign for every server differently. Less populated servers get totally owned while it's getting almost too easy again on the more populated servers. At least Campaign is much more fun than before the update now.
    I see that as a good thing. I wanna at least hear about what happens when a city is captured by the beastmen. >.>
    You and me both. I'd really like to see what happens when beastmen control a city... but I doubt it will ever happen.

  15. #35
    They're just like us
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    Re: Holy crap, /cmap! o.O

    -- Gilgamesh --

    :bastok: 3
    City, Gusta
    :sandy: 2
    City, Ronf, Batilla
    :windy: 4
    City, Saru, Meriph, Fort KN
    12

    Just watch kurt and elvira get owned in Rolanberry, also must did 1500 on RDM w/o really trying in a 4 wave battle in Grauberg. Campaign is funner now, but I'm not a fan of the instant rape that ensues when you heal NPC's.

  16. #36
    Dice and rum
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    Re: Holy crap, /cmap! o.O

    Quote Originally Posted by Tarage
    Quote Originally Posted by Edrick
    I see that as a good thing. I wanna at least hear about what happens when a city is captured by the beastmen. >.>
    You and me both. I'd really like to see what happens when beastmen control a city... but I doubt it will ever happen.
    I'd love to see that, too. On my first day stepping foot into Sandy_S (as soon as NAs were able), there were tons of NPC troops there (like just before a campaign battle starts). At the time I hadn't known it meant anything, but I wonder if the cities got attacked those first couple days and most of us just missed it.

  17. #37
    Bagel
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    Re: Holy crap, /cmap! o.O

    Beastmen can attack the cities but they probably can't take control of it.

  18. #38
    The Once and Future Wamoura
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    Re: Holy crap, /cmap! o.O

    Quote Originally Posted by Gergall
    Beastmen can attack the cities but they probably can't take control of it.
    But can we take La Vaule, Oztroja, and Beadeaux?

  19. #39
    Ridill
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    Re: Holy crap, /cmap! o.O

    Quote Originally Posted by Damane
    ramuh:

    sandi 6
    bastok 2
    windurst 4

    beastman 9

    :sandy: ftw
    Exactly what it's like on Pandy, too.

    Go :sandy:


    Quote Originally Posted by Rocl
    Quote Originally Posted by Gergall
    Beastmen can attack the cities but they probably can't take control of it.
    But can we take La Vaule, Oztroja, and Beadeaux?
    I hope beastmen can take over a city. I want to see Bastok owned by Quadavs. Maybe cut off Op access (or make them Covert Ops), replace vendor NPCs with Quadav NPCs that charge double, tweak some citizen NPC dialogue, open up a couple quests, etc.

  20. #40
    E. Body
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    Re: Holy crap, /cmap! o.O

    Quote Originally Posted by Rocl
    Quote Originally Posted by Gergall
    Beastmen can attack the cities but they probably can't take control of it.
    But can we take La Vaule, Oztroja, and Beadeaux?
    The shear force needed to make a dent in those VT Beastmen would have to be of UNIMAGINEABLE scale! I'm so in, I want to take back some Quadav territory :D, 100+ ppl invading fort would be so bad ass. The strongholds have stats just like cities do, so...it would be interesting if we could take one over. I wonder if thats tied to when SE said events in the past would influence monsters in the present. We shall see hehe.

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