Some new stuff I think they should add for the update (consolidated from previous posts and some new stuff):
First, to finish off ToAU with a bang and some much needed updates to grips:
Code:
Hydra Grip (Hydra Fang, Hydra Scale x2, Mandrel)
All Races
Accuracy +7 Store TP +5
Additional effect: Poison
Water Resist +7
Lv. 72 All Jobs
Illuyankas Grip (Hydra Fang, Hydra Scale x2 HQ, Mandrel)
All Races
Accuracy +8 Store TP +6
Additional effect: Poison
Water Resist +9
Lv. 72 All Jobs
Cerberus Grip (Cerberus Hide, Cerberus Claw x2, Mandrel)
All Races
Attack +7 Enmity +2
Triple Attack +2%
Fire Resist +7
Lv. 72 All Jobs
Gere's Grip (Cerberus Hide, Cerberus Claw x2 HQ, Mandrel)
All Races
Attack +8 Enmity +3
Triple Attack +3%
Fire Resist +9
Lv. 72 All Jobs
Khimaira Grip (Khimaira Tail, Khimaira Mane x2, Mandrel)
All Races
STR +4 DEX +4
Critical Hit Rate +3%
Lightning Resist +7
Lv. 72 All Jobs
Nemean Grip (Khimaira Tail, Khimaira Mane x2 HQ, Mandrel)
All Races
STR +5 DEX +5
Critical Hit Rate +4%
Lightning Resist +9
Lv. 72 All Jobs
Job-specific Grip quests for WoTG areas (requires level 70 of the job to accept the quest, works like AF, basically. Run an errand, go back to NPC, go do BCNM fight):
Code:
Drachen Grip
All Races
Haste +2% Wyvern HP +35
Lv. 70 DRG
Fighter's Grip
All Races
STR +2 VIT +2
Double Attack +3%
Lv. 70 WAR
Myochin Grip
All Races
Accuracy +3 Attack +5
Store TP +5
Lv. 70 SAM
Chaos Grip
All Races
STR +2 INT +2
Attack +12
Lv. 70 DRK
Healer's Grip
All Races
MP +15 MND +3
Cure Potency +3%
Lv. 70 WHM
Wizard's Grip
All Races
MP +15 INT +3
Elemental Magic Skill +5
Lv. 70 BLM
Warlock's Grip
All Races
HP +15 MP +15
Enfeebling Magic Skill +5
Lv. 70 RDM
Evoker's Grip
All Races
MP +20
Avatar Perpetuation Cost -1
Lv. 70 SMN
Scholar's Grip
All Races
INT +3 MND +3
Conserve MP +3
Lv. 70 SCH
Campaign-related armor (these sets would consist of 2 pieces and when pair with the other level 68 Campaign armor, would increase overall set bonus):
Code:
Iron Ram Haubert
[Body] All Races
DEF: 57 HP+50 Enmity+8
"Magic Def. Bonus"+6
Adds "Regen" Effect
Set: Increases all elemental resistances
Lv. 68 WAR/PLD/DRK
Iron Ram Breeches
[Legs] All Races
DEF: 48 HP+40 Enmity+6
"Magic Def. Bonus"+4
Set: Increases all elemental resistances
Lv. 68 WAR/PLD/DRK
Cobra Unit Robe
[Body] All Races
DEF: 42 HP+35 MP+35
"Magic Atk. Bonus"+4
"Conserve MP"+6
Adds "Refresh" Effect
Set: Increases Magic Accuracy
Lv. 68 WHM/BLM/RDM/BRD/SMN/BLU/PUP/SCH
Cobra Unit Trousers
[Legs] All Races
DEF: 34 HP+25 MP+25
"Magic Atk. Bonus"+3
"Conserve MP"+4
Set: Increases Magic Accuracy
Lv. 68 WHM/BLM/RDM/BRD/SMN/BLU/PUP/SCH
Cobra Unit Harness
[Body] All Races
DEF: 49 Accuracy+9
"Store TP"+6
Enmity-7
Haste+2%
Set: Enhances "Counter" Effect
Lv. 68 MNK/THF/RNG/BLU/COR/PUP/DNC
Cobra Unit Subligar
[Legs] All Races
DEF: 36 Accuracy+6
"Store TP"+4
Enmity-5
Set: Enhances "Counter" Effect
Lv. 68 MNK/THF/RNG/BLU/COR/PUP/DNC
Fourth Division Breastplate
[Body] All Races
DEF: 53 STR+7 Evasion+9
Subtle Blow+10
"Double Attack"+3%
Set: Increases Attack
Lv. 68 WAR/PLD/DRK/BST/SAM/NIN/DRG
Fourth Division Cuisses
[Legs] All Races
DEF: 42 STR+5 Evasion +6
Subtle Blow+8
Set: Increases Attack
Lv. 68 WAR/PLD/DRK/BST/SAM/NIN/DRG
Now for some Campaign-related grips:
Code:
Iron Ram Grip
All Races
HP +10 Enmity +3
Magic Defense Bonus +2
Lv. 68 WAR/PLD/DRK
Cobra Unit Grip
All Races
HP +10 MP +10
Magic Attack Bonus +2
Conserve MP +3
Lv. 68 WHM/BLM/RDM/BRD/SMN/BLU/PUP/SCH
Fourth Division Grip
STR +2 Evasion +4
Subtle Blow +3
Lv. 68 WAR/PLD/DRK/BST/SAM/NIN/DRG