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Thread: WHM/SCH, a few questions     submit to reddit submit to twitter

  1. #21
    Sai
    Sai is offline
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    Re: WHM/SCH, a few questions

    Well I dinged 37 SCH tonight and making a new macro set for whm/sch. I cannot figure out what I'm doing wrong w/ windower macros when I have this:

    input /equip Main "Pluto's staff";
    input /equip Neck "Enfeebling torque";
    input /ja "Dark Arts" <me>;
    input /wait 1;
    input /ja "Addendum: Black" <me>;
    input /wait 1;
    input /ma "Sleep" <t>;
    input /recast "Sleep";

    I keep getting a command error with Addendum: Black, and even when I have Addendum: Black up it doesn't cast sleep (though the recast part shows). Any ideas what I'm doing wrong?

    *Edit* Ok After experimenting, I found a ghetto way to make this work
    I made a script called schsleep.txt which is:
    input /equip Main "Pluto's staff";
    input /equip Neck "Enfeebling torque";
    input /ja "Dark Arts" <me>;
    input /wait 1;

    Then in my FFXI macro I have this:
    /console exec schsleep.txt
    /wait 1
    /ja "Addendum: Black" <me>
    /wait 1
    /ma "Sleep" <t>
    /recast "Sleep"

    This works, I just can't figure out what I'm doing wrong with the first macro I made

  2. #22
    E. Body
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    Re: WHM/SCH, a few questions

    I'm in the process of finishing SCH --> 37, however I will say for most anything HNM I like using /BLM still for Elemental Seal. I loves ES+Repose, ES+Slow, :3 I have a hard tome giving up something I can use to land something 99.99999% of the time. Plus, as a WHM i'm usually with a BRD & RDM making MP not really an issue and if I have to spam Cure I,II,III,IV,V faster then I already can we have a problem. D:

    /SCH seems very nice for everything else though, which is why I want to eventually finish it. I mean maybe I'll actually get a merit party on WHM (not bloody likely). Although WHM/SCH would yield a lot of fun toys for when i'm bored at normal NM stuff. Dynamis especially it would rock. GoGo Fast R3's! Oh, and I can't remember the last time I made use of WHM/SMN, maybe back in the days of Aerial Armor on Byakko, idk...i love /BLM <3

  3. #23
    Ranger
    9900klub

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    Re: WHM/SCH, a few questions

    Quote Originally Posted by Sai

    I keep getting a command error with Addendum: Black, and even when I have Addendum: Black up it doesn't cast sleep (though the recast part shows). Any ideas what I'm doing wrong?

    *Edit* Ok After experimenting, I found a ghetto way to make this work
    I made a script called schsleep.txt which is:
    input /equip Main "Pluto's staff";
    input /equip Neck "Enfeebling torque";
    input /ja "Dark Arts" <me>;
    input /wait 1;

    Then in my FFXI macro I have this:
    /console exec schsleep.txt
    /wait 1
    /ja "Addendum: Black" <me>
    /wait 1
    /ma "Sleep" <t>
    /recast "Sleep"

    This works, I just can't figure out what I'm doing wrong with the first macro I made
    try putting a wait 2; in your windower macro, it could need a larger delay, and you technically have one in your windower + ffxi macro

  4. #24
    Sai
    Sai is offline
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    Re: WHM/SCH, a few questions

    I tried with /wait 2 and /wait 3, still no luck. No clue why it's not working, but I can live with the ghetto setup I have working now.

  5. #25
    Cerberus
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    Re: WHM/SCH, a few questions

    I think "input /wait #;" is your problem. If I remember right, windower uses "pause #" instead. I can't remember what unit the number is in though.

    Edit: Looks like it's just "wait #", and counted in seconds (for some reason I was thinking miliseconds, not sure what I was confusing this with).

    This should work:
    input /equip Main "Pluto's staff";
    input /equip Neck "Enfeebling torque";
    input /ja "Dark Arts" <me>;
    wait 1;
    input /ja "Addendum: Black" <me>;
    wait 1;
    input /ma "Sleep" <t>;
    input /recast "Sleep";

  6. #26
    Fake Numbers
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    Re: WHM/SCH, a few questions

    There is little point in putting "input /wait #" because Windower does not process that wait command itself, and tries to do the "input /ja "Dark Arts" <me>" and the "input /ja "Addendum: Black" <me>" back-to-back. FFXI never likes performing JAs in rapid succession like that.

    Tirrock is correct, you should skip the "input" and simply use "wait #" and your macro should look exactly as he wrote.

  7. #27
    Sai
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    Re: WHM/SCH, a few questions

    That did the trick, thanks :D I had to use wait 1.5 instead of wait 1, but it solved the problem. Appreciated greatly :nikkei:

  8. #28
    Relic Weapons
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    Re: WHM/SCH, a few questions

    /SCH has been much better in my experience for events.
    You still get the Conserve MP that you had from blm sub, and you save another 10% on healing spells via light arts.
    And the skill bonuses from light and dark arts are applied before any merits you may have so if your meritted in a category its an even bigger bonus.

    OP comments about 256 skill base, but its actually 246 for dark arts.
    In dynamis, with no dark skill gear, just an nq dark staff and some INT gear, I can pull 120 mp aspirs in dynamis, so nice.
    Even when Im resisted the aspir is still typically as potent as /blm with elemental seal, but I don't have to wait 15 minutes. If your really in a bind you can alacrity-aspir so its on a 30~ second cooldown instead of a 60~ seconds cooldown.

    WHM Enhancing skill raises from 230 -> 256 base, increasing the potency of Bar-spells and stoneskin.
    Enfeebling (if you ever use it for slow/para) raises from 220->256 base with Light and Dark arts both.
    With merits, AF2 hands and AF1+1 body, its 299 skill with light or dark arts active, the same as a naked 75rdm with merits.

    I personally haven't had much chance to make use of sublimation, since I always get pts with rdms for my events, but thats just extra benefits in a brd or cor pt.

  9. #29
    Hydra
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    Re: WHM/SCH, a few questions

    Only Uses for sublimination so far for myself have been.
    1) PLing
    2) I was an outside whm for Jailer of Faith and used sublimination to keep myself refreshed.

    If anyone finds another use post it!

  10. #30
    Salvage Bans
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    Re: WHM/SCH, a few questions

    wake yourself up from sleep (if used ahead of time)
    it's worth using when you don't have a rdm with you

  11. #31
    Relic Weapons
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    Re: WHM/SCH, a few questions

    I sub nothing else but /SCH now. Hands down the best sub for WHM, no arguments. /BLM still has it's uses in some events. I would still sub BLM for Sea and Sky farming if my alliance party needed an Escape. Farming those areas isn't exactly MP intensive but moving around the zone quickly is, and so an Escape in each party is very useful. Also I would still use /BLM for soloing exp quests and such where Warp is a timesaver.

    I haven't touched /SMN since I levelled my SCH sub. Sure it gives the best maximum MP pool (/SCH is worst of the three) but /SCH is not touched for MP efficiency. Basically /SMN is only useful now if you need to pet pull anything.

  12. #32
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    Re: WHM/SCH, a few questions

    Quote Originally Posted by Vail
    it's worth using when you don't have a rdm with you
    im gonna argue that its better to keep using sublimation and tell the rdm to leave you alone (or gtfo and ask for a brd instead) because that store of MP is there as an ohshi- lump sum of mp. I really dont even touch my charged sublimation, i just whore the aspir (if i can) and sit there with ballad.

    Septimus kept refreshing me today, no effect. Poor guy.

  13. #33
    Black Belt
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    Re: WHM/SCH, a few questions

    Quote Originally Posted by Nicholette
    Only Uses for sublimination so far for myself have been.
    1) PLing
    2) I was an outside whm for Jailer of Faith and used sublimination to keep myself refreshed.

    If anyone finds another use post it!
    activate it while running around. When you reach "camp" or wherever and buff up, then use it after buffs are on in order to get back the MP spent.

  14. #34
    RIDE ARMOR
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    Re: WHM/SCH, a few questions

    Is there anyone that has tested whether the effect of Sublimation is considered a "poison" and would therefore trigger the Refresh effect of the Poison Taster's Cape?

  15. #35
    Relic Weapons
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    Re: WHM/SCH, a few questions

    Quote Originally Posted by Nirokun!
    Quote Originally Posted by Vail
    it's worth using when you don't have a rdm with you
    im gonna argue that its better to keep using sublimation and tell the rdm to leave you alone (or gtfo and ask for a brd instead) because that store of MP is there as an ohshi- lump sum of mp.
    I used to do this myself until recently. Yes it is nice to have a lump sum of ~250 MP in store. But once that store is over then it's best to let a RDM refresh you. I basically take the Conserve MP and 10% saving from Light Arts and let the RDM do his stuff as usual. I only use Sublimation if there's no RDM available now.

    Having said that I have yet to make an Aspir build. Which of course is situational. That could, possibly, be great with a full store of MP in reserve.

  16. #36
    Failed Sex Ed
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    Re: WHM/SCH, a few questions

    i have an aspir build for my whm :D

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