I plan on doing tests /w Slow and MND. The biggest problem I face is that I need to know the exact MND of the target, or I won't be able to get accurate data. I had planned on using Banish 1 to determine the target's MND. Unfortantly I was unable to get any data on the Base Damage(V) value. I tried running some tests on my own, but I was unable to come up a concrete answer. Maybe someone can help me out /w this:
I was casting on the bees outside Gustaberg. The damage was static, the bees do not vary in level or MND. I didn't use BLM or RDM main or sj, and used no staff. No MAB was used.
31 Damage - 23 MND
32 Damage - 24 MND
33 Damage - 25 MND
55 Damage - 64 MND
58 Damage - 70 MND
63 Damage - 80 MND
The first three indicate that dINT > 0, and before the inflection point. While the latter are dINT > 0 and after the inflection point. I was able to reach 64 Damage on Banish(might be the capped D value), which shows me that 63 is not the capped D value.
Can anyone help me figure out what the V value is =x. Or at least some way to figure out the MND?
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