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  1. #121
    Warrior Tank
    Join Date
    Nov 2007
    Posts
    607
    BG Level
    5
    WoW Realm
    Burning Blade

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    wtf would you throw away PLD relic feet when it makes you pretty much invincible for a while? How can you possibly make the excuse that blinking causes you to die when you're going to be taking like 10 dmg. Surely this is FAR more useful than not blinking.. I know an Aegis PLD that doesn't gear swap (For anything at all) and it makes me very sad.

    Non-gear swap = Crappy player

    Argue all you want.

  2. #122
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    If it's not broke, then why fix it? If you can tank without blinking and hold hate reliably, great do that. If you like to micromanage and your support can handle that too, then why not?

    Just out of curiosity, does anybody use <stpc> macros at all? My cover and cure macros both have this in it and even through all the other blinkers in my party I can still reliably cure/cover anyone with this 99% of the time immediately.

  3. #123
    Ashira
    Guest

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    Quote Originally Posted by TacoTaru
    If it's not broke, then why fix it? If you can tank without blinking and hold hate reliably, great do that. If you like to micromanage and your support can handle that too, then why not?

    Just out of curiosity, does anybody use <stpc> macros at all? My cover and cure macros both have this in it and even through all the other blinkers in my party I can still reliably cure/cover anyone with this 99% of the time immediately.
    I live by st macros, both stpc and stnpc.

  4. #124
    Warrior Tank
    Join Date
    Nov 2007
    Posts
    607
    BG Level
    5
    WoW Realm
    Burning Blade

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    Quote Originally Posted by Ashira
    Quote Originally Posted by TacoTaru
    If it's not broke, then why fix it? If you can tank without blinking and hold hate reliably, great do that. If you like to micromanage and your support can handle that too, then why not?

    Just out of curiosity, does anybody use <stpc> macros at all? My cover and cure macros both have this in it and even through all the other blinkers in my party I can still reliably cure/cover anyone with this 99% of the time immediately.
    I live by st macros, both stpc and stnpc.
    Actually yeah, I also use <stpc> and <stnpc> macros.

    Really you need them to play DNC because you'll be engaged so you can't just use <t>. Normally I would prefer to use <t> macros though.

  5. #125
    Official THE Alpha and Omega
    Moderator

    Join Date
    Sep 2004
    Posts
    5,892
    BG Level
    8
    FFXI Server
    Bahamut

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    If you think 1 mp/tick is not useful, Ashira, you WAY overestimate the value of 4 enmity

  6. #126
    Ashira
    Guest

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    Quote Originally Posted by Maxxthepenguin
    If you think 1 mp/tick is not useful, Ashira, you WAY overestimate the value of 4 enmity

    I remember when I thought 1MP/tick was a huge deal. Was about the time I hit 59 WHM. It helped, yes. Did it make my WHM gamebreaking, no.

  7. #127
    Official THE Alpha and Omega
    Moderator

    Join Date
    Sep 2004
    Posts
    5,892
    BG Level
    8
    FFXI Server
    Bahamut

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    Quote Originally Posted by Ashira
    Quote Originally Posted by Maxxthepenguin
    If you think 1 mp/tick is not useful, Ashira, you WAY overestimate the value of 4 enmity

    I remember when I thought 1MP/tick was a huge deal. Was about the time I hit 59 WHM. It helped, yes. Did it make my WHM gamebreaking, no.
    4 enmity is less game breaking than that.

  8. #128
    Sea Torques
    Join Date
    Oct 2006
    Posts
    724
    BG Level
    5

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    I don't think it's really that Auto-Refresh isn't useful, it's fairly nice. I'd say Ares Body probably is the best body next to whatever that drop is called from Dynamis-Tavnazia. But the effects are so negligably better than what else is available that it's hardly worth getting given how much it's going to cost in Ingots and time.

    I'm not sure if people realize it, but Auto-Refresh isn't some amazing godsend that suddenly changes your MP pool vastly, nor does having 3-4 Mp/tick over 2-3 MP/tick give anymore advantage than 1 mp/tick over 0 mp/tick (infact it gives arguably less because eventually you'll reach a point where you can't even spend all of your MP between blinking, not taking damage, and the other things you're doing).

    Auto-Refresh is 200 MP over the course of 10 minutes. That's not even a cure IV every 3 minutes. It's not that amazing.

  9. #129
    Black Belt
    Join Date
    Oct 2006
    Posts
    5,668
    BG Level
    8
    FFXIV Character
    Arthars Menethil
    FFXIV Server
    Chocobo
    FFXI Server
    Odin

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    king gears and salvage gear are pretty win-win

    its good to have both but some king or land HNM items are way better: ebody, ridill, heca set

    salvage in other aspect have: ares(seriously PLD onry....only HNM LS-less war and drk uses ares) morrigan(hotttttttttt) usukane(even hotterrrrrrrrr)

    HNM kinda time wasting and drama. ALOT OF TIME AND EFFORT needed.

    salvage is way easy now but need luck. there seriously isnt any OMG UBER SALVAGE GROUP anymore, they are toooooooooo easy now and all it matters is LUCK really, who cares if your group consist of wierd setups or many people. Job still easily done in salvage.

    after all the crap, i vote salvage because i can do it on fixed time with my perma, and not needing to wake up anymore in middle of night to camp in aery

    taking a break from the game atm...final exams inc!!!!!!

  10. #130
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    Quote Originally Posted by Arthars
    king gears and salvage gear are pretty win-win

    its good to have both but some king or land HNM items are way better: ebody, ridill, heca set

    salvage in other aspect have: ares(seriously PLD onry....only HNM LS-less war and drk uses ares) morrigan(hotttttttttt) usukane(even hotterrrrrrrrr)

    HNM kinda time wasting and drama. ALOT OF TIME AND EFFORT needed.

    salvage is way easy now but need luck. there seriously isnt any OMG UBER SALVAGE GROUP anymore, they are toooooooooo easy now and all it matters is LUCK really, who cares if your group consist of wierd setups or many people. Job still easily done in salvage.
    Thats where Einherjar comes in. If you want to prove something to the world or complete content that few have - thats the event to be.

  11. #131
    Ashira
    Guest

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Ashira
    Quote Originally Posted by Maxxthepenguin
    If you think 1 mp/tick is not useful, Ashira, you WAY overestimate the value of 4 enmity

    I remember when I thought 1MP/tick was a huge deal. Was about the time I hit 59 WHM. It helped, yes. Did it make my WHM gamebreaking, no.
    4 enmity is less game breaking than that.
    As I recall, my first comment regarding Salvage gear over king/dynamis whatever was SITUATIONAL. Which means I am all for gear blinking tanks. +Enmity on certain moves are yes, going to help keep hate capped which is often more important for PLDs taking damage in between blinking shadows, with less capabilities to generate enmity as quickly with spell usage than it is for NINs who are blinking damage and losing 25 CE for each shadow eaten, with at least 5 spells (in addition to Utsusemi spamming usage) if they're subbing /DRK.

    I'm not big on +Enmity, I don't wear much of it on my NIN/DRK and while my co-tanks may cap faster, I hold hate just as well when I get there, too; but I can see the benefit of it on a job where you're meant to be more of a damage taking tank than a damage mitigating one.

    SITUATIONAL. Put the Ares on in between shit for your 1MP.

  12. #132
    Sea Torques
    Join Date
    Oct 2006
    Posts
    731
    BG Level
    5

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    Quote Originally Posted by Arthars
    salvage in other aspect have: ares(seriously PLD onry....only HNM LS-less war and drk uses ares)
    You're forgetting that one guy in your ls who drops the mobs defense every now and then.

  13. #133
    Campaign
    Join Date
    Oct 2006
    Posts
    6,575
    BG Level
    8
    FFXIV Character
    Heart Underblade
    FFXIV Server
    Hyperion
    WoW Realm
    Stormrage

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    too bad good drg almost non existent in my server

  14. #134
    Hydra
    Join Date
    Jan 2007
    Posts
    144
    BG Level
    3
    FFXI Server
    Lakshmi

    Re: Kirin finally killed by Milkman

    Quote Originally Posted by Judai

    Didn't die or lose hate on Tia today, so I'll stick by my way of tanking.

    Sounds like the first Tiamat to go from 100% -> 0% without roaring in history, because if you had as much hate as you said, you would of been first up to get roared.

  15. #135
    Cerberus
    Join Date
    Apr 2005
    Posts
    463
    BG Level
    4
    FFXI Server
    Bahamut

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    Quote Originally Posted by Ashira
    Put the Ares on in between shit for your 1MP.

    Arguement winner. If your mages/cotanks/gimpy LS can't handle you blinking constantly, they need to learn to type quicker or make specific sets of macros or something. Never have I been happier since I started switching to a different set of gear for every action on PLD, then back to my idle/MDB set.

  16. #136
    E. Body
    Join Date
    Feb 2005
    Posts
    2,147
    BG Level
    7
    FFXI Server
    Bahamut

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    Switching gear also keeps the WHM and RDM CURE HAWKS off your back so you can actually cure yourself for hate.

    Damn those cure hawks................

  17. #137
    Genoslut
    Join Date
    Jul 2004
    Posts
    3,849
    BG Level
    7

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    And if someone ever annoyed me with Blinking too much, and they were a tank, I'd make them their own goddamn personal fucking Cure macro.

    /ma "Cure III" BlinkingTank

    And now, with 23805823580238058032568032804 macros for you to use, people no longer have any reason to whine and complain.

    discussion over

  18. #138
    Rainbow Dash was here,
    Applejack is a silly filly.

    Join Date
    Jan 2008
    Posts
    1,425
    BG Level
    6

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    .

  19. #139
    Sea Torques
    Join Date
    Apr 2008
    Posts
    701
    BG Level
    5

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    Or you could just let the tank blink whenever he wants, try your best, and let God/Altana/Jack Bauer decide their fate. It's not like you can't do st, select someone else in the party initially, then switch over to the tank when he stops blinking right?

    Nope better argue here for days.

  20. #140
    Physicist
    Join Date
    Feb 2005
    Posts
    4,492
    BG Level
    7
    FFXIV Character
    Raineer Severus
    FFXIV Server
    Hyperion
    FFXI Server
    Siren
    WoW Realm
    Area 52

    Re: Salvage v. King Gear, OR Should Tanks Blink? (Milkman split)

    Quote Originally Posted by QuePsiXI
    Or you could just let the tank blink whenever he wants, try your best, and let God/Altana/Jack Bauer decide their fate. It's not like you can't do st, select someone else in the party initially, then switch over to the tank when he stops blinking right?

    Nope better argue here for days.
    Better to just learn how to make proper macros, really. Anyone who ever tried to cast on my RDM knows I never actually stop blinking, same as when I play tank jobs.

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