Wow, what a come back. I'm in such a state of shame that I'm going to go cry in a corner now.Originally Posted by Lindstrom
Wow, what a come back. I'm in such a state of shame that I'm going to go cry in a corner now.Originally Posted by Lindstrom
So SHDA is basically as said, just short hop and hit B twice as fast as possible? Or is there some trick you have to do? Sounds interesting, but like you said, I RARELY spam projectiles as Link/TL because I feel I'm cheating.Originally Posted by Ryko
P.S: I'm starting to get better as Link ;o idk why others feel he's "gimped", he's really good, but his jumps is horrible.
Actually, I take back what I said. In terms of how fast the moves come out normally compared to their respective range, Ike is worse than Toon Link if no projectiles were involved.
you're not cheating if you camp with projectiles, the only thing i'd recommend is that you dont let the rest of your game (rush/counter) suffer because all you know how to do is camp.Originally Posted by AkashiXI
as a peach player, fuck you, his jumps are amazing![]()
I lost Break the Targets most with Link because of his jumping ability... ;;Originally Posted by Nirokun!
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That's kind of a waste of resources. Spamming isn't the best way to use the armor pieces either imo.Originally Posted by #686578
ZSS is best at midrange, so spacing is pretty key to playing her. So many times at the start of a match, the opposing player, if using a close range character, will rush her to close the distance and to prevent you from throwing the armor pieces. This places them at a disadvantage if they choose to do this because they are at a great range for you to forward B or neutral B. So many times I've caught space animals in the face with forward B because they run forward and go into reflector because all they see if the armor pieces and forget about ZSS's other moves.
From there, you keep them guessing. If you get them off of the board and hit them with an armor piece, it's usually a guaranteed KO due to the knockback on the armor pieces.