The ledge itself is a dangerous place to aim for, but I might only be thinking that because I generally get at least 1 edgehog kill a match.
The ledge itself is a dangerous place to aim for, but I might only be thinking that because I generally get at least 1 edgehog kill a match.
I have no idea what half the shit people are talking about in this thread but I definately like the fact that I can get any one of my friends to play Brawl when maybe a quarter would touch Melee.
I wish they had Special Modes online cuz I bet I could take any of you goons in a Mega Heavy Metal Lightning Match at Rumble Falls
Haha, that's weird my friends gave Brawl about a solid three weeks now they won't touch it, but we'll still bust out Melee on occasion. Different strokes for different folks, I guess.
Hmm, usually when people are over we decide if we wanna play Brawl or Wii Bowling if we're gonna play any video games at all, split pretty evenly. I think it's safe to say we have some pretty different crowds
I'd probably be displeased with Brawl compared to Melee if I was looking for the greatest challenge a game could offer. When it comes down to it, they could've either made Melee 2 or a whole new game for the people who wanted something more light-hearted. Considering how much time and money they put into making the game, it would be pretty lame if it was just the same game but with some extra characters and stages.
I miss Roy though.
Fuck that, goodbye sword of seals and hello ragnell.
Taking you out of the equation would make the game a whole lot funnerOriginally Posted by BRP
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Wtf mario's water beam do? It suck as much as Sunshine did.
Incredibly effective edgeguarding tool against some characters, completely useless against others.Originally Posted by Kaylia
Does anyone not just camp in this game anymore? Fucking boring.
Well, more importantly it doesn't break the "falling" animation or give back a special jump(in case of Snake/Sonic). I think it'll end up be very effective on straight vertical recoverys(like previously mentioned, maybe Ike or Kirby if they go above the ledge?)... but it's really hard to use, so probably not for awhile.Originally Posted by Thulius
I'll have to play you sometime. Not saying I'm good thought >.>Originally Posted by Ryko
You know I tend to play Marth pretty aggressively. Kinda sucks against you since Ike has greater range, but the kills are definitely more satisfying.Originally Posted by Ryko
http://smashboards.com/showthread.php?t=165363
inb4raptorjesusold w/e
Why can't people just learn to play a new game?
I admit I never played melee completively, so maybe its just the old ignorance is bliss factor, but really, besides tripping I don't see what's so terrible about this game.
Understandably, some people spents seven years on melee to learn all their tricks and whatnot, but Brawls barely 2 months old and people are all ready to ditch it to make a "melee 1.5. Just sort of pisses me off in a way. And as someone pointed out in that link, would those hacks really mess with legit people playing online?
...That's the stupidest goddamned thing I've ever seen.Originally Posted by Kobb
If you're butthurt about how Brawl is so different from Melee, go back to playing Melee. No one's forcing you to play Brawl. If you enjoy Brawl, keep playing Brawl. Holy crap, people.
Can we all admit Brawl isn't perfectly balanced? I could see why they want to fix things up since its not like Sakurai seems too interested in balance. Mod games are almost always better than the source. Personally I'd like to see more super armor frames on some big fighter's more punishable moves.
Yes please give ike more super armor
>_>
<_<
wtf noOriginally Posted by BRP
And rofl at people wanting hitstun for inescapable combos. Having a whole stock be the punishment for letting a single small, quick attack through is stupid.
You realize there are more "inescapable combos" in this game than there was in Melee?
What they mean is for there to be combos in the first place. As of now, you can dodge instantly after an attack or even worse, attack back before their ending lag finishes(obsoleting a whole lot of attacks). This + nonpunishable shield = yay, turtling only. I hope you enjoy projectile spam!
And such dodges do what purpose? Escaping the combo? So if you cant do such a dodge, what is it? Oh rightOriginally Posted by BRP
Inescapable
Traditional combos are usually escapable with good DI and at most you only take 2-3 hits. Now combos are impossible unless they were created solely for comboing(like A combo). Are you really going to argue no hit stun is a good thing? Let me guess, no stun on shield is good too?