Excuse me adding on some Ultima questions here but we're about to go back and try our second with a different tanking team. We have one guy from the first run and a second victim who is trying to gear accordingly. Both will be PLD/NIN have some MDD and MDB gear but one is Elvaan with full HP merits and one is Mithra with partial HP merits. Obviously gonna stuff them full of Carbonara etc
Is BLU as useful as it looks here? I'm looking at ways in which we can improve the chances of tanks surviving CB.
Diamondhide for when Sentinel/Rampart is down
Saline Coat Adds Magic Defense Bonus+50 which can be AoE'd at least once in the fight - does this last long enough to be worthwhile?
Amplificaton MDB +10 is another useful looking spell - if you had two BLUs would this stack with Saline Coat or does one replace the other?
How accurate is headbutt against Ultima? How does it compare with Stun? (Really only worried about dissipation here).
And finally when looking at trying to cut down the damage, how should we be calculating it? Where we can only put in a -1% Magical damage down piece, would we be better stuffing in HP gear if it's 20+? (Edit: it's much easier to hit cap now with lance so I'm assuming we just shift gear around for this)
We beat our first Ultima but it was messy and I want to improve it.
Dream Shroud from a SMN looks too random but could be a nice bonus - do peeps bother with this?
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