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Thread: Another Samurai Topic     submit to reddit submit to twitter

  1. #1
    Naver
    Guest

    Another Samurai Topic

    I recently began to level up Samurai. While the job is amazingly fun I'm having a hard time doing strong weaponskills. Here is the list of equip I use at 57.

    Soboro/Kamayari
    Mythril grip+1
    War Bow+1
    bullshit arrows to pull with
    Emp. Hairpin/Voyager Sallet
    Peacock/Spike
    Spike Earringx2
    Shm. Hara-ate/Ryl.Kgt. Chainmail
    Ochi.Kote/Ogy. Bracelets
    Sniper x2/Victory x2
    Swift Belt/Life Belt
    Shm. Haidate/Ryl.Kgt. Breeches
    Fuma Kyahan/Bounding

    I know somethings I need at 60 which I have. Pallas/Rutters/minuet earring/new grip perhaps. My question is though, is my GK weaponskill dmg supposed to be really low? Even with sushi/madrigal/minuet/fenrir buffs/pcc/life belt I still do shitty enpi's and jinpus. I was thinking maybe it's due to Soboro's low DMG rating but I wasn't 100% sure on it. Should I just get another GK like Daiyhanna(sp?)? I gotta admit though, Shm. Set and Soboro is sexy fun for TP spamming.

  2. #2
    VZX
    VZX is offline
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    Dec 2006
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    Asura

    Re: Another Samurai Topic

    Soboro doesn't make your damage look pretty
    Plus, you most likely fighting mobs that are weak to wind at that level

    You can't really do much. but you'll see around ~400 damage Yuki once you get it

  3. #3
    New Merits
    Join Date
    Aug 2006
    Posts
    227
    BG Level
    4

    Re: Another Samurai Topic

    Gear is fine, but you're trading of high damage WS's for more frequent ones with Soboro. It'll all get better @ 60 anyways.

  4. #4
    Campaign
    Join Date
    Oct 2006
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    6,575
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    FFXIV Character
    Heart Underblade
    FFXIV Server
    Hyperion
    WoW Realm
    Stormrage

    Re: Another Samurai Topic

    do you have polearm capped? penta is better for lesser collibri camp. @regular collibri GK is better since they have really high evasion @lv60~ melee

  5. #5
    Naver
    Guest

    Re: Another Samurai Topic

    Once I cap GK every level I switch to polearm, it's not capped yet but I do have penta which made for a fun 5 weapon skills in a row fun! >_>

  6. #6
    Sea Torques
    Join Date
    Jun 2007
    Posts
    716
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    Re: Another Samurai Topic

    Soborro is goign to give you low numbers in general, it allows you to do weaponskills more frequently for less damage, and over all should/will outparse anything you use up to about level 70-ish when other options pop up. At the threat of getting booted for a sushi/meat debate, I would suggest swapping to meat. You are a 2 handed weapoon user, and in my opinion, using meat has a greater benefit over all.

    At 60+ with Soborro, you might want to consider using a Drg sub as well, it has some pretty beneficial additions to samurai and the play style is really quite fun, you get Jump, High Jump(70), Accuracy bonus, Attack bonus, and 5% Haste from the latent effect earring. Using Jumps properly you can actually self skillchain. When you jump you get the TP from all the hits that land/process on Soborro, so if you jump a triple hit, you get about 45 TP. etc.

    Also, with Soborro I highly suggest using either the Claymore Grip when you can or the Platinum Grip. The crits will give you a decent return on your hits, and the stuns with a Soborro are really useful.

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