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Thread: Brawl Discussion Thread     submit to reddit submit to twitter

  1. #21
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    Re: Brawl Discussion Thread

    The ledge itself is a dangerous place to aim for, but I might only be thinking that because I generally get at least 1 edgehog kill a match.

  2. #22
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    Re: Brawl Discussion Thread

    I have no idea what half the shit people are talking about in this thread but I definately like the fact that I can get any one of my friends to play Brawl when maybe a quarter would touch Melee.

    I wish they had Special Modes online cuz I bet I could take any of you goons in a Mega Heavy Metal Lightning Match at Rumble Falls

  3. #23
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    Re: Brawl Discussion Thread

    Haha, that's weird my friends gave Brawl about a solid three weeks now they won't touch it, but we'll still bust out Melee on occasion. Different strokes for different folks, I guess.

  4. #24
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    Re: Brawl Discussion Thread

    Hmm, usually when people are over we decide if we wanna play Brawl or Wii Bowling if we're gonna play any video games at all, split pretty evenly. I think it's safe to say we have some pretty different crowds

    I'd probably be displeased with Brawl compared to Melee if I was looking for the greatest challenge a game could offer. When it comes down to it, they could've either made Melee 2 or a whole new game for the people who wanted something more light-hearted. Considering how much time and money they put into making the game, it would be pretty lame if it was just the same game but with some extra characters and stages.

    I miss Roy though.

  5. #25
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    Re: Brawl Discussion Thread

    Fuck that, goodbye sword of seals and hello ragnell.

  6. #26
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    Re: Brawl Discussion Thread

    Quote Originally Posted by BRP
    Quote Originally Posted by Metah
    Quote Originally Posted by Elcura
    Yes, Brawl isn't as competitive as Melee is. But given time it might be, in the first place Sakurai is kinda like a gaming communist. He wants everyone to have fun and not feel like a loser (which is retarded, he embodies Nintendo perfectly, trying to coddle people unnecessarily). So he took out a lot of the advanced techs and made it overall more casual friendly.
    Because the purpose of a game is to have fun? Good God man.
    Everyone has different definition of fun. Why not just take out scores and winners in the first place right?
    Taking you out of the equation would make the game a whole lot funner

  7. #27
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    Re: Brawl Discussion Thread

    Wtf mario's water beam do? It suck as much as Sunshine did.

  8. #28
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    Re: Brawl Discussion Thread

    Quote Originally Posted by Kaylia
    Wtf mario's water beam do? It suck as much as Sunshine did.
    Incredibly effective edgeguarding tool against some characters, completely useless against others.

  9. #29
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    Re: Brawl Discussion Thread

    Does anyone not just camp in this game anymore? Fucking boring.

  10. #30
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    Re: Brawl Discussion Thread

    Quote Originally Posted by Thulius
    Quote Originally Posted by Kaylia
    Wtf mario's water beam do? It suck as much as Sunshine did.
    Incredibly effective edgeguarding tool against some characters, completely useless against others.
    Well, more importantly it doesn't break the "falling" animation or give back a special jump(in case of Snake/Sonic). I think it'll end up be very effective on straight vertical recoverys(like previously mentioned, maybe Ike or Kirby if they go above the ledge?)... but it's really hard to use, so probably not for awhile.

  11. #31
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    Re: Brawl Discussion Thread

    Quote Originally Posted by Ryko
    Does anyone not just camp in this game anymore? Fucking boring.
    I'll have to play you sometime. Not saying I'm good thought >.>

  12. #32
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    Re: Brawl Discussion Thread

    Quote Originally Posted by Ryko
    Does anyone not just camp in this game anymore? Fucking boring.
    You know I tend to play Marth pretty aggressively. Kinda sucks against you since Ike has greater range, but the kills are definitely more satisfying.

  13. #33
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    Re: Brawl Discussion Thread

    http://smashboards.com/showthread.php?t=165363

    inb4raptorjesusold w/e

    Why can't people just learn to play a new game?
    I admit I never played melee completively, so maybe its just the old ignorance is bliss factor, but really, besides tripping I don't see what's so terrible about this game.

    Understandably, some people spents seven years on melee to learn all their tricks and whatnot, but Brawls barely 2 months old and people are all ready to ditch it to make a "melee 1.5. Just sort of pisses me off in a way. And as someone pointed out in that link, would those hacks really mess with legit people playing online?

  14. #34
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    Re: Brawl Discussion Thread

    Quote Originally Posted by Kobb
    http://smashboards.com/showthread.php?t=165363
    ...That's the stupidest goddamned thing I've ever seen.

    If you're butthurt about how Brawl is so different from Melee, go back to playing Melee. No one's forcing you to play Brawl. If you enjoy Brawl, keep playing Brawl. Holy crap, people.

  15. #35
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    Re: Brawl Discussion Thread

    Can we all admit Brawl isn't perfectly balanced? I could see why they want to fix things up since its not like Sakurai seems too interested in balance. Mod games are almost always better than the source. Personally I'd like to see more super armor frames on some big fighter's more punishable moves.

  16. #36
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    Re: Brawl Discussion Thread

    Yes please give ike more super armor

    >_>

    <_<

  17. #37
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    Re: Brawl Discussion Thread

    Quote Originally Posted by BRP
    Mod games are almost always better than the source..
    wtf no

    And rofl at people wanting hitstun for inescapable combos. Having a whole stock be the punishment for letting a single small, quick attack through is stupid.

  18. #38
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    Re: Brawl Discussion Thread

    You realize there are more "inescapable combos" in this game than there was in Melee?

    What they mean is for there to be combos in the first place. As of now, you can dodge instantly after an attack or even worse, attack back before their ending lag finishes(obsoleting a whole lot of attacks). This + nonpunishable shield = yay, turtling only. I hope you enjoy projectile spam!

  19. #39
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    Re: Brawl Discussion Thread

    Quote Originally Posted by BRP
    You realize there are more "inescapable combos" in this game than there was in Melee?

    What they mean is for there to be combos in the first place. As of now, you can dodge instantly after an attack or even worse, attack back before their ending lag finishes(obsoleting a whole lot of attacks).
    And such dodges do what purpose? Escaping the combo? So if you cant do such a dodge, what is it? Oh right

    Inescapable

  20. #40
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    Re: Brawl Discussion Thread

    Traditional combos are usually escapable with good DI and at most you only take 2-3 hits. Now combos are impossible unless they were created solely for comboing(like A combo). Are you really going to argue no hit stun is a good thing? Let me guess, no stun on shield is good too?

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