brb, quitting FFXIOriginally Posted by Ashira
brb, quitting FFXIOriginally Posted by Ashira
Hater
Burtgang revamped:
I like this one better than my last version.http://img241.imageshack.us/img241/7836/burtgangjq0.jpg
Burtganghttp://images.wikia.com/ffxi/images/6/64/Trans-rare.gifhttp://images.wikia.com/ffxi/images/...-exclusive.gif
(Sword) All Races
DMG: 47 Delay: 236 Attack +10
Accuracy +10 Enmity +5
Additional effect: Drains MP
"Constitution"
Lv. 75 PLD
Additional effect: 10% of the damage done recovered as MP. 10% proc rate.
Constitution: Gives the user the effects of Stoneskin and Phalanx.
Element: None
Skillchain properties: Light, Fusion
Modifiers: STR: 40% VIT: 40%
Damage multiplier by TP: 3.00
Stoneskin potency: Damage absorbed equal to the amount of TP used.
Phalanx potency: Damage mitigated equal to the amount of TP used divided by 10.
Duration: Duration length equal to the amount of TP used in seconds.![]()
Linkpearl Glue
[Item]
Stacks to 12
Can be used to fuse a broken linkpearl.
Shiv
[Toothbrush] All Races
DMG: 3 Delay: 10
Attacks 3-6 times
Accuracy +100
Critical hit rate + 10%
Lv. 50 THF
Stripper Pole
[Staff]
DMG: 89 Female Hume, Tarutaru, Mithra, Elvaan (Edited for Elvaan hooker goodness.)
Cannot wear head, body, hand, leg or foot or sub weapon equipment.
Enchantment: "Charm" <1/1 {15:00, 30)>
"Hustler"
"Hustler" Weaponskill gives the attacker gil in direct proportion to the damage inflicted.
Originally Posted by Linktri
Want
Healing Shiv
[Magic] All Races
DMG:0 Delay:200
Cure Potency+15%
Additional Effect: Cure IV
Can only Target other players.
"How do you think a Healing Shiv works, Magic?"
Elv F can't wear stripper pole?
It's worthless then.
Enjoy your Tarutaru whores.
i'd take Elvaan over Taru...Originally Posted by Charismatic
Damn Pedo's
Shit, I forgot the Elvaan bitches!
Tasty Liquor
[Item]
Stacks to either 6, 12, 24 or 99 can be taken to an NPC to create Liquor Cask.
Once one is used, another will be automatically consumed every two minutes until all are gone.
Each usage gives the following effects, which last six hours:
+20 Max HP
+1 STR
+1 CHR
+1 ATT
-10 Max MP
-1 DEX
-1 INT
-1 MND
-1 AGI
-1 ACC
Warcry
If used while being attacked with the Stripper Pole during Ballista, all of your gil will disappear and each attack will give you a 10% chance of being diseased.
Liquor Cask*
[Back] All Races
Def 3
<1/99 {2:00, 30)>
Contains 99 servings of tasty liquor. Once equipped, cannot be unequipped once a drink is dispensed until it becomes empty. Once the first is dispensed, another will be automatically dispensed and consumed every two minutes until all are gone.
Level 65 All Jobs
*Note: If a full Liquor Cask is consumed, the player will receive medicated and weakened status for one Earth Day.
Yag drinks and most drinks are probably alcoholic but SE just wanted to keep the clean image a bit I guess. At least they said screw it let's put in gambling.
They have "Yagudo Drink" and "Grape Juice"
Wheres my....
Grape Drink
Regen +2
Refresh +1
Duration: 120 Seconds
It's...purple!
?Purple Drank
Regen+3
Refresh+2
Duration:85 Sec.
Elvaan Only
Non-Broken options for thief (When was the last viable dagger added to game? Star Sapphires anyone?)
Ladron's Facon(+1)
(Dagger) All Races
DMG: 35(36) Delay: 200(194)
Accuracy +5(6) CHR +5(6) AGI +10(12)
Add Effect: Accuracy Down
Hidden Effect: Subtle Blow + 5 ~ 15 (effect lessens with party size)
Lv. 74 THF
Susanoo's Tanto
(Dagger) All Races
DMG: 33 Delay: 178
Store TP + 8
Add Effect: Lightning Damage (100%)
Hidden Effect: in wind weather, attack +20
Lv. 72 THF
What the fuck is juice?They have "Yagudo Drink" and "Grape Juice"
I Really like the Tanto, Ive always wanted another Sirocco Kukri :<Originally Posted by meson
There really have been no good daggers added since Adder Jambiya, and with Star Sapphires that expensive, i'd rather have a Blau... Though...
Dusk Kard (Not to be confused with Behemoth gear)
DMG:32 Delay:201
Darkness+7 Light-7
Additional Effect: Darkness Damage
Latent Effect: STR+5 DEX+5
Twilight Kard
DMG:33 Delay: 191
Darkness+8 Light+8
Additional Effect: Dark or Light Damage
Latent Effect: STR+6 DEX+6
*Added Effect is 100% (9~15 Damage)
*Latent Active While under the Effects of Sneak Attack or Trick Attack, includes Weaponskills.
*Hidden Accuracy and Attack Increases with party size. (solo +1/+1, Group of 6 +6/+6, Alliance +18/+18) (Reason behind this is most engame events THF is lacking a bit on the Attack side, now with a full alliance with say Fafnir they'll get a little extra boost. however solo its effects are not to amazing)
Recipe:
Smithing 90 Woodworking 48
Gully x1
Damascus Ingot x1
Bloodwood Lumber x1
Twilight Ingot x1**
**Twilight Ingot
Darksteel Ingot x1
Light Anima x3
Dark Anima x3
Smithing 65
Stealth Kit
{Ammo} LVL:75 THF
DEX+2
Dagger Skill+5
Enhances "Sneak Attack"
Enhances the effects of "Hide"
*Sneak Attack bonus: +15% DEX
**Enhances Hide to Avoid Sound/Scent Tracking mobs (bassicly perfect Hide)
Its always fun to play around with ideas ~_~ i kinda wish they really would add a dagger with its full power only realized in a party or Under Effect specific to our job
heres some ammo for other jobs (Was a good idea on page 2 i think
THF>>>>((((See Above))))
WHM>>>>Healing Potion: MND+2 Healing Magic Skill+5 Cure Potency+5% Enhances "Divine Seal" Effect
RDM>>>>Warlocks Feather: MND+1 INT+1 Enhancing Magic Skill+5 "Conserve MP"+5 Enhances "Fast Cast" Effect
BLM>>>>Glowing Magicite: INT+2 Elemental Magic Skill+5 "Magic Atack Bonus"+5
WAR>>>>Viking Horn Remnant: STR+2 Great Axe Skill+5 Enhances "Berserk"
MNK>>>> Chakra Band: Attack+4 Hand-to-hand Skill+5 Enhances Effects of "Chakra"
PLD>>>> Noble Emblem: VIT+2 Shield Skill+5 Enhances "Shield Mastery"
NIN>>>>Ancient Scroll: AGI+2 Katana+5 "Ninja-Tool Expertise"
SMN>>>>Celestial Gem: MP+20 Summoning Magic Skill+5 Avatar Perpetuation Cost -1
SAM>>>>Genji Paprus: "Store TP"+2 Great Katana Skill+5 Enhances "Meditate"
DRG>>>>Dragon Seal: STR+2 Polearm Skill+5 Enhances "Jump" Effect
BRD>>>>Harmonious Reed: CHR+2 Singing Skill+5 Wind Instrument Skill+5 String Instrument Skill+5(Equipable w/Inst)
RNG>>>>Zeus' Arrow: DMG:55 Delay:190 STR+1 AGI+1 Archery Skill+5 Ranged Attack+10 Enhances "Unlimited Shot"
BLU>>>>Immortal's Seal: STR+1 DEX+1 Blue Magic Skill+5 Sword Skill+5 Enhances "Chain Affinity"
COR>>>>Pirates Shell: DMG:66 Delay:250 "Magic Attack Bonus"+10 Magic Accuracy+5 Enhances "Quick Draw" Effect
PUP>>>>Animator Enhancer: Accuracy+4 Hand-to-hand Skill+5 Decreases "Overload" Rate
BST>>>>Phoenix Claw: "Charm"+4 Axe Skill+5 Enhances "Killer" Effects
DRK>>>>Demonic Ore: STR+1 INT+1 Scythe Skill+5 Dark Magic Skill+5 Enhances "Drain" and "Aspir"
SCH>>>>Crimson Page: MP+10 INT+1 Enhances "Light Arts" and "Dark Arts"
DNC>>>>:Luminous Rose: DEX+1 AGI+1 Dagger Skill +5 Enhances Effects of "Sambas"
WHM**Divine Seal Cure Potency+50%
RDM**Fast Cast +5%
MNK**HP healed +20%, Removes Curse(Does it already?)
WAR**Berserk +10%Attack -10%Defense
PLD**Shield Master, Adds 10% Blockrate and +3TP To each block
SAM**Adds 10-20more TP
DRG**Jump Damage +10%, Adds "Flash" to jumps
RNG**Allows Next Range Attack to not Consume Ammo (Includes Barrage!)
BLU**Blue Magic spell used under "Chain Affinity" damage+15%
COR**"Quick Draw" Damage +15%
PUP**"Overload" Rate -15%
BST**Killer Effects +10, Adds 5%Haste To Mobs under "Killer" Effect
DRK**Drain and aspir Accuracy/Damage+10%
SCH**+5 Magic Skill to Each
DNC**Samba Effects +4% (Drain DMG, haste Rate, Aspir DMG etc)
All Drop from Solo ENM60! :D
Dreamer's Sword
DMG: 40 Delay: 236
Latent Effect: Occasionally attacks 2-3 times
Jobs: WAR
Latent activates while in Dragon's Aery
Originally Posted by Karbuncle
Seeing as Quick Draw isn't based on RATK or Ranged Accuracy, the RATK and Marksmanship would be a totally moot point. The idea of a Quick Draw Damage+ Bullet in itself isn't a bad idea, though.
Originally Posted by Mikayla
Ha, i thought soo, im no Corsair, but i tried to do a little research.... i suppose adding "M.A.B+10" on it instead of Ranged Attack would be a better option.
i'll edit my OP with this knowledge