i wish i can dat swap too
but dat swapping 5 PCs is too much work for me ; ;
i wish i can dat swap too
but dat swapping 5 PCs is too much work for me ; ;
I'm with Duelist's Chapeau cause fuck melee jobs.
Man, if I could .dat swap, my Mbhuj would SO be a fuckin Fender Stratocaster, and when I used Steel Cyclone it would go "KWAAAANNNGGGGGGGG!!!"
God damn that would rock.
Also: Rocl, you can fuck my melee job any time, but you gotta wear those shiny white panties, k?
This is exactly what I told my friend over and over when it first came out.Originally Posted by isladar
FOR YOUR FACE.
<3 cause when we stop curing... it doesnt matter what head piece your DD has.Originally Posted by Rocl
I'm with both, because they both look stupid and match different pairs of pants.
Oh good god I love you.Originally Posted by Xanthu
Haha.Originally Posted by Rydir
Ok so here's the question: Why do people think that 4 DEX 4 STR are better than 1 Haste? With a 2h weapon that's 3 Acc 3 Atk (and pitiful crit increase unless you break a tier.) If you have around 50% total haste, that 1% is about a 2% increase in swing speed. To me, that seems much better than 3 acc (estimated 1.5% increase in accuracy) and 3 atk (estimated lol increase in damage.)
Btw, in case you didn't know/think about it, haste and accuracy effectiveness have an inverse relationship meaning +1% acc at 80% acc has the same increase in effectiveness as +1% haste at 20% haste. At 50% haste, 50% acc, adding 1% acc or haste is approximately equally effective as the other.
Can we get some exact haste fraction testing on ace's, askar, and turban?
Askar looks better than Turban (this is why I have a head piece swap in all my un-dusk run macros)...so it wins there for me.
Nevermind my lack of Nhead meaning I'd be using Askar for WSes too, so that would be a freed up line in my WS macro swaps.
Originally Posted by Maxxthepenguin
The topic is in regard to Relic (Apoc) DRKs, who need 16% haste to max out gear haste with the other 10% coming from Catastrophe. When you have that haste advantage turban fails hard to Ace's.
Apoc sucks, upgrade Ragnarok
The topic hasn't stuck strictly to apoc drks.Originally Posted by Taint
With Apoc, if you have good gear (and Apoc DRKs tend to have good gear) than Ares Mask is probably best.
Correct answer.Originally Posted by Maxxthepenguin
10% Cata, 3% Hands, 3% Feet, 3% Legs, 6% Belt, 1% Ring = 26% cap.
You'd probably parse higher with an Ace's or Turban (depending on the mob) and spamming Guillotine instead, though.
Also, how long does the Cata effect last exactly?Originally Posted by Therin
The two I know prefer using Ace's Helm and swapping out Homam legs so that they can use Ares' Legs.Originally Posted by Maxxthepenguin
30 seconds with 100 TP, so if you're subbing SAM and have good accuracy you should have no issue keeping it up almost fulltime (the only exception being the times it wears off in between pulls).
*EDIT*
This is also a good idea, because Ace's gives +1% haste over Homam legs so you can drop the Blitz Ring and use an Ulthalam's or Toreador's.Originally Posted by Quizno
Don't take this forOriginally Posted by Max™
, but I assume as long as you're continually meleeing, it last long enough for you to do the WS again.
Edit: beaten to the punch
Better to do 10% Cata, 4% Hands, 3% Feet, 3% Legs, 6% Belt = 26% cap.Originally Posted by Therin
I believe all relic WS added effects are 30 seconds at 100% up to 60 seconds at 300%.Originally Posted by Max™
I beat ya on the Dusk +1 hands mention. :D
That was a good point though, 4% Head, 3% Hands, 3% Feet, 6% Belt, letting you use Homam hands for the Acc, freeing up a slot for Are's legs, would probably work out better than Are's head, or even Dusk +1 hands.