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  1. #21
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    Re: what the hell at the newest Sonic game

    Woah. That video looks pretty freaking sweet. A new 2D side-scroller with 3D graphics is what I've been wishing for them to do for awhile now. It actually looks kind of good... Now to see what the werewolf thing is about. They'll probably fuck it up there.

  2. #22
    Official THE Alpha and Omega
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    Re: what the hell at the newest Sonic game

    Play the DS ones

  3. #23
    the whitest knight u' know
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    Re: what the hell at the newest Sonic game

    Side scrolling Sonic game? Sega might be on to something here!

  4. #24
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    Re: what the hell at the newest Sonic game

    Sonic Adventure 1 and 2 were great. Adventure 2: Battle is probably one of my favourite games ever. Sonic Rush and Rush Adventure were pretty good too, although short. I also liked Sonic and the Secret Rings, although it wasn't as good as the Adventure. Sonic Heroes and Sonic 360 blew ass, but don't count Sonic out yet, especially on a game that you haven't played, or isn't even out yet.

  5. #25
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    Re: what the hell at the newest Sonic game

    Just saw the leaked video, and gotta say the level design reminded me of Konoha village from naruto.
    Side scroller? Intresting.

  6. #26
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    Re: what the hell at the newest Sonic game

    Quote Originally Posted by Bloodanaki
    Just saw the leaked video, and gotta say the level design reminded me of Konoha village from naruto.
    Side scroller? Intresting.
    Reminded me of that and sort of reminded me of Windy with the bridge crossing from the big trees and what not.

  7. #27
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    Re: what the hell at the newest Sonic game

    Quote Originally Posted by Royal
    Sonic can go SSJ. I cant believe how shamelessly stolen that was from DBZ.
    DBZ was definitely the first place to have crazy superheroes that can go into some kind of crazy hyper mode and be uber powerful.

  8. #28
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    Re: what the hell at the newest Sonic game

    That video definitely made it look interesting, curious how they handle boss fights though and the werewolf thing seems kinda out of place...

    Sonic Adventure 1 & 2 were great games, but they were never as good as the Genesis ones.

  9. #29
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    Re: what the hell at the newest Sonic game

    Quote Originally Posted by Plow
    Quote Originally Posted by Royal
    Sonic can go SSJ. I cant believe how shamelessly stolen that was from DBZ.
    DBZ was definitely the first place to have crazy superheroes that can go into some kind of crazy hyper mode and be uber powerful.
    Who's hair/quills/body turn yellow, they can suddenly fly around, in space no less, their power is magnified greatly and they can shoot energy beams (BUT WAIT METAH THEY CAN DO DAT WITHOUT SSSSSSSSJJJ).

    Yep, DBZ was not the first one to do that

  10. #30
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    Re: what the hell at the newest Sonic game

    Gold is certainly associated with "power-ups"(Saint Seiya anyone?). Sonic certainly isn't stealing from DBZ, to say so is pretty retarded really(also, saying "his hair turns Gold" is pretty unfair since he's a furry for christ's sake). The similarity is noted, but not enough to credit DBZ. Also such criticism is more than a decade late. It's like saying "Can you believe how Link's hair changes color since Link to the Past/Triforce of the Gods?" today

  11. #31
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    Re: what the hell at the newest Sonic game

    Sonic Adventure 1 was the shit, hopefully Sega gets their head out of their asses and adds a little substance to the game though. They need to figure out how to make the running scenes more fun than holding forward on the control stick and trying not to get dizzy.

  12. #32
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    Re: what the hell at the newest Sonic game

    I like how people say Saga keep making 3D Sonic games wrong (and I somewhat agree), but I bet if they were given the task to make a 3D Sonic game they would fail miserably. SA1 and 2 weren't that bad from a gameplay perspective, Sonic and Shadows portions of the game were geniuenly fun, it was other bad decisions (like Emerald hunting or Tails/Robotniks parts) that slowed the game down and made it subpar.

  13. #33
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    Re: what the hell at the newest Sonic game

    I really enjoyed the "exploring" aspect of Sonic Adventure 1. Having one huge world with hidden enterances to side-scrolling levels would be a great way to make Sonic a fun next-gen experience without giving up his old "true" gameplay. Just spread all the levels out in the one main 3-dimensional world with characters/events that move the story. Split all the action up into 5-15 minute sidescrolling missions. Followed up by a boss with some weird gimmick. Make Sonic/Tails/Knuckles/Amy/BigtheCat all playable, but only unlockable during/after certain parts of the story.

    I don't think it'd be that hard at all to make a fun Sonic game. Just bring everything back to it's roots without giving up the next-gen graphics/sandboxiness that everyone's grown accustomed to having.

  14. #34
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    Re: what the hell at the newest Sonic game

    Quote Originally Posted by Elcura
    I like how people say Saga keep making 3D Sonic games wrong (and I somewhat agree), but I bet if they were given the task to make a 3D Sonic game they would fail miserably. SA1 and 2 weren't that bad from a gameplay perspective, Sonic and Shadows portions of the game were geniuenly fun, it was other bad decisions (like Emerald hunting or Tails/Robotniks parts) that slowed the game down and made it subpar.
    Sega made Sonic, not Saga.

  15. #35
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    Re: what the hell at the newest Sonic game

    Sonic will never work in a fully 3-d world. You just can't have something move that fast and be arsed to look at the pretty fully rendered scenery. Sonic1-3 rewarded twitch reactions and properly timed jumps. Sonic Dreamcast games punished any attempts at going full bore through a level and looking for shortcuts. The franchise needs to go back to its side scrolling roots with the occasional race-perspective. Kind of like the old Crash Bandicoot games on the Playstation.

    Otherwise we may as just well retire the thing.

  16. #36
    TIME OUT MOTHERFUCKER

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    Re: what the hell at the newest Sonic game

    Quote Originally Posted by miokomioko
    Side scrolling Sonic game? Sega might be on to something here!

    I lost my drink to you, good sir.

  17. #37
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    Re: what the hell at the newest Sonic game

    Quote Originally Posted by Elcura
    I like how people say Saga keep making 3D Sonic games wrong (and I somewhat agree), but I bet if they were given the task to make a 3D Sonic game they would fail miserably. SA1 and 2 weren't that bad from a gameplay perspective, Sonic and Shadows portions of the game were geniuenly fun, it was other bad decisions (like Emerald hunting or Tails/Robotniks parts) that slowed the game down and made it subpar.
    Just because I can't make No Country for Old Men doesn't mean I wont call Superhero Movie a total piece of shit.

    Anyways, if you want some good new oldschoolish Sonic action, try sonic Rush on the DS. Fantastic stuff.

  18. #38
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    Re: what the hell at the newest Sonic game

    Quote Originally Posted by Seditedi
    Quote Originally Posted by Elcura
    I like how people say Saga keep making 3D Sonic games wrong (and I somewhat agree), but I bet if they were given the task to make a 3D Sonic game they would fail miserably. SA1 and 2 weren't that bad from a gameplay perspective, Sonic and Shadows portions of the game were geniuenly fun, it was other bad decisions (like Emerald hunting or Tails/Robotniks parts) that slowed the game down and made it subpar.
    Sega made Sonic, not Saga.
    Thanks Sherlock.

  19. #39
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    Re: what the hell at the newest Sonic game

    Learn to spell.

  20. #40
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    Re: what the hell at the newest Sonic game

    Quote Originally Posted by Deejay
    I really enjoyed the "exploring" aspect of Sonic Adventure 1. Having one huge world with hidden enterances to side-scrolling levels would be a great way to make Sonic a fun next-gen experience without giving up his old "true" gameplay. Just spread all the levels out in the one main 3-dimensional world with characters/events that move the story. Split all the action up into 5-15 minute sidescrolling missions. Followed up by a boss with some weird gimmick. Make Sonic/Tails/Knuckles/Amy/BigtheCat all playable, but only unlockable during/after certain parts of the story.

    I don't think it'd be that hard at all to make a fun Sonic game. Just bring everything back to it's roots without giving up the next-gen graphics/sandboxiness that everyone's grown accustomed to having.
    So wait. You basically want The Legend of Sonic: Ocarina of Time with sidescrolling dungeons and multiple characters?

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