When I merit it's Mad Min March March so I'm capped. If it isn't a 2 BRD party i go SAM.
When I merit it's Mad Min March March so I'm capped. If it isn't a 2 BRD party i go SAM.
Here's some pics of my WHM. Your turn Ameow, when you get unb&..
Max MP:
http://i19.photobucket.com/albums/b1...ter/whm_mp.jpg
The grip here is Light Grip (used to be Staff Strap). Before I got Dalm and Astral Earring I was using Cleric's/Blessed Briault and Insomnia Earring in this set (which you can see in the supposedly gimp pic posted in the other thread). I also have A.Head and Kirin's Pole but usually anything over 1050MP is enough for me to get buffs done and not waste anything when I start swapping, so I leave them out. In fact I don't think I've used A.Head in over two years.. go inventory space -1!
Cures:
http://i19.photobucket.com/albums/b1...r/whm_cure.jpg
Yes I know - I don't use Blessed legs. That's a personal choice - my MP is usually used up some by the time I have to start curing and Hasting myself cuts my recast timers to almost nothing, so I go with the extra MND for cure potency. With this setup my Cure V is consistently over 830HP. Been thinking about a Aqua Ring too, but I decided it can wait until my RDM can use it as well.
Regen 3 Macro (no pic): Only swap-ins are Cleric's Briault and Rostrum Pumps.
Resting:
http://i19.photobucket.com/albums/b1...r/whm_rest.jpg
Why I don't use Errant Houp here: I tested it and I get equal benefit whether I use it or any auto-refresh body piece. Having the MP available on the fly, in case I need to stand up in between a healing tick and toss out a Cure V, is more important to me than waiting for that tick because my tank could be dead by then.
As for other +hMP items like Relaxing Earring and the other pieces of Yigit they're works in progress.
Barspells:
http://i19.photobucket.com/albums/b1...er/whm_bar.jpg
Pretty standard - AF2 Pants/Feet, Blessed Briault and Enhancing Torque. When I can afford it I'll get an Augmenting Earring, and SOMEDAY maybe a Merciful Cape will fall my way. I'm only hitting 273 skill with this setup and Light Arts active.
Stoneskin:
http://i19.photobucket.com/albums/b1...ter/whm_ss.jpg
Again, I need some more enhancing skill... It works pretty well though.
Standing:
http://i19.photobucket.com/albums/b1.../whm_stand.jpg
Used to have Healer's Briault in the body spot.. Trying out Dalm in this spot now that I have it - thinking maybe the MDB+5 is more valuable than -emnity. I never pull hate from my tanks anyways.
And last I have a macro for Repose that I'm tweaking:
http://i19.photobucket.com/albums/b1...epose_beta.jpg
There's that Light Grip again. Divine Torque and AF Pants round it out to keep resists down. (The body piece has no effect) I've maxed out on sleep duration almost every time since getting the grip so this build seems like it's a winner.
You don't need more enhancing in your Stoneskin set. That's far beyond capped and into "totally redundant amounts of mnd/enhancing" territory. 'part from that, and the no medicine ring shock/horror, looks good.
Ah good.. I haven't researched the specifics on how to reach the SS cap - I just knew from others that it's enhancing and MND so I took a mix of both. Medicine Ring IMO is meh at best - I'd rather just pile on more MND than keep myself at yellow HP. Plus it doesn't work with Devotion or Martyr.
Still doesn't fix that ugly ass beard.
Is that a Miraculous Cape? Should be using that for Cures. You're missing a lot of -enmity for Cures. Should be pushing at least -20, -40 if you really want to get into it.
For Stoneskin, 3 skill=1 MND. Morgana's Choker is going to do a lot more for you on Stoneskin than an Enhancing Torque.
BLESSED GEAR. Save yourself 40MP every 3:00 and use haste gear. It's simple to maintain a 5- or 6-person Haste Cycle with Blessed/w.turban/Cap staff. Let the tank-PT RDM focus on other shit.
Why the Light Grip in standing set? Staff Strap is same amount of MP without the -HP, plus -enmity. Kind of stupid to switch.
I don't understand your rationale with auto refresh for hMP. Auto refresh is about 3-3.5hMP. If you're resting 3 or more ticks, errant or AF+1 body will net you more MP healed. What I do is start resting in my standing set (auto refresh), then switch to hMP after about 15 seconds, before the first tick goes off. That way I'm up a few MP if I have to stand.
Yeah I don't understand the Cleric's Body, isn't it like 4-5 ticks per minute of healing in which Errant would give 40-50 MP and Clerics only 20.
I personally have a macro that has refresh piece for first...35? seconds then switches to errant while resting.
When I tested it they came out exactly the same - 5 auto-ticks vs. 5/tick, with the first tick being more like 6.5 vs. 5. That's my rationale.
You tested incorrectly.
5 a tick? what?
The body is also 1 MP per tick?
I'd fulltime the haub, maybe macro'ing in SH for utus. All the evasion in the world won't help when you're not the target of the mob. Keeping hate will be easier as your DD capabilities improve. AF body works too, but I'd recommend pairing that with swift belt.
I don't whether that HQ sniper holds some sort of sentimental value, but I would sell it and get a Haub+1. Or you could sell it and buy those other upgrades you've been wanting. Paying ~3mil for +2 acc is something you resort to once you're completely pimped elsewhere.
http://www.ffxiah.com/item.php?id=18411&sid=16
http://www.ffxiah.com/item.php?id=16913&sid=16
I used those 2 katanas when I lvled. Because @ 61 you get the ones you have, but at 62 you get
http://www.ffxiah.com/item.php?id=18428&sid=16
which is better than the ones you have imo, so 1 lvl isn't that big of a deal. I buboso'd still fudos. Buboso is fucking sex imo
I kept WSing in Rajas+Acc ring until I got merits on NIN, I'll probably go back to do that too since I'm deleveling my Katana merits for GKT ones >.>, but meh always depends on food you're eating/camp ect.