
Originally Posted by
Sechs
I'm talking of course about Sushi, while there are some sushis which have a cap, most supposedly do have not. I was wondering how exactely this % of accuracy they add is calculated, for a simple purpose.
Sometimes on some jobs you know that adding just +10 acc from a few slots is not going to be enough to grant you a satisfying (with "level of satisfaction" probably changing from player to player, I guess up to a certain degree it's a personal thing) level of accuracy for the mobs you are fighting.
Yet, at the same time, you think that Sushi would add more than you need, and sacrify your damage too much (for example because in some gear slots you have no valid "alternative" to those pieces with +acc, and hence you would be forced to keep them equipped, even after using Sushi when you, supposedly, don't need them anymore that bad).
For these reasons I wanted to know how to calculate the raw amount of +accuracy a piece of Sushi can give, just to get an idea of how much accuracy that Sushi is goin' to give me, compared to the amount I can get from gear.
I suppose that % is calculated on your "base" accuracy? So most likely the one from your weapon skill (including merits and +weaponskill from gear?) plus your base dex * 0.5/0.75 according to the kind of weapon you are using, 1 hand or 2 hand.
What else? Does Sushi % bonus apply also to the various +dex, +acc and "increase acc" bonuses? Or just to the base ones as I supposed?